[FFmpeg-devel] [PATCH] build: fix make checkheaders in out-of-tree builds

Paul B Mahol onemda at gmail.com
Sun Jan 24 21:40:45 CET 2016


On 1/24/16, James Almer <jamrial at gmail.com> wrote:
> On 1/24/2016 5:20 PM, Andreas Cadhalpun wrote:
>> On 24.01.2016 21:14, Ronald S. Bultje wrote:
>>> On Sun, Jan 24, 2016 at 3:10 PM, Andreas Cadhalpun <
>>> andreas.cadhalpun at googlemail.com> wrote:
>>>
>>>> On 24.01.2016 20:54, Hendrik Leppkes wrote:
>>>>> On Sun, Jan 24, 2016 at 8:51 PM, Andreas Cadhalpun
>>>>> <andreas.cadhalpun at googlemail.com> wrote:
>>>>>> On 24.01.2016 20:40, Hendrik Leppkes wrote:
>>>>>>> Unfortunately that doesn't work when there is no common path, ie.
>>>>>>> sources on another drive (say D:) as my build directory (say C:)
>>>>>>
>>>>>> Don't do that then?
>>>>>
>>>>> Thats not an answer.
>>>>
>>>> When the build environment has so many limitations some things just
>>>> don't work.
>>>
>>>
>>> This used to work.
>>>
>>> Fix it, or revert.
>>
>> Who uses that way to build ffmpeg in an MSVC environment?
>
> It doesn't matter. People could do it before this set of patches if they
> wanted to and now they can't.
>
>>
>> On 24.01.2016 21:15, Timothy Gu wrote:
>>> It's not,
>>
>> Exactly.
>>
>>> but it used to work, and it doesn't work now.
>>
>> And there is an easy workaround.
>
> It is absolutely unacceptable to say "do something else" as a "workaround"
> to a breakage introduced by a new feature.
>
> Unless you can fix this for every usecase that was working before this
> in the very short term, as several people told you already these patches
> *must* be reverted until a proper fix is found.
>

Yes, it *must* be reverted, FATE shouldn't be red.


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