[FFmpeg-devel] [PATCH] build: don't strip binaries during compilation
Carl Eugen Hoyos
ceffmpeg at gmail.com
Mon Oct 2 02:31:07 EEST 2017
2017-10-02 1:27 GMT+02:00 James Almer <jamrial at gmail.com>:
> On 10/1/2017 8:22 PM, Carl Eugen Hoyos wrote:
>> 2017-10-02 1:20 GMT+02:00 James Almer <jamrial at gmail.com>:
>>> On 10/1/2017 8:18 PM, Carl Eugen Hoyos wrote:
>>>> 2017-10-02 0:55 GMT+02:00 James Almer <jamrial at gmail.com>:
>>>>> Do it during install instead, like with the libraries.
>>>>> There's no benefit making a stripped copy of the CLI tools in the
>>>>> build folder. Doing it during install saves build time and storage
>>>> This makes it much more difficult to request backtrace etc.
>>>> from users.
>>> How so? The installed binaries are always stripped (unless configured
>>> with --disable-stripping), with or without this patch.
>> We currently simply ask for "ffmpeg_g" output, even a user
>> who has no idea about debugging either has this executable
>> or not.
> Then we start asking for ffmpeg output. We always request testing and
> backtraces using git head, and after this patch that will always be an
> unstripped binary, so I don't get how this is an issue.
External packagers provide current binaries for all major operating
systems, so I don't understand how asking current git head is
related to asking debug information.
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