[FFmpeg-devel] [PATCH] d3d11va: use the proper slice index

Michael Niedermayer michael at niedermayer.cc
Mon Oct 10 17:01:58 EEST 2016


On Mon, Oct 10, 2016 at 11:48:20AM +0200, Steve Lhomme wrote:
> Any comment on this ? We are waiting or this patch to proceed with the
> related patch in VLC (because we need to rely on the proper revision).
> 
> It's been merged in libav with a slightly different commit text:
> 
> The decoding buffer index expected by D3D11VA is the one from the
> ID3D11Texture2D not the one from the ID3D11VideoDecoderOutputView array
> in AVD3D11VAContext.
> 
> Otherwise, when providing decoder slices that do not start from 0,
> pictures appear in bogus order. For an invalid index crashes and
> image corruption can occur.

applied

maybe our dxva2 maintainer wants a co maintainer?
if so would someone be interrested to help ?

Thanks

[...]
-- 
Michael     GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB

No human being will ever know the Truth, for even if they happen to say it
by chance, they would not even known they had done so. -- Xenophanes
-------------- next part --------------
A non-text attachment was scrubbed...
Name: signature.asc
Type: application/pgp-signature
Size: 181 bytes
Desc: Digital signature
URL: <http://ffmpeg.org/pipermail/ffmpeg-devel/attachments/20161010/a6babd0d/attachment.sig>


More information about the ffmpeg-devel mailing list