[FFmpeg-devel] [PATCH] build: don't strip binaries during compilation
nfxjfg at googlemail.com
Tue Oct 3 11:18:49 EEST 2017
On Mon, 2 Oct 2017 21:34:18 +0200
Michael Niedermayer <michael at niedermayer.cc> wrote:
> On Sun, Oct 01, 2017 at 07:55:29PM -0300, James Almer wrote:
> > Do it during install instead, like with the libraries.
> > There's no benefit making a stripped copy of the CLI tools in the
> > build folder. Doing it during install saves build time and storage
> > space.
> > Signed-off-by: James Almer <jamrial at gmail.com>
> Iam not sure this is a good idea
> the build binaries and installed binaries would differ, thats bound
> to lead to some confusion and problems
Uh, doing stripping on installing is pretty common.
You know what I find confusing? That it's literally impossible to use a
debugger on FFmpeg. There are a bunch of obscure flags which actually
stop the damn build script from stripping the libs and which bring down
the optimization level, but even then the forced DCE requirement fucks
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