[FFmpeg-devel] [PATCH] avfilter: add bm3d filter

Paul B Mahol onemda at gmail.com
Fri May 11 17:03:07 EEST 2018


Signed-off-by: Paul B Mahol <onemda at gmail.com>
---
 libavfilter/Makefile     |    1 +
 libavfilter/allfilters.c |    1 +
 libavfilter/vf_bm3d.c    | 1002 ++++++++++++++++++++++++++++++++++++++++++++++
 3 files changed, 1004 insertions(+)
 create mode 100644 libavfilter/vf_bm3d.c

diff --git a/libavfilter/Makefile b/libavfilter/Makefile
index 92f526a275..b2d6756e79 100644
--- a/libavfilter/Makefile
+++ b/libavfilter/Makefile
@@ -150,6 +150,7 @@ OBJS-$(CONFIG_BITPLANENOISE_FILTER)          += vf_bitplanenoise.o
 OBJS-$(CONFIG_BLACKDETECT_FILTER)            += vf_blackdetect.o
 OBJS-$(CONFIG_BLACKFRAME_FILTER)             += vf_blackframe.o
 OBJS-$(CONFIG_BLEND_FILTER)                  += vf_blend.o framesync.o
+OBJS-$(CONFIG_BM3D_FILTER)                   += vf_bm3d.o
 OBJS-$(CONFIG_BOXBLUR_FILTER)                += vf_boxblur.o
 OBJS-$(CONFIG_BWDIF_FILTER)                  += vf_bwdif.o
 OBJS-$(CONFIG_CHROMAKEY_FILTER)              += vf_chromakey.o
diff --git a/libavfilter/allfilters.c b/libavfilter/allfilters.c
index f3a76c4652..f28f6e47ee 100644
--- a/libavfilter/allfilters.c
+++ b/libavfilter/allfilters.c
@@ -143,6 +143,7 @@ extern AVFilter ff_vf_bitplanenoise;
 extern AVFilter ff_vf_blackdetect;
 extern AVFilter ff_vf_blackframe;
 extern AVFilter ff_vf_blend;
+extern AVFilter ff_vf_bm3d;
 extern AVFilter ff_vf_boxblur;
 extern AVFilter ff_vf_bwdif;
 extern AVFilter ff_vf_chromakey;
diff --git a/libavfilter/vf_bm3d.c b/libavfilter/vf_bm3d.c
new file mode 100644
index 0000000000..61f9db17e3
--- /dev/null
+++ b/libavfilter/vf_bm3d.c
@@ -0,0 +1,1002 @@
+/*
+ * Copyright (c) 2015-2016 mawen1250
+ * Copyright (c) 2018 Paul B Mahol
+ *
+ * This file is part of FFmpeg.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+/**
+ * @todo
+ * - non-power of 2 DCT
+ * - slice threading
+ * - opponent color space
+ * - temporal support
+ * - documentation
+ */
+
+#include <float.h>
+
+#include "libavutil/avassert.h"
+#include "libavutil/imgutils.h"
+#include "libavutil/opt.h"
+#include "libavutil/pixdesc.h"
+#include "libavcodec/avfft.h"
+#include "avfilter.h"
+#include "filters.h"
+#include "formats.h"
+#include "framesync.h"
+#include "internal.h"
+#include "video.h"
+
+enum FilterModes {
+    BASIC,
+    FINAL,
+    NB_MODES,
+};
+
+typedef struct PosCode {
+    int x, y;
+} PosCode;
+
+typedef struct PosPairCode {
+    double score;
+    int x, y;
+} PosPairCode;
+
+typedef struct BM3DContext {
+    const AVClass *class;
+
+    float sigma;
+    int block_size;
+    int block_step;
+    int group_size;
+    int bm_range;
+    int bm_step;
+    float th_mse;
+    float hard_threshold;
+    int mode;
+    int ref;
+    int planes;
+
+    int depth;
+    int max;
+    int nb_planes;
+    int planewidth[4];
+    int planeheight[4];
+    int group_bits;
+    int pgroup_size;
+
+    DCTContext *gdctf, *gdcti;
+    DCTContext *dctf, *dcti;
+    FFTSample *bufferh;
+    FFTSample *bufferv;
+    FFTSample *bufferz;
+    FFTSample *buffer;
+    FFTSample *rbufferh;
+    FFTSample *rbufferv;
+    FFTSample *rbufferz;
+    FFTSample *rbuffer;
+    float *num, *den;
+    PosPairCode match_codes[256];
+    int nb_match_codes;
+
+    FFFrameSync fs;
+
+    void (*get_block_row)(const uint8_t *srcp, int src_linesize,
+                          int y, int x, int block_size, float *dst);
+    double (*do_block_ssd)(struct BM3DContext *s, PosCode *pos,
+                           const uint8_t *src, int src_stride,
+                           int r_y, int r_x);
+    void (*do_output)(struct BM3DContext *s, uint8_t *dst, int dst_linesize, int plane);
+    void (*block_filtering)(struct BM3DContext *s, const uint8_t *src, int src_linesize,
+                            const uint8_t *ref, int ref_linesize,
+                            int y, int x, int plane);
+} BM3DContext;
+
+#define OFFSET(x) offsetof(BM3DContext, x)
+#define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM
+static const AVOption bm3d_options[] = {
+    { "sigma",  "set denoising strength",
+        OFFSET(sigma),          AV_OPT_TYPE_FLOAT, {.dbl=1},     0,        999.9, FLAGS },
+    { "block",  "set log2(size) of local patch",
+        OFFSET(block_size),     AV_OPT_TYPE_INT,   {.i64=4},     4,            6, FLAGS },
+    { "bstep",  "set sliding step for processing blocks",
+        OFFSET(block_step),     AV_OPT_TYPE_INT,   {.i64=8},     1,           64, FLAGS },
+    { "group",  "set maximal number of similar blocks",
+        OFFSET(group_size),     AV_OPT_TYPE_INT,   {.i64=1},     1,          256, FLAGS },
+    { "range",  "set block matching range",
+        OFFSET(bm_range),       AV_OPT_TYPE_INT,   {.i64=9},     1,    INT32_MAX, FLAGS },
+    { "mstep",  "set step for block matching",
+        OFFSET(bm_step),        AV_OPT_TYPE_INT,   {.i64=1},     1,           64, FLAGS },
+    { "thmse",  "set threshold of mean square error for block matching",
+        OFFSET(th_mse),         AV_OPT_TYPE_FLOAT, {.dbl=0},     0,    INT32_MAX, FLAGS },
+    { "hdthr",  "set hard threshold for 3D transfer domain",
+        OFFSET(hard_threshold), AV_OPT_TYPE_FLOAT, {.dbl=2.7},   0,    INT32_MAX, FLAGS },
+    { "estim",  "set filtering estimation mode",
+        OFFSET(mode),           AV_OPT_TYPE_INT,   {.i64=BASIC}, 0,   NB_MODES-1, FLAGS, "mode" },
+    { "basic",  "basic estimate",
+        0,                      AV_OPT_TYPE_CONST, {.i64=BASIC}, 0,            0, FLAGS, "mode" },
+    { "final",  "final estimate",
+        0,                      AV_OPT_TYPE_CONST, {.i64=FINAL}, 0,            0, FLAGS, "mode" },
+    { "ref",    "have reference stream",
+        OFFSET(ref),            AV_OPT_TYPE_INT,    {.i64=0},    0,            1, FLAGS },
+    { "planes", "set planes to filter",
+        OFFSET(planes),         AV_OPT_TYPE_INT,   {.i64=7},     0,           15, FLAGS },
+    { NULL }
+};
+
+AVFILTER_DEFINE_CLASS(bm3d);
+
+static int query_formats(AVFilterContext *ctx)
+{
+    static const enum AVPixelFormat pix_fmts[] = {
+        AV_PIX_FMT_GRAY8,
+        AV_PIX_FMT_GRAY9,   AV_PIX_FMT_GRAY10,
+        AV_PIX_FMT_GRAY12,  AV_PIX_FMT_GRAY16,
+        AV_PIX_FMT_YUV410P, AV_PIX_FMT_YUV411P,
+        AV_PIX_FMT_YUV420P, AV_PIX_FMT_YUV422P,
+        AV_PIX_FMT_YUV440P, AV_PIX_FMT_YUV444P,
+        AV_PIX_FMT_YUVJ420P, AV_PIX_FMT_YUVJ422P,
+        AV_PIX_FMT_YUVJ440P, AV_PIX_FMT_YUVJ444P,
+        AV_PIX_FMT_YUVJ411P,
+        AV_PIX_FMT_YUV420P9, AV_PIX_FMT_YUV422P9, AV_PIX_FMT_YUV444P9,
+        AV_PIX_FMT_YUV420P10, AV_PIX_FMT_YUV422P10, AV_PIX_FMT_YUV444P10,
+        AV_PIX_FMT_YUV440P10,
+        AV_PIX_FMT_YUV444P12, AV_PIX_FMT_YUV422P12, AV_PIX_FMT_YUV420P12,
+        AV_PIX_FMT_YUV440P12,
+        AV_PIX_FMT_YUV444P14, AV_PIX_FMT_YUV422P14, AV_PIX_FMT_YUV420P14,
+        AV_PIX_FMT_YUV420P16, AV_PIX_FMT_YUV422P16, AV_PIX_FMT_YUV444P16,
+        AV_PIX_FMT_GBRP, AV_PIX_FMT_GBRP9, AV_PIX_FMT_GBRP10,
+        AV_PIX_FMT_GBRP12, AV_PIX_FMT_GBRP14, AV_PIX_FMT_GBRP16,
+        AV_PIX_FMT_NONE
+    };
+
+    AVFilterFormats *fmts_list = ff_make_format_list(pix_fmts);
+    if (!fmts_list)
+        return AVERROR(ENOMEM);
+    return ff_set_common_formats(ctx, fmts_list);
+}
+
+static int do_search_boundary(int pos, int plane_boundary, int search_range, int search_step)
+{
+    int search_boundary;
+
+    search_range = search_range / search_step * search_step;
+
+    if (pos == plane_boundary) {
+        search_boundary = plane_boundary;
+    } else if (pos > plane_boundary) {
+        search_boundary = pos - search_range;
+
+        while (search_boundary < plane_boundary) {
+            search_boundary += search_step;
+        }
+    } else {
+        search_boundary = pos + search_range;
+
+        while (search_boundary > plane_boundary) {
+            search_boundary -= search_step;
+        }
+    }
+
+    return search_boundary;
+}
+
+static int search_boundary(int plane_boundary, int search_range, int search_step, int vertical, int y, int x)
+{
+    return do_search_boundary(vertical ? y : x, plane_boundary, search_range, search_step);
+}
+
+static int cmp_scores(const void *a, const void *b)
+{
+    const struct PosPairCode *pair1 = a;
+    const struct PosPairCode *pair2 = b;
+    return FFDIFFSIGN(pair1->score, pair2->score);
+}
+
+static double do_block_ssd(BM3DContext *s, PosCode *pos, const uint8_t *src, int src_stride, int r_y, int r_x)
+{
+    const uint8_t *srcp = src + pos->y * src_stride + pos->x;
+    const uint8_t *refp = src + r_y * src_stride + r_x;
+    const int block_size = s->block_size;
+    double dist = 0.;
+    int x, y;
+
+    for (y = 0; y < block_size; y++) {
+        for (x = 0; x < block_size; x++) {
+            double temp = refp[x] - srcp[x];
+            dist += temp * temp;
+        }
+
+        srcp += src_stride;
+        refp += src_stride;
+    }
+
+    return dist;
+}
+
+static double do_block_ssd16(BM3DContext *s, PosCode *pos, const uint8_t *src, int src_stride, int r_y, int r_x)
+{
+    const uint16_t *srcp = (uint16_t *)src + pos->y * src_stride / 2 + pos->x;
+    const uint16_t *refp = (uint16_t *)src + r_y * src_stride / 2 + r_x;
+    const int block_size = s->block_size;
+    double dist = 0.;
+    int x, y;
+
+    for (y = 0; y < block_size; y++) {
+        for (x = 0; x < block_size; x++) {
+            double temp = refp[x] - srcp[x];
+            dist += temp * temp;
+        }
+
+        srcp += src_stride / 2;
+        refp += src_stride / 2;
+    }
+
+    return dist;
+}
+
+static void do_block_matching_multi(BM3DContext *s, const uint8_t *src, int src_stride, int src_range,
+                                    const PosCode *search_pos, int search_size, float thMSE,
+                                    int r_y, int r_x, int plane)
+{
+    double MSE2SSE = s->group_size * s->block_size * s->block_size * src_range * src_range / (s->max * s->max);
+    double distMul = 1. / MSE2SSE;
+    double thSSE = thMSE * MSE2SSE;
+    int i, index = s->nb_match_codes;
+
+    for (i = 0; i < search_size; i++) {
+        PosCode pos = search_pos[i];
+        double dist;
+
+        dist = s->do_block_ssd(s, &pos, src, src_stride, r_y, r_x);
+
+        // Only match similar blocks but not identical blocks
+        if (dist <= thSSE && dist != 0) {
+            const double score = dist * distMul;
+
+            if (index >= s->group_size && score >= s->match_codes[index - 1].score) {
+                continue;
+            }
+
+            if (index >= s->group_size)
+                index = s->group_size - 1;
+
+            s->match_codes[index].score = score;
+            s->match_codes[index].y = pos.y;
+            s->match_codes[index].x = pos.x;
+            index++;
+            qsort(s->match_codes, index, sizeof(PosPairCode), cmp_scores);
+        }
+    }
+
+    s->nb_match_codes = index;
+}
+
+static void block_matching_multi(BM3DContext *s, const uint8_t *ref, int ref_linesize, int y, int x,
+                                 int exclude_cur_pos, int plane)
+{
+    const int width = s->planewidth[plane];
+    const int height = s->planeheight[plane];
+    const int block_size = s->block_size;
+    const int step = s->bm_step;
+    const int range = s->bm_range / step * step;
+    int l = search_boundary(0, range, step, 0, y, x);
+    int r = search_boundary(width - block_size, range, step, 0, y, x);
+    int t = search_boundary(0, range, step, 1, y, x);
+    int b = search_boundary(height - block_size, range, step, 1, y, x);
+    int j, i, index = 0;
+
+    PosCode search_pos[((r - l) / step + 1) * ((b - t) / step + 1)];
+
+    for (j = t; j <= b; j += step) {
+        for (i = l; i <= r; i += step) {
+            PosCode pos;
+
+            if (exclude_cur_pos > 0 && j == y && i == x) {
+                continue;
+            }
+
+            pos.y = j;
+            pos.x = i;
+            search_pos[index++] = pos;
+        }
+    }
+
+    if (exclude_cur_pos == 1) {
+        s->match_codes[0].score = 0;
+        s->match_codes[0].y = y;
+        s->match_codes[0].x = x;
+        s->nb_match_codes = 1;
+    }
+
+    do_block_matching_multi(s, ref, ref_linesize, s->bm_range,
+                            search_pos, index, s->th_mse, y, x, plane);
+}
+
+static void block_matching(BM3DContext *s, const uint8_t *ref, int ref_linesize,
+                           int j, int i, int plane)
+{
+    if (s->group_size == 1 || s->th_mse <= 0) {
+        s->match_codes[0].score = 1;
+        s->match_codes[0].x = i;
+        s->match_codes[0].y = j;
+        s->nb_match_codes = 1;
+        return;
+    }
+
+    s->nb_match_codes = 0;
+    block_matching_multi(s, ref, ref_linesize, j, i, 1, plane);
+}
+
+static void get_block_row(const uint8_t *srcp, int src_linesize,
+                          int y, int x, int block_size, float *dst)
+{
+    const uint8_t *src = srcp + y * src_linesize + x;
+    int j;
+
+    for (j = 0; j < block_size; j++) {
+        dst[j] = src[j];
+    }
+}
+
+static void get_block_row16(const uint8_t *srcp, int src_linesize,
+                            int y, int x, int block_size, float *dst)
+{
+    const uint16_t *src = (uint16_t *)srcp + y * src_linesize / 2 + x;
+    int j;
+
+    for (j = 0; j < block_size; j++) {
+        dst[j] = src[j];
+    }
+}
+
+static void basic_block_filtering(BM3DContext *s, const uint8_t *src, int src_linesize,
+                                  const uint8_t *ref, int ref_linesize,
+                                  int y, int x, int plane)
+{
+    const int buffer_linesize = s->block_size * s->block_size;
+    const int nb_match_codes = s->nb_match_codes;
+    const int block_size = s->block_size;
+    const int width = s->planewidth[plane];
+    const int pgroup_size = s->pgroup_size;
+    const int group_size = s->group_size;
+    float *buffer = s->buffer;
+    float *bufferh = s->bufferh;
+    float *bufferv = s->bufferv;
+    float *bufferz = s->bufferz;
+    float threshold[4];
+    float den_weight, num_weight;
+    int retained = 0;
+    int i, j, k;
+
+    for (k = 0; k < nb_match_codes; k++) {
+        const int y = s->match_codes[k].y;
+        const int x = s->match_codes[k].x;
+
+        for (i = 0; i < block_size; i++) {
+            s->get_block_row(src, src_linesize, y + i, x, block_size, bufferh + block_size * i);
+            av_dct_calc(s->dctf, bufferh + block_size * i);
+        }
+
+        for (i = 0; i < block_size; i++) {
+            for (j = 0; j < block_size; j++) {
+                bufferv[i * block_size + j] = bufferh[j * block_size + i];
+            }
+            av_dct_calc(s->dctf, bufferv + i * block_size);
+        }
+
+        for (i = 0; i < block_size; i++) {
+            memcpy(buffer + k * buffer_linesize + i * block_size,
+                   bufferv + i * block_size, block_size * 4);
+        }
+    }
+
+    for (i = 0; i < block_size; i++) {
+        for (j = 0; j < block_size; j++) {
+            for (k = 0; k < nb_match_codes; k++)
+                bufferz[k] = buffer[buffer_linesize * k + i * block_size + j];
+            if (group_size > 1)
+                av_dct_calc(s->gdctf, bufferz);
+            bufferz += pgroup_size;
+        }
+    }
+
+    threshold[0] = s->hard_threshold * s->sigma * 2.f;
+    threshold[1] = threshold[0] * sqrtf(2.f);
+    threshold[2] = threshold[0] * 2.f;
+    threshold[3] = threshold[0] * sqrtf(8.f);
+    bufferz = s->bufferz;
+
+    for (i = 0; i < block_size; i++) {
+        for (j = 0; j < block_size; j++) {
+            for (k = 0; k < nb_match_codes; k++) {
+                const float thresh = threshold[(j == 0) + (i == 0) + (k == 0)];
+
+                if (bufferz[k] > thresh || bufferz[k] < -thresh) {
+                    retained++;
+                } else {
+                    bufferz[k] = 0;
+                }
+            }
+            bufferz += pgroup_size;
+        }
+    }
+
+    bufferz = s->bufferz;
+    buffer = s->buffer;
+    for (i = 0; i < block_size; i++) {
+        for (j = 0; j < block_size; j++) {
+            if (group_size > 1)
+                av_dct_calc(s->gdcti, bufferz);
+            for (k = 0; k < nb_match_codes; k++) {
+                buffer[buffer_linesize * k + i * block_size + j] = bufferz[k];
+            }
+            bufferz += pgroup_size;
+        }
+    }
+
+    den_weight = retained < 1 ? 1.f : 1.f / retained;
+    num_weight = den_weight;
+
+    buffer = s->buffer;
+    for (k = 0; k < nb_match_codes; k++) {
+        float *num = s->num + y * width + x;
+        float *den = s->den + y * width + x;
+
+        for (i = 0; i < block_size; i++) {
+            memcpy(bufferv + i * block_size,
+                   buffer + k * buffer_linesize + i * block_size,
+                   block_size * 4);
+        }
+
+        for (i = 0; i < block_size; i++) {
+            av_dct_calc(s->dcti, bufferv + block_size * i);
+            for (j = 0; j < block_size; j++) {
+                bufferh[j * block_size + i] = bufferv[i * block_size + j];
+            }
+        }
+
+        for (i = 0; i < block_size; i++) {
+            av_dct_calc(s->dcti, bufferh + block_size * i);
+            for (j = 0; j < block_size; j++) {
+                num[j] += bufferh[i * block_size + j] * num_weight;
+                den[j] += den_weight;
+            }
+            num += width;
+            den += width;
+        }
+    }
+}
+
+static void final_block_filtering(BM3DContext *s, const uint8_t *src, int src_linesize,
+                                  const uint8_t *ref, int ref_linesize,
+                                  int y, int x, int plane)
+{
+    const int buffer_linesize = s->block_size * s->block_size;
+    const int nb_match_codes = s->nb_match_codes;
+    const int block_size = s->block_size;
+    const int width = s->planewidth[plane];
+    const int pgroup_size = s->pgroup_size;
+    const int group_size = s->group_size;
+    const float sigma_sqr = s->sigma * s->sigma;
+    float *buffer = s->buffer;
+    float *bufferh = s->bufferh;
+    float *bufferv = s->bufferv;
+    float *bufferz = s->bufferz;
+    float *rbuffer = s->rbuffer;
+    float *rbufferh = s->rbufferh;
+    float *rbufferv = s->rbufferv;
+    float *rbufferz = s->rbufferz;
+    float den_weight, num_weight;
+    float l2_wiener = 0;
+    int i, j, k;
+
+    for (k = 0; k < nb_match_codes; k++) {
+        const int y = s->match_codes[k].y;
+        const int x = s->match_codes[k].x;
+
+        for (i = 0; i < block_size; i++) {
+            s->get_block_row(src, src_linesize, y + i, x, block_size, bufferh + block_size * i);
+            s->get_block_row(ref, ref_linesize, y + i, x, block_size, rbufferh + block_size * i);
+            av_dct_calc(s->dctf, bufferh + block_size * i);
+            av_dct_calc(s->dctf, rbufferh + block_size * i);
+        }
+
+        for (i = 0; i < block_size; i++) {
+            for (j = 0; j < block_size; j++) {
+                bufferv[i * block_size + j] = bufferh[j * block_size + i];
+                rbufferv[i * block_size + j] = rbufferh[j * block_size + i];
+            }
+            av_dct_calc(s->dctf, bufferv + i * block_size);
+            av_dct_calc(s->dctf, rbufferv + i * block_size);
+        }
+
+        for (i = 0; i < block_size; i++) {
+            memcpy(buffer + k * buffer_linesize + i * block_size,
+                   bufferv + i * block_size, block_size * 4);
+            memcpy(rbuffer + k * buffer_linesize + i * block_size,
+                   rbufferv + i * block_size, block_size * 4);
+        }
+    }
+
+    for (i = 0; i < block_size; i++) {
+        for (j = 0; j < block_size; j++) {
+            for (k = 0; k < nb_match_codes; k++) {
+                bufferz[k] = buffer[buffer_linesize * k + i * block_size + j];
+                rbufferz[k] = rbuffer[buffer_linesize * k + i * block_size + j];
+            }
+            if (group_size > 1) {
+                av_dct_calc(s->gdctf, bufferz);
+                av_dct_calc(s->gdctf, rbufferz);
+            }
+            bufferz += pgroup_size;
+            rbufferz += pgroup_size;
+        }
+    }
+
+    bufferz = s->bufferz;
+    rbufferz = s->rbufferz;
+
+    for (i = 0; i < block_size; i++) {
+        for (j = 0; j < block_size; j++) {
+            for (k = 0; k < nb_match_codes; k++) {
+                const float ref_sqr = rbufferz[k] * rbufferz[k];
+                float wiener_coef = ref_sqr / (ref_sqr + sigma_sqr);
+
+                if (isnan(wiener_coef))
+                   wiener_coef = 1;
+                bufferz[k] *= wiener_coef;
+                l2_wiener += wiener_coef * wiener_coef;
+            }
+            bufferz += pgroup_size;
+            rbufferz += pgroup_size;
+        }
+    }
+
+    bufferz = s->bufferz;
+    buffer = s->buffer;
+    for (i = 0; i < block_size; i++) {
+        for (j = 0; j < block_size; j++) {
+            if (group_size > 1)
+                av_dct_calc(s->gdcti, bufferz);
+            for (k = 0; k < nb_match_codes; k++) {
+                buffer[buffer_linesize * k + i * block_size + j] = bufferz[k];
+            }
+            bufferz += pgroup_size;
+        }
+    }
+
+    l2_wiener = FFMAX(l2_wiener, 1e-15f);
+    den_weight = 1.f / l2_wiener;
+    num_weight = den_weight;
+
+    for (k = 0; k < nb_match_codes; k++) {
+        float *num = s->num + y * width + x;
+        float *den = s->den + y * width + x;
+
+        for (i = 0; i < block_size; i++) {
+            memcpy(bufferv + i * block_size,
+                   buffer + k * buffer_linesize + i * block_size,
+                   block_size * 4);
+        }
+
+        for (i = 0; i < block_size; i++) {
+            av_dct_calc(s->dcti, bufferv + block_size * i);
+            for (j = 0; j < block_size; j++) {
+                bufferh[j * block_size + i] = bufferv[i * block_size + j];
+            }
+        }
+
+        for (i = 0; i < block_size; i++) {
+            av_dct_calc(s->dcti, bufferh + block_size * i);
+            for (j = 0; j < block_size; j++) {
+                num[j] += bufferh[i * block_size + j] * num_weight;
+                den[j] += den_weight;
+            }
+            num += width;
+            den += width;
+        }
+    }
+}
+
+static void do_output(BM3DContext *s, uint8_t *dst, int dst_linesize, int plane)
+{
+    const int height = s->planeheight[plane];
+    const int width = s->planewidth[plane];
+    int i, j;
+
+    for (i = 0; i < height; i++) {
+        uint8_t *dstp = dst + i * dst_linesize;
+        float *num = s->num + i * width;
+        float *den = s->den + i * width;
+
+        for (j = 0; j < width; j++) {
+            dstp[j] = av_clip_uint8(num[j] / den[j]);
+        }
+    }
+}
+
+static void do_output16(BM3DContext *s, uint8_t *dst, int dst_linesize, int plane)
+{
+    const int height = s->planeheight[plane];
+    const int width = s->planewidth[plane];
+    const int depth = s->depth;
+    int i, j;
+
+    for (i = 0; i < height; i++) {
+        uint16_t *dstp = (uint16_t *)dst + i * dst_linesize / 2;
+        float *num = s->num + i * width;
+        float *den = s->den + i * width;
+
+        for (j = 0; j < width; j++) {
+            dstp[j] = av_clip_uintp2(num[j] / den[j], depth);
+        }
+    }
+}
+
+static void kernel(BM3DContext *s, const uint8_t *src, int src_linesize,
+                   const uint8_t *ref, int ref_linesize,
+                   uint8_t *dst, int dst_linesize, int plane)
+{
+    const int width = s->planewidth[plane];
+    const int height = s->planeheight[plane];
+    const int block_pos_bottom = height - s->block_size;
+    const int block_pos_right  = width - s->block_size;
+    int i, j;
+
+    memset(s->num, 0, width * height * sizeof(*s->num));
+    memset(s->den, 0, width * height * sizeof(*s->den));
+
+    for (j = 0; ; j += s->block_step) {
+        if (j >= block_pos_bottom + s->block_step) {
+            break;
+        } else if (j > block_pos_bottom) {
+            j = block_pos_bottom;
+        }
+        for (i = 0; ; i += s->block_step) {
+            if (i >= block_pos_right + s->block_step) {
+                break;
+            } else if (i > block_pos_right) {
+                i = block_pos_right;
+            }
+
+            block_matching(s, ref, ref_linesize, j, i, plane);
+
+            s->block_filtering(s, src, src_linesize,
+                               ref, ref_linesize, j, i, plane);
+        }
+    }
+
+    s->do_output(s, dst, dst_linesize, plane);
+}
+
+static int filter_frame(AVFilterContext *ctx, AVFrame **out, AVFrame *in, AVFrame *ref)
+{
+    BM3DContext *s = ctx->priv;
+    AVFilterLink *outlink = ctx->outputs[0];
+    int p;
+
+    *out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
+    if (!*out)
+        return AVERROR(ENOMEM);
+    av_frame_copy_props(*out, in);
+
+    for (p = 0; p < s->nb_planes; p++) {
+        if (!((1 << p) & s->planes)) {
+            av_image_copy_plane((*out)->data[p], (*out)->linesize[p],
+                                in->data[p], in->linesize[p],
+                                s->planewidth[p], s->planeheight[p]);
+            continue;
+        }
+        kernel(s, in->data[p], in->linesize[p],
+               ref->data[p], ref->linesize[p],
+               (*out)->data[p], (*out)->linesize[p], p);
+    }
+
+    return 0;
+}
+
+static int config_input(AVFilterLink *inlink)
+{
+    const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format);
+    AVFilterContext *ctx = inlink->dst;
+    BM3DContext *s = ctx->priv;
+    int group_bits;
+
+    s->nb_planes = av_pix_fmt_count_planes(inlink->format);
+    s->depth = desc->comp[0].depth;
+    s->max = (1 << s->depth) - 1;
+    s->planeheight[1] = s->planeheight[2] = AV_CEIL_RSHIFT(inlink->h, desc->log2_chroma_h);
+    s->planeheight[0] = s->planeheight[3] = inlink->h;
+    s->planewidth[1]  = s->planewidth[2]  = AV_CEIL_RSHIFT(inlink->w, desc->log2_chroma_w);
+    s->planewidth[0]  = s->planewidth[3]  = inlink->w;
+
+    s->num = av_calloc(s->planewidth[0] * s->planeheight[0], sizeof(*s->num));
+    s->den = av_calloc(s->planewidth[0] * s->planeheight[0], sizeof(*s->den));
+    if (!s->num || !s->den)
+        return AVERROR(ENOMEM);
+
+    for (group_bits = 4; 1 << group_bits < s->group_size; group_bits++);
+    s->group_bits = group_bits;
+    s->pgroup_size = 1 << group_bits;
+
+    if (s->group_bits > 1) {
+        s->gdctf = av_dct_init(s->group_bits, DCT_II);
+        s->gdcti = av_dct_init(s->group_bits, DCT_III);
+        if (!s->gdctf || !s->gdcti)
+            return AVERROR(ENOMEM);
+    }
+
+    s->buffer = av_calloc(s->block_size * s->block_size * s->pgroup_size, sizeof(*s->buffer));
+    s->bufferz = av_calloc(s->block_size * s->block_size * s->pgroup_size, sizeof(*s->bufferz));
+    s->bufferh = av_calloc(s->block_size * s->block_size, sizeof(*s->bufferh));
+    s->bufferv = av_calloc(s->block_size * s->block_size, sizeof(*s->bufferv));
+    if (!s->bufferh || !s->bufferv || !s->buffer || !s->bufferz)
+        return AVERROR(ENOMEM);
+
+    if (s->mode == FINAL) {
+        s->rbuffer = av_calloc(s->block_size * s->block_size * s->pgroup_size, sizeof(*s->rbuffer));
+        s->rbufferz = av_calloc(s->block_size * s->block_size * s->pgroup_size, sizeof(*s->rbufferz));
+        s->rbufferh = av_calloc(s->block_size * s->block_size, sizeof(*s->rbufferh));
+        s->rbufferv = av_calloc(s->block_size * s->block_size, sizeof(*s->rbufferv));
+        if (!s->rbufferh || !s->rbufferv || !s->rbuffer || !s->rbufferz)
+            return AVERROR(ENOMEM);
+    }
+
+    s->dctf = av_dct_init(av_log2(s->block_size), DCT_II);
+    s->dcti = av_dct_init(av_log2(s->block_size), DCT_III);
+    if (!s->dctf || !s->dcti)
+        return AVERROR(ENOMEM);
+
+    s->do_output = do_output;
+    s->do_block_ssd = do_block_ssd;
+    s->get_block_row = get_block_row;
+
+    if (s->depth > 8) {
+        s->do_output = do_output16;
+        s->do_block_ssd = do_block_ssd16;
+        s->get_block_row = get_block_row16;
+    }
+
+    return 0;
+}
+
+static int activate(AVFilterContext *ctx)
+{
+    BM3DContext *s = ctx->priv;
+
+    if (!s->ref) {
+        AVFrame *frame = NULL;
+        AVFrame *out = NULL;
+        int ret, status;
+        int64_t pts;
+
+        if ((ret = ff_inlink_consume_frame(ctx->inputs[0], &frame)) > 0) {
+            ret = filter_frame(ctx, &out, frame, frame);
+            av_frame_free(&frame);
+            if (ret < 0)
+                return ret;
+            ret = ff_filter_frame(ctx->outputs[0], out);
+        }
+        if (ret < 0) {
+            return ret;
+        } else if (ff_inlink_acknowledge_status(ctx->inputs[0], &status, &pts)) {
+            ff_outlink_set_status(ctx->outputs[0], status, pts);
+            return 0;
+        } else {
+            if (ff_outlink_frame_wanted(ctx->outputs[0]))
+                ff_inlink_request_frame(ctx->inputs[0]);
+            return 0;
+        }
+    } else {
+        return ff_framesync_activate(&s->fs);
+    }
+}
+
+static int process_frame(FFFrameSync *fs)
+{
+    AVFilterContext *ctx = fs->parent;
+    BM3DContext *s = fs->opaque;
+    AVFilterLink *outlink = ctx->outputs[0];
+    AVFrame *out = NULL, *src, *ref;
+    int ret;
+
+    if ((ret = ff_framesync_get_frame(&s->fs, 0, &src, 0)) < 0 ||
+        (ret = ff_framesync_get_frame(&s->fs, 1, &ref, 0)) < 0)
+        return ret;
+
+    if ((ret = filter_frame(ctx, &out, src, ref)) < 0)
+        return ret;
+
+    out->pts = av_rescale_q(src->pts, s->fs.time_base, outlink->time_base);
+
+    return ff_filter_frame(outlink, out);
+}
+
+static av_cold int init(AVFilterContext *ctx)
+{
+    BM3DContext *s = ctx->priv;
+    AVFilterPad pad = { 0 };
+    int ret;
+
+    if (s->mode == BASIC) {
+        if (s->th_mse == 0)
+            s->th_mse = 400.f + s->sigma * 80.f;
+        s->block_filtering = basic_block_filtering;
+    } else if (s->mode == FINAL) {
+        if (!s->ref) {
+            av_log(ctx, AV_LOG_WARNING, "Reference stream is mandatory in final estimation mode.\n");
+            s->ref = 1;
+        }
+        if (s->th_mse == 0)
+            s->th_mse = 200.f + s->sigma * 10.f;
+
+        s->block_filtering = final_block_filtering;
+    } else {
+        return AVERROR_BUG;
+    }
+
+    s->block_size = 1 << s->block_size;
+
+    if (s->block_step > s->block_size) {
+        av_log(ctx, AV_LOG_WARNING, "bstep: %d can't be bigger than block size. Changing to %d.\n",
+               s->block_step, s->block_size);
+        s->block_step = s->block_size;
+    }
+    if (s->bm_step > s->bm_range) {
+        av_log(ctx, AV_LOG_WARNING, "mstep: %d can't be bigger than block matching range. Changing to %d.\n",
+               s->bm_step, s->bm_range);
+        s->bm_step = s->bm_range;
+    }
+
+    pad.type         = AVMEDIA_TYPE_VIDEO;
+    pad.name         = av_strdup("source");
+    pad.config_props = config_input;
+    if (!pad.name)
+        return AVERROR(ENOMEM);
+
+    if ((ret = ff_insert_inpad(ctx, 0, &pad)) < 0) {
+        av_freep(&pad.name);
+        return ret;
+    }
+
+    if (s->ref) {
+        pad.type         = AVMEDIA_TYPE_VIDEO;
+        pad.name         = av_strdup("reference");
+        pad.config_props = NULL;
+        if (!pad.name)
+            return AVERROR(ENOMEM);
+
+        if ((ret = ff_insert_inpad(ctx, 1, &pad)) < 0) {
+            av_freep(&pad.name);
+            return ret;
+        }
+    }
+
+    return 0;
+}
+
+static int config_output(AVFilterLink *outlink)
+{
+    AVFilterContext *ctx = outlink->src;
+    BM3DContext *s = ctx->priv;
+    AVFilterLink *src = ctx->inputs[0];
+    AVFilterLink *ref;
+    FFFrameSyncIn *in;
+    int ret;
+
+    if (s->ref) {
+        ref = ctx->inputs[1];
+
+        if (src->format != ref->format) {
+            av_log(ctx, AV_LOG_ERROR, "inputs must be of same pixel format\n");
+            return AVERROR(EINVAL);
+        }
+        if (src->w                       != ref->w ||
+            src->h                       != ref->h) {
+            av_log(ctx, AV_LOG_ERROR, "First input link %s parameters "
+                   "(size %dx%d) do not match the corresponding "
+                   "second input link %s parameters (%dx%d) ",
+                   ctx->input_pads[0].name, src->w, src->h,
+                   ctx->input_pads[1].name, ref->w, ref->h);
+            return AVERROR(EINVAL);
+        }
+    }
+
+    outlink->w = src->w;
+    outlink->h = src->h;
+    outlink->time_base = src->time_base;
+    outlink->sample_aspect_ratio = src->sample_aspect_ratio;
+    outlink->frame_rate = src->frame_rate;
+
+    if (!s->ref)
+        return 0;
+
+    if ((ret = ff_framesync_init(&s->fs, ctx, 2)) < 0)
+        return ret;
+
+    in = s->fs.in;
+    in[0].time_base = src->time_base;
+    in[1].time_base = ref->time_base;
+    in[0].sync   = 1;
+    in[0].before = EXT_STOP;
+    in[0].after  = EXT_STOP;
+    in[1].sync   = 1;
+    in[1].before = EXT_STOP;
+    in[1].after  = EXT_STOP;
+    s->fs.opaque   = s;
+    s->fs.on_event = process_frame;
+
+    return ff_framesync_configure(&s->fs);
+}
+
+static av_cold void uninit(AVFilterContext *ctx)
+{
+    BM3DContext *s = ctx->priv;
+    int i;
+
+    for (i = 0; i < ctx->nb_inputs; i++)
+        av_freep(&ctx->input_pads[i].name);
+
+    if (s->ref)
+        ff_framesync_uninit(&s->fs);
+
+    av_freep(&s->num);
+    av_freep(&s->den);
+    av_freep(&s->buffer);
+    av_freep(&s->bufferh);
+    av_freep(&s->bufferv);
+    av_freep(&s->bufferz);
+    av_freep(&s->rbuffer);
+    av_freep(&s->rbufferh);
+    av_freep(&s->rbufferv);
+    av_freep(&s->rbufferz);
+
+    av_dct_end(s->gdctf);
+    av_dct_end(s->gdcti);
+    av_dct_end(s->dctf);
+    av_dct_end(s->dcti);
+}
+
+static const AVFilterPad bm3d_outputs[] = {
+    {
+        .name         = "default",
+        .type         = AVMEDIA_TYPE_VIDEO,
+        .config_props = config_output,
+    },
+    { NULL }
+};
+
+AVFilter ff_vf_bm3d = {
+    .name          = "bm3d",
+    .description   = NULL_IF_CONFIG_SMALL("BM3D denoiser."),
+    .priv_size     = sizeof(BM3DContext),
+    .init          = init,
+    .uninit        = uninit,
+    .activate      = activate,
+    .query_formats = query_formats,
+    .inputs        = NULL,
+    .outputs       = bm3d_outputs,
+    .priv_class    = &bm3d_class,
+    .flags         = AVFILTER_FLAG_SUPPORT_TIMELINE_INTERNAL |
+                     AVFILTER_FLAG_DYNAMIC_INPUTS,
+};
-- 
2.11.0



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