[FFmpeg-devel] [PATCH 1/8] sbc: implement SBC decoder (low-complexity subband codec)

Rostislav Pehlivanov atomnuker at gmail.com
Mon Dec 18 03:05:39 EET 2017


On 17 December 2017 at 21:47, Aurelien Jacobs <aurel at gnuage.org> wrote:

> This was originally based on libsbc, and was fully integrated into ffmpeg.
> ---
>  doc/general.texi         |   2 +
>  libavcodec/Makefile      |   2 +
>  libavcodec/allcodecs.c   |   2 +
>  libavcodec/avcodec.h     |   2 +
>  libavcodec/codec_desc.c  |  14 ++
>  libavcodec/sbc.c         | 316 ++++++++++++++++++++++++++++++++
>  libavcodec/sbc.h         | 118 ++++++++++++
>  libavcodec/sbcdec.c      | 464 ++++++++++++++++++++++++++++++
> +++++++++++++++++
>  libavcodec/sbcdec_data.c | 127 +++++++++++++
>  libavcodec/sbcdec_data.h |  44 +++++
>  10 files changed, 1091 insertions(+)
>  create mode 100644 libavcodec/sbc.c
>  create mode 100644 libavcodec/sbc.h
>  create mode 100644 libavcodec/sbcdec.c
>  create mode 100644 libavcodec/sbcdec_data.c
>  create mode 100644 libavcodec/sbcdec_data.h
>
>
> +
> +/*
> + * Calculates the CRC-8 of the first len bits in data
> + */
> +static const uint8_t crc_table[256] = {
> +    0x00, 0x1D, 0x3A, 0x27, 0x74, 0x69, 0x4E, 0x53,
> +    0xE8, 0xF5, 0xD2, 0xCF, 0x9C, 0x81, 0xA6, 0xBB,
> +    0xCD, 0xD0, 0xF7, 0xEA, 0xB9, 0xA4, 0x83, 0x9E,
> +    0x25, 0x38, 0x1F, 0x02, 0x51, 0x4C, 0x6B, 0x76,
> +    0x87, 0x9A, 0xBD, 0xA0, 0xF3, 0xEE, 0xC9, 0xD4,
> +    0x6F, 0x72, 0x55, 0x48, 0x1B, 0x06, 0x21, 0x3C,
> +    0x4A, 0x57, 0x70, 0x6D, 0x3E, 0x23, 0x04, 0x19,
> +    0xA2, 0xBF, 0x98, 0x85, 0xD6, 0xCB, 0xEC, 0xF1,
> +    0x13, 0x0E, 0x29, 0x34, 0x67, 0x7A, 0x5D, 0x40,
> +    0xFB, 0xE6, 0xC1, 0xDC, 0x8F, 0x92, 0xB5, 0xA8,
> +    0xDE, 0xC3, 0xE4, 0xF9, 0xAA, 0xB7, 0x90, 0x8D,
> +    0x36, 0x2B, 0x0C, 0x11, 0x42, 0x5F, 0x78, 0x65,
> +    0x94, 0x89, 0xAE, 0xB3, 0xE0, 0xFD, 0xDA, 0xC7,
> +    0x7C, 0x61, 0x46, 0x5B, 0x08, 0x15, 0x32, 0x2F,
> +    0x59, 0x44, 0x63, 0x7E, 0x2D, 0x30, 0x17, 0x0A,
> +    0xB1, 0xAC, 0x8B, 0x96, 0xC5, 0xD8, 0xFF, 0xE2,
> +    0x26, 0x3B, 0x1C, 0x01, 0x52, 0x4F, 0x68, 0x75,
> +    0xCE, 0xD3, 0xF4, 0xE9, 0xBA, 0xA7, 0x80, 0x9D,
> +    0xEB, 0xF6, 0xD1, 0xCC, 0x9F, 0x82, 0xA5, 0xB8,
> +    0x03, 0x1E, 0x39, 0x24, 0x77, 0x6A, 0x4D, 0x50,
> +    0xA1, 0xBC, 0x9B, 0x86, 0xD5, 0xC8, 0xEF, 0xF2,
> +    0x49, 0x54, 0x73, 0x6E, 0x3D, 0x20, 0x07, 0x1A,
> +    0x6C, 0x71, 0x56, 0x4B, 0x18, 0x05, 0x22, 0x3F,
> +    0x84, 0x99, 0xBE, 0xA3, 0xF0, 0xED, 0xCA, 0xD7,
> +    0x35, 0x28, 0x0F, 0x12, 0x41, 0x5C, 0x7B, 0x66,
> +    0xDD, 0xC0, 0xE7, 0xFA, 0xA9, 0xB4, 0x93, 0x8E,
> +    0xF8, 0xE5, 0xC2, 0xDF, 0x8C, 0x91, 0xB6, 0xAB,
> +    0x10, 0x0D, 0x2A, 0x37, 0x64, 0x79, 0x5E, 0x43,
> +    0xB2, 0xAF, 0x88, 0x95, 0xC6, 0xDB, 0xFC, 0xE1,
> +    0x5A, 0x47, 0x60, 0x7D, 0x2E, 0x33, 0x14, 0x09,
> +    0x7F, 0x62, 0x45, 0x58, 0x0B, 0x16, 0x31, 0x2C,
> +    0x97, 0x8A, 0xAD, 0xB0, 0xE3, 0xFE, 0xD9, 0xC4
> +};
> +
> +uint8_t ff_sbc_crc8(const uint8_t *data, size_t len)
> +{
> +    uint8_t crc = 0x0f;
> +    size_t i;
> +    uint8_t octet;
> +
> +    for (i = 0; i < len / 8; i++)
> +        crc = crc_table[crc ^ data[i]];
> +
> +    octet = data[i];
> +    for (i = 0; i < len % 8; i++) {
> +        char bit = ((octet ^ crc) & 0x80) >> 7;
> +
> +        crc = ((crc & 0x7f) << 1) ^ (bit ? 0x1d : 0);
> +
> +        octet = octet << 1;
> +    }
> +
> +    return crc;
> +}
>


Yeah, no, I absolutely insist on using av_crc. The init function can handle
any byte-length CRC method as its done here.


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