[FFmpeg-devel] [PATCH v3 8/8] lavfi: add a Vulkan overlay filter

Rostislav Pehlivanov atomnuker at gmail.com
Tue May 22 05:46:16 EEST 2018


Could be done in-plane with the main image but framesync segfaults.

Signed-off-by: Rostislav Pehlivanov <atomnuker at gmail.com>
---
 configure                       |   1 +
 libavfilter/Makefile            |   1 +
 libavfilter/allfilters.c        |   1 +
 libavfilter/vf_overlay_vulkan.c | 461 ++++++++++++++++++++++++++++++++
 4 files changed, 464 insertions(+)
 create mode 100644 libavfilter/vf_overlay_vulkan.c

diff --git a/configure b/configure
index 3b29cd123a..8806a66668 100755
--- a/configure
+++ b/configure
@@ -3365,6 +3365,7 @@ ocr_filter_deps="libtesseract"
 ocv_filter_deps="libopencv"
 openclsrc_filter_deps="opencl"
 overlay_opencl_filter_deps="opencl"
+overlay_vulkan_filter_deps="vulkan libshaderc"
 overlay_qsv_filter_deps="libmfx"
 overlay_qsv_filter_select="qsvvpp"
 owdenoise_filter_deps="gpl"
diff --git a/libavfilter/Makefile b/libavfilter/Makefile
index e8c5438c78..bfbd679a44 100644
--- a/libavfilter/Makefile
+++ b/libavfilter/Makefile
@@ -276,6 +276,7 @@ OBJS-$(CONFIG_OSCILLOSCOPE_FILTER)           += vf_datascope.o
 OBJS-$(CONFIG_OVERLAY_FILTER)                += vf_overlay.o framesync.o
 OBJS-$(CONFIG_OVERLAY_OPENCL_FILTER)         += vf_overlay_opencl.o opencl.o \
                                                 opencl/overlay.o framesync.o
+OBJS-$(CONFIG_OVERLAY_VULKAN_FILTER)         += vf_overlay_vulkan.o
 OBJS-$(CONFIG_OVERLAY_QSV_FILTER)            += vf_overlay_qsv.o framesync.o
 OBJS-$(CONFIG_OWDENOISE_FILTER)              += vf_owdenoise.o
 OBJS-$(CONFIG_PAD_FILTER)                    += vf_pad.o
diff --git a/libavfilter/allfilters.c b/libavfilter/allfilters.c
index f9dce32f4d..85383f234a 100644
--- a/libavfilter/allfilters.c
+++ b/libavfilter/allfilters.c
@@ -267,6 +267,7 @@ extern AVFilter ff_vf_ocv;
 extern AVFilter ff_vf_oscilloscope;
 extern AVFilter ff_vf_overlay;
 extern AVFilter ff_vf_overlay_opencl;
+extern AVFilter ff_vf_overlay_vulkan;
 extern AVFilter ff_vf_overlay_qsv;
 extern AVFilter ff_vf_owdenoise;
 extern AVFilter ff_vf_pad;
diff --git a/libavfilter/vf_overlay_vulkan.c b/libavfilter/vf_overlay_vulkan.c
new file mode 100644
index 0000000000..a7d8cc3cf2
--- /dev/null
+++ b/libavfilter/vf_overlay_vulkan.c
@@ -0,0 +1,461 @@
+/*
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "libavutil/opt.h"
+#include "vulkan.h"
+#include "internal.h"
+#include "framesync.h"
+
+typedef struct OverlayVulkanContext {
+    VulkanFilterContext vkctx;
+
+    int initialized;
+    FFVkExecContext exec;
+    FFFrameSync fs;
+    FFVkBuffer params_buf;
+
+    /* Shader updators, must be in the main filter struct */
+    VkDescriptorImageInfo main_images[3];
+    VkDescriptorImageInfo overlay_images[3];
+    VkDescriptorImageInfo output_images[3];
+    VkDescriptorBufferInfo params_desc;
+
+    int overlay_x;
+    int overlay_y;
+} OverlayVulkanContext;
+
+static const char overlay_noalpha[] = {
+    C(0, void overlay_noalpha(int i, ivec2 pos)                                )
+    C(0, {                                                                     )
+    C(1,     ivec2 overlay_size = imageSize(overlay_img[i]);                   )
+    C(1,     if ((o_offset[i].x <= pos.x) && (o_offset[i].y <= pos.y) &&
+                 (pos.x < (o_offset[i].x + overlay_size.x)) &&
+                 (pos.y < (o_offset[i].y + overlay_size.y))) {                 )
+    C(2,         vec4 res = imageLoad(overlay_img[i], pos - o_offset[i]);      )
+    C(2,         imageStore(output_img[i], pos, res);                          )
+    C(1,     } else {                                                          )
+    C(2,         vec4 res = imageLoad(main_img[i], pos);                       )
+    C(2,         imageStore(output_img[i], pos, res);                          )
+    C(1,     }                                                                 )
+    C(0, }                                                                     )
+};
+
+static av_cold int init_filter(AVFilterContext *ctx)
+{
+    int err;
+    OverlayVulkanContext *s = ctx->priv;
+
+    { /* Create the shader */
+        const int planes = av_pix_fmt_count_planes(s->vkctx.output_format);
+
+        SPIRVShader *shd = ff_vk_init_shader(ctx, "overlay_compute",
+                                             VK_SHADER_STAGE_COMPUTE_BIT);
+        ff_vk_set_compute_shader_sizes(ctx, shd, (int [3]){ 16, 16, 1 });
+
+        VulkanDescriptorSetBinding desc_i[3] = {
+            {
+                .name       = "main_img",
+                .type       = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
+                .mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format),
+                .mem_quali  = "readonly",
+                .dimensions = 2,
+                .elems      = planes,
+                .stages     = VK_SHADER_STAGE_COMPUTE_BIT,
+                .updater    = s->main_images,
+            },
+            {
+                .name       = "overlay_img",
+                .type       = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
+                .mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format),
+                .mem_quali  = "readonly",
+                .dimensions = 2,
+                .elems      = planes,
+                .stages     = VK_SHADER_STAGE_COMPUTE_BIT,
+                .updater    = s->overlay_images,
+            },
+            {
+                .name       = "output_img",
+                .type       = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
+                .mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format),
+                .mem_quali  = "writeonly",
+                .dimensions = 2,
+                .elems      = planes,
+                .stages     = VK_SHADER_STAGE_COMPUTE_BIT,
+                .updater    = s->output_images,
+            },
+        };
+
+        VulkanDescriptorSetBinding desc_b = {
+            .name        = "params",
+            .type        = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
+            .mem_quali   = "readonly",
+            .mem_layout  = "std430",
+            .stages      = VK_SHADER_STAGE_COMPUTE_BIT,
+            .updater     = &s->params_desc,
+            .buf_content = "ivec2 o_offset[3];",
+        };
+
+        RET(ff_vk_add_descriptor_set(ctx, shd,  desc_i, 3, 0)); /* set 0 */
+        RET(ff_vk_add_descriptor_set(ctx, shd, &desc_b, 1, 0)); /* set 1 */
+
+        GLSLD(   overlay_noalpha                                              );
+        GLSLC(0, void main()                                                  );
+        GLSLC(0, {                                                            );
+        GLSLC(1,     ivec2 pos = ivec2(gl_GlobalInvocationID.xy);             );
+        GLSLF(1,     int planes = %i;                                  ,planes);
+        GLSLC(1,     for (int i = 0; i < planes; i++) {                       );
+        GLSLC(2,         overlay_noalpha(i, pos);                             );
+        GLSLC(1,     }                                                        );
+        GLSLC(0, }                                                            );
+
+        RET(ff_vk_compile_shader(ctx, shd, "main"));
+    }
+
+    RET(ff_vk_init_pipeline_layout(ctx));
+
+    {
+        const AVPixFmtDescriptor *desc;
+        struct {
+            int32_t o_offset[2*3];
+        } *par;
+
+        err = ff_vk_create_buf(ctx, &s->params_buf,
+                               sizeof(*par),
+                               VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
+                               VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
+        if (err)
+            return err;
+
+        err = ff_vk_map_buffers(ctx, &s->params_buf, (uint8_t **)&par, 1, 0);
+        if (err)
+            return err;
+
+        desc = av_pix_fmt_desc_get(s->vkctx.output_format);
+
+        par->o_offset[0] = s->overlay_x;
+        par->o_offset[1] = s->overlay_y;
+        par->o_offset[2] = par->o_offset[0] >> desc->log2_chroma_w;
+        par->o_offset[3] = par->o_offset[1] >> desc->log2_chroma_h;
+        par->o_offset[4] = par->o_offset[0] >> desc->log2_chroma_w;
+        par->o_offset[5] = par->o_offset[1] >> desc->log2_chroma_h;
+
+        err = ff_vk_unmap_buffers(ctx, &s->params_buf, 1, 1);
+        if (err)
+            return err;
+
+        s->params_desc.buffer = s->params_buf.buf;
+        s->params_desc.range  = VK_WHOLE_SIZE;
+
+        ff_vk_update_descriptor_set(ctx, 1);
+    }
+
+    /* Execution context */
+    RET(ff_vk_create_exec_ctx(ctx, &s->exec,
+                              s->vkctx.hwctx->queue_family_comp_index));
+
+    /* The pipeline */
+    RET(ff_vk_init_compute_pipeline(ctx));
+
+    s->initialized = 1;
+
+    return 0;
+
+fail:
+    return err;
+}
+
+static int process_frames(AVFilterContext *avctx, AVFrame *out_f,
+                          AVFrame *main_f, AVFrame *overlay_f)
+{
+    int err;
+    OverlayVulkanContext *s = avctx->priv;
+    int planes = av_pix_fmt_count_planes(s->vkctx.output_format);
+
+    AVVkFrame *out     = (AVVkFrame *)out_f->data[0];
+    AVVkFrame *main    = (AVVkFrame *)main_f->data[0];
+    AVVkFrame *overlay = (AVVkFrame *)overlay_f->data[0];
+
+    AVHWFramesContext *main_fc = (AVHWFramesContext*)main_f->hw_frames_ctx->data;
+    AVHWFramesContext *overlay_fc = (AVHWFramesContext*)overlay_f->hw_frames_ctx->data;
+
+    VkCommandBufferBeginInfo cmd_start = {
+        .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
+        .flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
+    };
+
+    VkComponentMapping null_map = {
+        .r = VK_COMPONENT_SWIZZLE_IDENTITY,
+        .g = VK_COMPONENT_SWIZZLE_IDENTITY,
+        .b = VK_COMPONENT_SWIZZLE_IDENTITY,
+        .a = VK_COMPONENT_SWIZZLE_IDENTITY,
+    };
+
+    for (int i = 0; i < planes; i++) {
+        RET(ff_vk_create_imageview(avctx, &s->main_images[i].imageView, main,
+                                   ff_vk_plane_rep_fmt(main_fc->sw_format, i),
+                                   ff_vk_aspect_flags(main_fc->sw_format, i),
+                                   null_map, NULL));
+
+        RET(ff_vk_create_imageview(avctx, &s->overlay_images[i].imageView, overlay,
+                                   ff_vk_plane_rep_fmt(overlay_fc->sw_format, i),
+                                   ff_vk_aspect_flags(overlay_fc->sw_format, i),
+                                   null_map, NULL));
+
+        RET(ff_vk_create_imageview(avctx, &s->output_images[i].imageView, out,
+                                   ff_vk_plane_rep_fmt(s->vkctx.output_format, i),
+                                   ff_vk_aspect_flags(s->vkctx.output_format, i),
+                                   null_map, NULL));
+
+        s->main_images[i].imageLayout    = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
+        s->overlay_images[i].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
+        s->output_images[i].imageLayout  = VK_IMAGE_LAYOUT_GENERAL;
+    }
+
+    ff_vk_update_descriptor_set(avctx, 0);
+
+    vkBeginCommandBuffer(s->exec.buf, &cmd_start);
+
+    {
+        VkImageMemoryBarrier bar[3] = {
+            {
+                .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+                .srcAccessMask = 0,
+                .dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
+                .oldLayout = main->layout,
+                .newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
+                .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+                .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+                .image = main->img,
+                .subresourceRange.aspectMask = ff_vk_aspect_flags(main_fc->sw_format, -1),
+                .subresourceRange.levelCount = 1,
+                .subresourceRange.layerCount = 1,
+            },
+            {
+                .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+                .srcAccessMask = 0,
+                .dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
+                .oldLayout = overlay->layout,
+                .newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
+                .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+                .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+                .image = overlay->img,
+                .subresourceRange.aspectMask = ff_vk_aspect_flags(overlay_fc->sw_format, -1),
+                .subresourceRange.levelCount = 1,
+                .subresourceRange.layerCount = 1,
+            },
+            {
+                .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+                .srcAccessMask = 0,
+                .dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
+                .oldLayout = out->layout,
+                .newLayout = VK_IMAGE_LAYOUT_GENERAL,
+                .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+                .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+                .image = out->img,
+                .subresourceRange.aspectMask = ff_vk_aspect_flags(s->vkctx.output_format, -1),
+                .subresourceRange.levelCount = 1,
+                .subresourceRange.layerCount = 1,
+            },
+        };
+
+        vkCmdPipelineBarrier(s->exec.buf, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
+                            VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0,
+                            0, NULL, 0, NULL, 3, bar);
+
+        main->layout    = bar[0].newLayout;
+        main->access    = bar[0].dstAccessMask;
+
+        overlay->layout = bar[1].newLayout;
+        overlay->access = bar[1].dstAccessMask;
+
+        out->layout     = bar[2].newLayout;
+        out->access     = bar[2].dstAccessMask;
+    }
+
+    vkCmdBindPipeline(s->exec.buf, VK_PIPELINE_BIND_POINT_COMPUTE, s->vkctx.pipeline);
+    vkCmdBindDescriptorSets(s->exec.buf, VK_PIPELINE_BIND_POINT_COMPUTE, s->vkctx.pipeline_layout, 0, s->vkctx.descriptor_sets_num, s->vkctx.desc_set, 0, 0);
+    vkCmdDispatch(s->exec.buf,
+                  FFALIGN(s->vkctx.output_width,  s->vkctx.shaders[0].local_size[0])/s->vkctx.shaders[0].local_size[0],
+                  FFALIGN(s->vkctx.output_height, s->vkctx.shaders[0].local_size[1])/s->vkctx.shaders[0].local_size[1], 1);
+
+    vkEndCommandBuffer(s->exec.buf);
+
+    VkSubmitInfo s_info = {
+        .sType                = VK_STRUCTURE_TYPE_SUBMIT_INFO,
+        .commandBufferCount   = 1,
+        .pCommandBuffers      = &s->exec.buf,
+    };
+
+    VkResult ret = vkQueueSubmit(s->exec.queue, 1, &s_info, s->exec.fence);
+    if (ret != VK_SUCCESS) {
+        av_log(avctx, AV_LOG_ERROR, "Unable to submit command buffer: %s\n",
+               ff_vk_ret2str(ret));
+        return AVERROR_EXTERNAL;
+    } else {
+        vkWaitForFences(s->vkctx.hwctx->act_dev, 1, &s->exec.fence, VK_TRUE, UINT64_MAX);
+        vkResetFences(s->vkctx.hwctx->act_dev, 1, &s->exec.fence);
+    }
+
+fail:
+
+    for (int i = 0; i < planes; i++) {
+        ff_vk_destroy_imageview(avctx, s->main_images[i].imageView);
+        ff_vk_destroy_imageview(avctx, s->overlay_images[i].imageView);
+        ff_vk_destroy_imageview(avctx, s->output_images[i].imageView);
+    }
+
+    return err;
+}
+
+static int overlay_vulkan_blend(FFFrameSync *fs)
+{
+    int err;
+    AVFilterContext *ctx = fs->parent;
+    OverlayVulkanContext *s = ctx->priv;
+    AVFilterLink *outlink = ctx->outputs[0];
+    AVFrame *input_main, *input_overlay, *out;
+
+    err = ff_framesync_get_frame(fs, 0, &input_main, 0);
+    if (err < 0)
+        goto fail;
+    err = ff_framesync_get_frame(fs, 1, &input_overlay, 0);
+    if (err < 0)
+        goto fail;
+
+    if (!input_main || !input_overlay)
+        return 0;
+
+    if (!s->initialized) {
+        AVHWFramesContext *main_fc = (AVHWFramesContext*)input_main->hw_frames_ctx->data;
+        AVHWFramesContext *overlay_fc = (AVHWFramesContext*)input_overlay->hw_frames_ctx->data;
+        if (main_fc->sw_format != overlay_fc->sw_format) {
+            av_log(ctx, AV_LOG_ERROR, "Mismatching sw formats!\n");
+            return AVERROR(EINVAL);
+        }
+        RET(init_filter(ctx));
+    }
+
+    out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
+    if (!out) {
+        err = AVERROR(ENOMEM);
+        goto fail;
+    }
+
+    RET(process_frames(ctx, out, input_main, input_overlay));
+
+    err = av_frame_copy_props(out, input_main);
+    if (err < 0)
+        goto fail;
+
+    return ff_filter_frame(outlink, out);
+
+fail:
+    av_frame_free(&out);
+    return err;
+}
+
+static int overlay_vulkan_config_output(AVFilterLink *outlink)
+{
+    int err;
+    AVFilterContext *avctx = outlink->src;
+    OverlayVulkanContext *s = avctx->priv;
+
+    err = ff_vk_filter_config_output(outlink);
+    if (err < 0)
+        return err;
+
+    err = ff_framesync_init_dualinput(&s->fs, avctx);
+    if (err < 0)
+        return err;
+
+    return ff_framesync_configure(&s->fs);
+}
+
+static int overlay_vulkan_activate(AVFilterContext *avctx)
+{
+    OverlayVulkanContext *s = avctx->priv;
+
+    return ff_framesync_activate(&s->fs);
+}
+
+static av_cold int overlay_vulkan_init(AVFilterContext *avctx)
+{
+    OverlayVulkanContext *s = avctx->priv;
+
+    s->fs.on_event = &overlay_vulkan_blend;
+
+    return ff_vk_filter_init(avctx);
+}
+
+static void overlay_vulkan_uninit(AVFilterContext *avctx)
+{
+    OverlayVulkanContext *s = avctx->priv;
+
+    ff_vk_free_exec_ctx(avctx, &s->exec);
+    ff_vk_filter_uninit(avctx);
+    ff_framesync_uninit(&s->fs);
+
+    s->initialized = 0;
+}
+
+#define OFFSET(x) offsetof(OverlayVulkanContext, x)
+#define FLAGS (AV_OPT_FLAG_FILTERING_PARAM | AV_OPT_FLAG_VIDEO_PARAM)
+static const AVOption overlay_vulkan_options[] = {
+    { "x", "Set horizontal offset", OFFSET(overlay_x), AV_OPT_TYPE_INT, {.i64 = 0}, 0, INT_MAX, .flags = FLAGS },
+    { "y", "Set vertical offset",   OFFSET(overlay_y), AV_OPT_TYPE_INT, {.i64 = 0}, 0, INT_MAX, .flags = FLAGS },
+    { NULL },
+};
+
+AVFILTER_DEFINE_CLASS(overlay_vulkan);
+
+static const AVFilterPad overlay_vulkan_inputs[] = {
+    {
+        .name         = "main",
+        .type         = AVMEDIA_TYPE_VIDEO,
+        .config_props = &ff_vk_filter_config_input,
+    },
+    {
+        .name         = "overlay",
+        .type         = AVMEDIA_TYPE_VIDEO,
+        .config_props = &ff_vk_filter_config_input,
+    },
+    { NULL }
+};
+
+static const AVFilterPad overlay_vulkan_outputs[] = {
+    {
+        .name = "default",
+        .type = AVMEDIA_TYPE_VIDEO,
+        .config_props = &overlay_vulkan_config_output,
+    },
+    { NULL }
+};
+
+AVFilter ff_vf_overlay_vulkan = {
+    .name           = "overlay_vulkan",
+    .description    = NULL_IF_CONFIG_SMALL("Overlay a source on top of another"),
+    .priv_size      = sizeof(OverlayVulkanContext),
+    .init           = &overlay_vulkan_init,
+    .uninit         = &overlay_vulkan_uninit,
+    .query_formats  = &ff_vk_filter_query_formats,
+    .activate       = &overlay_vulkan_activate,
+    .inputs         = overlay_vulkan_inputs,
+    .outputs        = overlay_vulkan_outputs,
+    .priv_class     = &overlay_vulkan_class,
+    .flags_internal = FF_FILTER_FLAG_HWFRAME_AWARE,
+};
-- 
2.17.0



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