[FFmpeg-devel] Thirdparty audio codec integration
suresh.vavilala at gmail.com
Wed Apr 6 07:19:06 CEST 2016
Thank you for your reply.
>>Did you look at the aresample filter and libswresample?
You mean to say resample filter is required before/after our decoder?
Our audio PCM decoder is expecting signed 16/24 bit. We are getting proper
input to the decoder.
The decoder process the data and fill with "float" values, which will be
required to use by rendering as float data.
My query is, what flags need to set from the decoder level so that the
rendering will understand the data is float.
On Tue, Apr 5, 2016 at 7:14 PM, Carl Eugen Hoyos <cehoyos at ag.or.at> wrote:
> Suresh Kumar <vskumar19 <at> gmail.com> writes:
> > Currently i am integrating third party PCM decoder, where
> > the input of the decoder function should be s16/s24 and
> > output will be of float type.
> Did you look at the aresample filter and libswresample?
> Carl Eugen
> ffmpeg-devel mailing list
> ffmpeg-devel at ffmpeg.org
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