[FFmpeg-devel] [PATCH] build: fix make checkheaders in out-of-tree builds

Michael Niedermayer michael at niedermayer.cc
Sun Jan 24 22:38:11 CET 2016


On Sun, Jan 24, 2016 at 10:21:14PM +0100, Andreas Cadhalpun wrote:
> On 24.01.2016 21:40, Paul B Mahol wrote:
> > On 1/24/16, James Almer <jamrial at gmail.com> wrote:
> >> It is absolutely unacceptable to say "do something else" as a "workaround"
> >> to a breakage introduced by a new feature.
> >>
> >> Unless you can fix this for every usecase that was working before this
> >> in the very short term, as several people told you already these patches
> >> *must* be reverted until a proper fix is found.
> 
> That's not very reasonable.
> Other changes also broke things that worked before.
> For example before commit 94c20de one could build ffmpeg with x265 version
> X265_BUILD 17, and afterwards it requires at least X265_BUILD 57.
> 
> That's also a regression, but the workaround is to use a newer x265 version.
> 
> > Yes, it *must* be reverted, FATE shouldn't be red.
> 
> The patch to use relative for DST_PATH should make FATE green again, as
> no MSVC FATE client I saw builds across drives.

Please either fix fate and the cases that the developers need or
revert. some fate clients are red since 2 days, thats not good

also everyone please calm down, we do have a common goal
if anyone has an idea on how to solve these problems or can provide
some form of assistance to andreas (i belive he doesnt have a msvc
system), please help him

Thanks

[...]

-- 
Michael     GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB

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