[FFmpeg-devel] [PATCH][WIP] avfilter: add libebur128 port
h.leppkes at gmail.com
Sat Jun 18 10:49:17 CEST 2016
On Sat, Jun 18, 2016 at 10:38 AM, Hendrik Leppkes <h.leppkes at gmail.com> wrote:
> On Sat, Jun 18, 2016 at 8:43 AM, Kyle Swanson <k at ylo.ph> wrote:
>> On Sun, Jun 12, 2016 at 4:14 PM, Kyle Swanson <k at ylo.ph> wrote:
>>> This first patch ports libebur128 to ffmpeg. I haven't re-indented
>>> these yet, so please diff `ebur128.c' and `ebur128.h' with the
>>> original libebur128 files to see what has changed. Also included
>>> is `queue.h' which comes from BSD, which AFAIK should be distributable
>>> if we decide to go this route. All these files still need their
>>> license header, as libebur128 is MIT licensed and needs its own
>>> copyright message. One other thing to take a look at is the section
>>> with the sse2 optimizations - does FFmpeg already have a macro we
>>> could use for this?
>>> This patch removes the libebur128 dependency for the loudnorm and uses
>>> the new internal ebur128 API.
>> Two updated patches attached. This is the libebur128 port and the
>> af_loudnorm update. Please review if you can, as I'd like to try push
>> these before v3.1. Updates to af_astats and f_ebur128 to use this new
>> API will be coming in the near future as well.
> The libebur128 port still contains global state (ie. static data
> initialized at runtime), as commented on in the earlier reviews can
> you get rid of those and move them into a library context (ie. not
> static globals)?
> We really don't like global state like this because of thread safety issues.
Also, in general I must say I really don't like the idea or the
precedence this sets of porting complex external libraries into the
Whats wrong with simply linking the library when you want to use it?
This is how it works for everything else, what makes this different to
warrant such a step?
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