[FFmpeg-devel] [PATCH] avcodec/v4l2: fix access to priv_data after codec close.

Mark Thompson sw at jkqxz.net
Wed Oct 18 16:28:57 EEST 2017


On 18/10/17 08:46, Jorge Ramirez wrote:
> On 10/18/2017 12:34 AM, Mark Thompson wrote:
>>>  int ff_v4l2_m2m_codec_end(AVCodecContext *avctx)
>>>  {
>>> -    V4L2m2mContext* s = avctx->priv_data;
>>> -    int ret;
>>> +    V4L2m2mContext *m2m, *s = avctx->priv_data;
>>> +    int i, ret;
>>>  
>>>      ret = ff_v4l2_context_set_status(&s->output, VIDIOC_STREAMOFF);
>>>      if (ret)
>>> @@ -325,12 +325,31 @@ int ff_v4l2_m2m_codec_end(AVCodecContext *avctx)
>>>          av_log(avctx, AV_LOG_ERROR, "VIDIOC_STREAMOFF %s\n", s->capture.name);
>>>  
>>>      ff_v4l2_context_release(&s->output);
>>> +    sem_destroy(&s->refsync);
>>>  
>>> -    if (atomic_load(&s->refcount))
>>> -        av_log(avctx, AV_LOG_ERROR, "ff_v4l2m2m_codec_end leaving pending buffers\n");
>>> +    if (atomic_load(&s->refcount)) {
>>> +        av_log(avctx, AV_LOG_DEBUG, "ff_v4l2m2m_codec_end, referenced buffers %d\n", atomic_load(&s->refcount));
>>> +
>>> +        /* We are about to free the private data while the user still has references to the buffers.
>>> +         * This means that when the user releases those buffers, the v4l2_free_buffer callback will be pointing to free'd memory.
>>> +         * Duplicate the m2m context and update the buffers.
>>> +         */
>>> +        m2m = av_mallocz(sizeof(*m2m));
>>> +        if (m2m) {
>>> +            memcpy(m2m, s, sizeof(V4L2m2mContext));
>>> +            for (i = 0; i < s->capture.num_buffers; i++)
>>> +                s->capture.buffers[i].m2m = m2m;
>>> +
>>> +            return 0;
>>> +        }
>> No.
>>
>> The user can call av_buffer_unref() and therefore v4l2_free_buffer() asynchronously on another thread while this manoeuvre is in progress.
>>
> 
> right. as a matter of fact, this synchronization can not be done using private data (the opaque structure passed to the callback must contain all the required information (and updated!) at any time). On top of this being hard to implement would complicate the current code quite a bit making it also very hard to maintain. So agreed.
> 
> So back to a previous proposal, would the flag below be acceptable? [1]
> 
> Seems sensible to me to give responsibility of the private data deallocation to the codec itself independently of the close function since the buffers allocated by the codec controlled by a separate thread will need access to that data.
> 
> Put differently since the close function can not be made responsible for deallocating mmap/queued memory in V4L2 (or even closing the kernel driver) when the user keeps buffers, it should not be allowed to delete the codec private data since in my view it forces the design to take a lot of unnecessary actions for no real reason.
> 
> With the proposal below, the code remains cleaner and free of race conditions.
> 
> [1] ..
> 
> diff --git a/libavcodec/avcodec.h b/libavcodec/avcodec.h
> index 52cc5b0..0a3ca0c 100644
> --- a/libavcodec/avcodec.h
> +++ b/libavcodec/avcodec.h
> @@ -982,6 +982,11 @@ typedef struct RcOverride{
>   * Do not reset ASS ReadOrder field on flush (subtitles decoding)
>   */
>  #define AV_CODEC_FLAG2_RO_FLUSH_NOOP  (1 << 30)
> +/**
> + * Closing the codec doesnt release the context priv_data (it becomes the codec
> + * responsibility)
> + */
> +#define AV_CODEC_FLAG2_PRESERVE_PRIVDATA_ONCLOSE  (1 << 31)
> 
>  /* Unsupported options :
>   *              Syntax Arithmetic coding (SAC)
> diff --git a/libavcodec/utils.c b/libavcodec/utils.c
> index 9551f31..b6c5adf 100644
> --- a/libavcodec/utils.c
> +++ b/libavcodec/utils.c
> @@ -1211,7 +1211,9 @@ av_cold int avcodec_close(AVCodecContext *avctx)
>      if (avctx->priv_data && avctx->codec && avctx->codec->priv_class)
>          av_opt_free(avctx->priv_data);
>      av_opt_free(avctx);
> -    av_freep(&avctx->priv_data);
> +    if (!(avctx->flags2 & AV_CODEC_FLAG2_PRESERVE_PRIVDATA_ONCLOSE))
> +        av_freep(&avctx->priv_data);
> +
> 
> 

I'm not seeing the motivation for this at all.  Anything which possibly needs to persist beyond the codec close will be refcounted (with references from the codec instance itself and from the outstanding output frames, as you have), so it should be stored in a refcounted buffer.  That's how all other components with this problem work, so why does v4l2 want special API to behave differently?

- Mark


More information about the ffmpeg-devel mailing list