[FFmpeg-devel] Deprecation of visual output devices

Carl Eugen Hoyos ceffmpeg at gmail.com
Wed Sep 27 18:28:30 EEST 2017


2017-09-27 17:21 GMT+02:00 Josh de Kock <josh at itanimul.li>:
> On 27/09/2017 16:17, Carl Eugen Hoyos wrote:
>> 2017-09-27 17:15 GMT+02:00 wm4 <nfxjfg at googlemail.com>:
>>> On Wed, 27 Sep 2017 17:08:06 +0200
>>> Carl Eugen Hoyos <ceffmpeg at gmail.com> wrote:
>>>
>>>> 2017-09-27 15:18 GMT+02:00 Josh de Kock <josh at itanimul.li>:
>>>>
>>>>> There is no point of having these output devices as all the
>>>>> functionality is contained in the 'ffplay' tool.
>>>>
>>>> I use at least sdl and opengl regularly for tests that cannot
>>>> be done with ffplay.
>>>
>>> How does it make sense to use those for testing
>>
>> FFplay only supports a limited set of pix_fmts,
>> contrary to those devices.
>
> So if there is pix_fmt parity then I can remove OpenGL, and SDL2?

No, but you can mark my argument as obsolete.

> This should be simple enough.

Sure?
I was more under the assumption that this is simply impossible.
(Until SDL3)

Carl Eugen


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