[FFmpeg-devel] [PATCH v2] avfilter/vf_lut3d: prelut support for 3d cinespace luts
Paul B Mahol
onemda at gmail.com
Sat May 30 10:59:35 EEST 2020
LGTM
On 5/24/20, mindmark at gmail.com <mindmark at gmail.com> wrote:
> From: Mark Reid <mindmark at gmail.com>
>
> changes since v1:
> * cleaned up code style
> * slightly reworked apply_lut functions to feel more consistent with code
>
> ---
> libavfilter/vf_lut3d.c | 372 +++++++++++++++++++++++++++++++++++------
> 1 file changed, 317 insertions(+), 55 deletions(-)
>
> diff --git a/libavfilter/vf_lut3d.c b/libavfilter/vf_lut3d.c
> index 482e2394a7..e5d9fcc068 100644
> --- a/libavfilter/vf_lut3d.c
> +++ b/libavfilter/vf_lut3d.c
> @@ -59,6 +59,15 @@ struct rgbvec {
> /* 3D LUT don't often go up to level 32, but it is common to have a Hald
> CLUT
> * of 512x512 (64x64x64) */
> #define MAX_LEVEL 256
> +#define PRELUT_SIZE 65536
> +
> +typedef struct Lut3DPreLut {
> + int size;
> + float min[3];
> + float max[3];
> + float scale[3];
> + float* lut[3];
> +} Lut3DPreLut;
>
> typedef struct LUT3DContext {
> const AVClass *class;
> @@ -71,6 +80,7 @@ typedef struct LUT3DContext {
> struct rgbvec *lut;
> int lutsize;
> int lutsize2;
> + Lut3DPreLut prelut;
> #if CONFIG_HALDCLUT_FILTER
> uint8_t clut_rgba_map[4];
> int clut_step;
> @@ -234,11 +244,39 @@ static inline struct rgbvec interp_tetrahedral(const
> LUT3DContext *lut3d,
> return c;
> }
>
> +static inline float prelut_interp_1d_linear(const Lut3DPreLut *prelut,
> + int idx, const float s)
> +{
> + const int lut_max = prelut->size - 1;
> + const float scaled = (s - prelut->min[idx]) * prelut->scale[idx];
> + const float x = av_clipf(scaled, 0.0f, lut_max);
> + const int prev = PREV(x);
> + const int next = FFMIN((int)(x) + 1, lut_max);
> + const float p = prelut->lut[idx][prev];
> + const float n = prelut->lut[idx][next];
> + const float d = x - (float)prev;
> + return lerpf(p, n, d);
> +}
> +
> +static inline struct rgbvec apply_prelut(const Lut3DPreLut *prelut,
> + const struct rgbvec *s)
> +{
> + if (prelut->size <= 0)
> + return *s;
> +
> + struct rgbvec c;
> + c.r = prelut_interp_1d_linear(prelut, 0, s->r);
> + c.g = prelut_interp_1d_linear(prelut, 1, s->g);
> + c.b = prelut_interp_1d_linear(prelut, 2, s->b);
> + return c;
> +}
> +
> #define DEFINE_INTERP_FUNC_PLANAR(name, nbits, depth)
> \
> static int interp_##nbits##_##name##_p##depth(AVFilterContext *ctx, void
> *arg, int jobnr, int nb_jobs) \
> {
> \
> int x, y;
> \
> const LUT3DContext *lut3d = ctx->priv;
> \
> + const Lut3DPreLut *prelut = &lut3d->prelut;
> \
> const ThreadData *td = arg;
> \
> const AVFrame *in = td->in;
> \
> const AVFrame *out = td->out;
> \
> @@ -253,9 +291,11 @@ static int
> interp_##nbits##_##name##_p##depth(AVFilterContext *ctx, void *arg, i
> const uint8_t *srcbrow = in->data[1] + slice_start * in->linesize[1];
> \
> const uint8_t *srcrrow = in->data[2] + slice_start * in->linesize[2];
> \
> const uint8_t *srcarow = in->data[3] + slice_start * in->linesize[3];
> \
> - const float scale_r = (lut3d->scale.r / ((1<<depth) - 1)) *
> (lut3d->lutsize - 1); \
> - const float scale_g = (lut3d->scale.g / ((1<<depth) - 1)) *
> (lut3d->lutsize - 1); \
> - const float scale_b = (lut3d->scale.b / ((1<<depth) - 1)) *
> (lut3d->lutsize - 1); \
> + const float lut_max = lut3d->lutsize - 1;
> \
> + const float scale_f = 1.0f / ((1<<depth) - 1);
> \
> + const float scale_r = lut3d->scale.r * lut_max;
> \
> + const float scale_g = lut3d->scale.g * lut_max;
> \
> + const float scale_b = lut3d->scale.b * lut_max;
> \
>
> \
> for (y = slice_start; y < slice_end; y++) {
> \
> uint##nbits##_t *dstg = (uint##nbits##_t *)grow;
> \
> @@ -267,9 +307,13 @@ static int
> interp_##nbits##_##name##_p##depth(AVFilterContext *ctx, void *arg, i
> const uint##nbits##_t *srcr = (const uint##nbits##_t *)srcrrow;
> \
> const uint##nbits##_t *srca = (const uint##nbits##_t *)srcarow;
> \
> for (x = 0; x < in->width; x++) {
> \
> - const struct rgbvec scaled_rgb = {srcr[x] * scale_r,
> \
> - srcg[x] * scale_g,
> \
> - srcb[x] * scale_b};
> \
> + const struct rgbvec rgb = {srcr[x] * scale_f,
> \
> + srcg[x] * scale_f,
> \
> + srcb[x] * scale_f};
> \
> + const struct rgbvec prelut_rgb = apply_prelut(prelut, &rgb);
> \
> + const struct rgbvec scaled_rgb = {av_clipf(prelut_rgb.r *
> scale_r, 0, lut_max), \
> + av_clipf(prelut_rgb.g *
> scale_g, 0, lut_max), \
> + av_clipf(prelut_rgb.b *
> scale_b, 0, lut_max)}; \
> struct rgbvec vec = interp_##name(lut3d, &scaled_rgb);
> \
> dstr[x] = av_clip_uintp2(vec.r * (float)((1<<depth) - 1),
> depth); \
> dstg[x] = av_clip_uintp2(vec.g * (float)((1<<depth) - 1),
> depth); \
> @@ -318,6 +362,7 @@ static int interp_##name##_pf##depth(AVFilterContext
> *ctx, void *arg, int jobnr,
> {
> \
> int x, y;
> \
> const LUT3DContext *lut3d = ctx->priv;
> \
> + const Lut3DPreLut *prelut = &lut3d->prelut;
> \
> const ThreadData *td = arg;
> \
> const AVFrame *in = td->in;
> \
> const AVFrame *out = td->out;
> \
> @@ -332,10 +377,10 @@ static int interp_##name##_pf##depth(AVFilterContext
> *ctx, void *arg, int jobnr,
> const uint8_t *srcbrow = in->data[1] + slice_start * in->linesize[1];
> \
> const uint8_t *srcrrow = in->data[2] + slice_start * in->linesize[2];
> \
> const uint8_t *srcarow = in->data[3] + slice_start * in->linesize[3];
> \
> - const float lutsize = lut3d->lutsize - 1;
> \
> - const float scale_r = lut3d->scale.r * lutsize;
> \
> - const float scale_g = lut3d->scale.g * lutsize;
> \
> - const float scale_b = lut3d->scale.b * lutsize;
> \
> + const float lut_max = lut3d->lutsize - 1;
> \
> + const float scale_r = lut3d->scale.r * lut_max;
> \
> + const float scale_g = lut3d->scale.g * lut_max;
> \
> + const float scale_b = lut3d->scale.b * lut_max;
> \
>
> \
> for (y = slice_start; y < slice_end; y++) {
> \
> float *dstg = (float *)grow;
> \
> @@ -347,9 +392,13 @@ static int interp_##name##_pf##depth(AVFilterContext
> *ctx, void *arg, int jobnr,
> const float *srcr = (const float *)srcrrow;
> \
> const float *srca = (const float *)srcarow;
> \
> for (x = 0; x < in->width; x++) {
> \
> - const struct rgbvec scaled_rgb = {av_clipf(sanitizef(srcr[x]) *
> scale_r, 0, lutsize), \
> - av_clipf(sanitizef(srcg[x]) *
> scale_g, 0, lutsize), \
> - av_clipf(sanitizef(srcb[x]) *
> scale_b, 0, lutsize)}; \
> + const struct rgbvec rgb = {sanitizef(srcr[x]),
> \
> + sanitizef(srcg[x]),
> \
> + sanitizef(srcb[x])};
> \
> + const struct rgbvec prelut_rgb = apply_prelut(prelut, &rgb);
> \
> + const struct rgbvec scaled_rgb = {av_clipf(prelut_rgb.r *
> scale_r, 0, lut_max), \
> + av_clipf(prelut_rgb.g *
> scale_g, 0, lut_max), \
> + av_clipf(prelut_rgb.b *
> scale_b, 0, lut_max)}; \
> struct rgbvec vec = interp_##name(lut3d, &scaled_rgb);
> \
> dstr[x] = vec.r;
> \
> dstg[x] = vec.g;
> \
> @@ -378,6 +427,7 @@ static int interp_##nbits##_##name(AVFilterContext *ctx,
> void *arg, int jobnr, i
> {
> \
> int x, y;
> \
> const LUT3DContext *lut3d = ctx->priv;
> \
> + const Lut3DPreLut *prelut = &lut3d->prelut;
> \
> const ThreadData *td = arg;
> \
> const AVFrame *in = td->in;
> \
> const AVFrame *out = td->out;
> \
> @@ -391,17 +441,23 @@ static int interp_##nbits##_##name(AVFilterContext
> *ctx, void *arg, int jobnr, i
> const int slice_end = (in->height * (jobnr+1)) / nb_jobs;
> \
> uint8_t *dstrow = out->data[0] + slice_start * out->linesize[0];
> \
> const uint8_t *srcrow = in ->data[0] + slice_start * in ->linesize[0];
> \
> - const float scale_r = (lut3d->scale.r / ((1<<nbits) - 1)) *
> (lut3d->lutsize - 1); \
> - const float scale_g = (lut3d->scale.g / ((1<<nbits) - 1)) *
> (lut3d->lutsize - 1); \
> - const float scale_b = (lut3d->scale.b / ((1<<nbits) - 1)) *
> (lut3d->lutsize - 1); \
> + const float lut_max = lut3d->lutsize - 1;
> \
> + const float scale_f = 1.0f / ((1<<nbits) - 1);
> \
> + const float scale_r = lut3d->scale.r * lut_max;
> \
> + const float scale_g = lut3d->scale.g * lut_max;
> \
> + const float scale_b = lut3d->scale.b * lut_max;
> \
>
> \
> for (y = slice_start; y < slice_end; y++) {
> \
> uint##nbits##_t *dst = (uint##nbits##_t *)dstrow;
> \
> const uint##nbits##_t *src = (const uint##nbits##_t *)srcrow;
> \
> for (x = 0; x < in->width * step; x += step) {
> \
> - const struct rgbvec scaled_rgb = {src[x + r] * scale_r,
> \
> - src[x + g] * scale_g,
> \
> - src[x + b] * scale_b};
> \
> + const struct rgbvec rgb = {src[x + r] * scale_f,
> \
> + src[x + g] * scale_f,
> \
> + src[x + b] * scale_f};
> \
> + const struct rgbvec prelut_rgb = apply_prelut(prelut, &rgb);
> \
> + const struct rgbvec scaled_rgb = {av_clipf(prelut_rgb.r *
> scale_r, 0, lut_max), \
> + av_clipf(prelut_rgb.g *
> scale_g, 0, lut_max), \
> + av_clipf(prelut_rgb.b *
> scale_b, 0, lut_max)}; \
> struct rgbvec vec = interp_##name(lut3d, &scaled_rgb);
> \
> dst[x + r] = av_clip_uint##nbits(vec.r * (float)((1<<nbits) -
> 1)); \
> dst[x + g] = av_clip_uint##nbits(vec.g * (float)((1<<nbits) -
> 1)); \
> @@ -432,6 +488,40 @@ static int skip_line(const char *p)
> return !*p || *p == '#';
> }
>
> +static char* fget_next_word(char* dst, int max, FILE* f)
> +{
> + int c;
> + char *p = dst;
> +
> + /* for null */
> + max--;
> + /* skip until next non whitespace char */
> + while ((c = fgetc(f)) != EOF) {
> + if (av_isspace(c))
> + continue;
> +
> + *p++ = c;
> + max--;
> + break;
> + }
> +
> + /* get max bytes or up until next whitespace char */
> + for (; max > 0; max--) {
> + if ((c = fgetc(f)) == EOF)
> + break;
> +
> + if (av_isspace(c))
> + break;
> +
> + *p++ = c;
> + }
> +
> + *p = 0;
> + if (p == dst)
> + return NULL;
> + return p;
> +}
> +
> #define NEXT_LINE(loop_cond) do { \
> if (!fgets(line, sizeof(line), f)) { \
> av_log(ctx, AV_LOG_ERROR, "Unexpected EOF\n"); \
> @@ -439,10 +529,18 @@ static int skip_line(const char *p)
> } \
> } while (loop_cond)
>
> -static int allocate_3dlut(AVFilterContext *ctx, int lutsize)
> +#define NEXT_LINE_OR_GOTO(loop_cond, label) do { \
> + if (!fgets(line, sizeof(line), f)) { \
> + av_log(ctx, AV_LOG_ERROR, "Unexpected EOF\n"); \
> + ret = AVERROR_INVALIDDATA; \
> + goto label; \
> + } \
> +} while (loop_cond)
> +
> +static int allocate_3dlut(AVFilterContext *ctx, int lutsize, int prelut)
> {
> LUT3DContext *lut3d = ctx->priv;
> -
> + int i;
> if (lutsize < 2 || lutsize > MAX_LEVEL) {
> av_log(ctx, AV_LOG_ERROR, "Too large or invalid 3D LUT size\n");
> return AVERROR(EINVAL);
> @@ -452,6 +550,21 @@ static int allocate_3dlut(AVFilterContext *ctx, int
> lutsize)
> lut3d->lut = av_malloc_array(lutsize * lutsize * lutsize,
> sizeof(*lut3d->lut));
> if (!lut3d->lut)
> return AVERROR(ENOMEM);
> +
> + if (prelut) {
> + lut3d->prelut.size = PRELUT_SIZE;
> + for (i = 0; i < 3; i++) {
> + av_freep(&lut3d->prelut.lut[i]);
> + lut3d->prelut.lut[i] = av_malloc_array(PRELUT_SIZE,
> sizeof(*lut3d->prelut.lut[0]));
> + if (!lut3d->prelut.lut[i])
> + return AVERROR(ENOMEM);
> + }
> + } else {
> + lut3d->prelut.size = 0;
> + for (i = 0; i < 3; i++) {
> + av_freep(&lut3d->prelut.lut[i]);
> + }
> + }
> lut3d->lutsize = lutsize;
> lut3d->lutsize2 = lutsize * lutsize;
> return 0;
> @@ -475,7 +588,7 @@ static int parse_dat(AVFilterContext *ctx, FILE *f)
> NEXT_LINE(skip_line(line));
> }
>
> - ret = allocate_3dlut(ctx, size);
> + ret = allocate_3dlut(ctx, size, 0);
> if (ret < 0)
> return ret;
>
> @@ -507,7 +620,7 @@ static int parse_cube(AVFilterContext *ctx, FILE *f)
> const int size = strtol(line + 12, NULL, 0);
> const int size2 = size * size;
>
> - ret = allocate_3dlut(ctx, size);
> + ret = allocate_3dlut(ctx, size, 0);
> if (ret < 0)
> return ret;
>
> @@ -562,7 +675,7 @@ static int parse_3dl(AVFilterContext *ctx, FILE *f)
>
> lut3d->lutsize = size;
>
> - ret = allocate_3dlut(ctx, size);
> + ret = allocate_3dlut(ctx, size, 0);
> if (ret < 0)
> return ret;
>
> @@ -631,7 +744,7 @@ static int parse_m3d(AVFilterContext *ctx, FILE *f)
> lut3d->lutsize = size;
> size2 = size * size;
>
> - ret = allocate_3dlut(ctx, size);
> + ret = allocate_3dlut(ctx, size, 0);
> if (ret < 0)
> return ret;
>
> @@ -655,6 +768,44 @@ static int parse_m3d(AVFilterContext *ctx, FILE *f)
> return 0;
> }
>
> +static int nearest_sample_index(float *data, float x, int low, int hi)
> +{
> + int mid;
> + if (x < data[low])
> + return low;
> +
> + if (x > data[hi])
> + return hi;
> +
> + for (;;) {
> + av_assert0(x >= data[low]);
> + av_assert0(x <= data[hi]);
> + av_assert0((hi-low) > 0);
> +
> + if (hi - low == 1)
> + return low;
> +
> + mid = (low + hi) / 2;
> +
> + if (x < data[mid])
> + hi = mid;
> + else
> + low = mid;
> + }
> +
> + return 0;
> +}
> +
> +#define NEXT_FLOAT_OR_GOTO(value, label) \
> + if (!fget_next_word(line, sizeof(line) ,f)) { \
> + ret = AVERROR_INVALIDDATA; \
> + goto label; \
> + } \
> + if (av_sscanf(line, "%f", &value) != 1) { \
> + ret = AVERROR_INVALIDDATA; \
> + goto label; \
> + }
> +
> static int parse_cinespace(AVFilterContext *ctx, FILE *f)
> {
> LUT3DContext *lut3d = ctx->priv;
> @@ -663,22 +814,30 @@ static int parse_cinespace(AVFilterContext *ctx, FILE
> *f)
> float in_max[3] = {1.0, 1.0, 1.0};
> float out_min[3] = {0.0, 0.0, 0.0};
> float out_max[3] = {1.0, 1.0, 1.0};
> - int ret, inside_metadata = 0, size, size2;
> + int inside_metadata = 0, size, size2;
> + int prelut = 0;
> + int ret = 0;
>
> - NEXT_LINE(skip_line(line));
> + int prelut_sizes[3] = {0, 0, 0};
> + float *in_prelut[3] = {NULL, NULL, NULL};
> + float *out_prelut[3] = {NULL, NULL, NULL};
> +
> + NEXT_LINE_OR_GOTO(skip_line(line), end);
> if (strncmp(line, "CSPLUTV100", 10)) {
> av_log(ctx, AV_LOG_ERROR, "Not cineSpace LUT format\n");
> - return AVERROR(EINVAL);
> + ret = AVERROR(EINVAL);
> + goto end;
> }
>
> - NEXT_LINE(skip_line(line));
> + NEXT_LINE_OR_GOTO(skip_line(line), end);
> if (strncmp(line, "3D", 2)) {
> av_log(ctx, AV_LOG_ERROR, "Not 3D LUT format\n");
> - return AVERROR(EINVAL);
> + ret = AVERROR(EINVAL);
> + goto end;
> }
>
> while (1) {
> - NEXT_LINE(skip_line(line));
> + NEXT_LINE_OR_GOTO(skip_line(line), end);
>
> if (!strncmp(line, "BEGIN METADATA", 14)) {
> inside_metadata = 1;
> @@ -694,31 +853,94 @@ static int parse_cinespace(AVFilterContext *ctx, FILE
> *f)
> for (int i = 0; i < 3; i++) {
> int npoints = strtol(line, NULL, 0);
>
> - if (npoints != 2) {
> + if (npoints > 2) {
> + float v,last;
> +
> + if (npoints > PRELUT_SIZE) {
> + av_log(ctx, AV_LOG_ERROR, "Prelut size too
> large.\n");
> + ret = AVERROR_INVALIDDATA;
> + goto end;
> + }
> +
> + if (in_prelut[i] || out_prelut[i]) {
> + av_log(ctx, AV_LOG_ERROR, "Invalid file has
> multiple preluts.\n");
> + ret = AVERROR_INVALIDDATA;
> + goto end;
> + }
> +
> + in_prelut[i] = (float*)av_malloc(npoints *
> sizeof(float));
> + out_prelut[i] = (float*)av_malloc(npoints *
> sizeof(float));
> + if (!in_prelut[i] || !out_prelut[i]) {
> + ret = AVERROR(ENOMEM);
> + goto end;
> + }
> +
> + prelut_sizes[i] = npoints;
> + in_min[i] = FLT_MAX;
> + in_max[i] = FLT_MIN;
> + out_min[i] = FLT_MAX;
> + out_max[i] = FLT_MIN;
> +
> + last = FLT_MIN;
> +
> + for (int j = 0; j < npoints; j++) {
> + NEXT_FLOAT_OR_GOTO(v, end)
> + in_min[i] = FFMIN(in_min[i], v);
> + in_max[i] = FFMAX(in_max[i], v);
> + in_prelut[i][j] = v;
> + if (v < last) {
> + av_log(ctx, AV_LOG_ERROR, "Invalid file, non
> increasing prelut.\n");
> + ret = AVERROR(ENOMEM);
> + goto end;
> + }
> + last = v;
> + }
> +
> + for (int j = 0; j < npoints; j++) {
> + NEXT_FLOAT_OR_GOTO(v, end)
> + out_min[i] = FFMIN(out_min[i], v);
> + out_max[i] = FFMAX(out_max[i], v);
> + out_prelut[i][j] = v;
> + }
> +
> + } else if (npoints == 2) {
> + NEXT_LINE_OR_GOTO(skip_line(line), end);
> + if (av_sscanf(line, "%f %f", &in_min[i], &in_max[i]) !=
> 2) {
> + ret = AVERROR_INVALIDDATA;
> + goto end;
> + }
> + NEXT_LINE_OR_GOTO(skip_line(line), end);
> + if (av_sscanf(line, "%f %f", &out_min[i], &out_max[i])
> != 2) {
> + ret = AVERROR_INVALIDDATA;
> + goto end;
> + }
> +
> + } else {
> av_log(ctx, AV_LOG_ERROR, "Unsupported number of
> pre-lut points.\n");
> - return AVERROR_PATCHWELCOME;
> + ret = AVERROR_PATCHWELCOME;
> + goto end;
> }
>
> - NEXT_LINE(skip_line(line));
> - if (av_sscanf(line, "%f %f", &in_min[i], &in_max[i]) != 2)
> - return AVERROR_INVALIDDATA;
> - NEXT_LINE(skip_line(line));
> - if (av_sscanf(line, "%f %f", &out_min[i], &out_max[i]) !=
> 2)
> - return AVERROR_INVALIDDATA;
> - NEXT_LINE(skip_line(line));
> + NEXT_LINE_OR_GOTO(skip_line(line), end);
> }
>
> - if (av_sscanf(line, "%d %d %d", &size_r, &size_g, &size_b) !=
> 3)
> - return AVERROR(EINVAL);
> + if (av_sscanf(line, "%d %d %d", &size_r, &size_g, &size_b) !=
> 3) {
> + ret = AVERROR(EINVAL);
> + goto end;
> + }
> if (size_r != size_g || size_r != size_b) {
> av_log(ctx, AV_LOG_ERROR, "Unsupported size combination:
> %dx%dx%d.\n", size_r, size_g, size_b);
> - return AVERROR_PATCHWELCOME;
> + ret = AVERROR_PATCHWELCOME;
> + goto end;
> }
>
> size = size_r;
> size2 = size * size;
>
> - ret = allocate_3dlut(ctx, size);
> + if (prelut_sizes[0] && prelut_sizes[1] && prelut_sizes[2])
> + prelut = 1;
> +
> + ret = allocate_3dlut(ctx, size, prelut);
> if (ret < 0)
> return ret;
>
> @@ -726,10 +948,13 @@ static int parse_cinespace(AVFilterContext *ctx, FILE
> *f)
> for (int j = 0; j < size; j++) {
> for (int i = 0; i < size; i++) {
> struct rgbvec *vec = &lut3d->lut[i * size2 + j *
> size + k];
> - if (k != 0 || j != 0 || i != 0)
> - NEXT_LINE(skip_line(line));
> - if (av_sscanf(line, "%f %f %f", &vec->r, &vec->g,
> &vec->b) != 3)
> - return AVERROR_INVALIDDATA;
> +
> + NEXT_LINE_OR_GOTO(skip_line(line), end);
> + if (av_sscanf(line, "%f %f %f", &vec->r, &vec->g,
> &vec->b) != 3) {
> + ret = AVERROR_INVALIDDATA;
> + goto end;
> + }
> +
> vec->r *= out_max[0] - out_min[0];
> vec->g *= out_max[1] - out_min[1];
> vec->b *= out_max[2] - out_min[2];
> @@ -741,11 +966,44 @@ static int parse_cinespace(AVFilterContext *ctx, FILE
> *f)
> }
> }
>
> - lut3d->scale.r = av_clipf(1. / (in_max[0] - in_min[0]), 0.f, 1.f);
> - lut3d->scale.g = av_clipf(1. / (in_max[1] - in_min[1]), 0.f, 1.f);
> - lut3d->scale.b = av_clipf(1. / (in_max[2] - in_min[2]), 0.f, 1.f);
> + if (prelut) {
> + for (int c = 0; c < 3; c++) {
>
> - return 0;
> + lut3d->prelut.min[c] = in_min[c];
> + lut3d->prelut.max[c] = in_max[c];
> + lut3d->prelut.scale[c] = (1.0f / (float)(in_max[c] -
> in_min[c])) * (lut3d->prelut.size - 1);
> +
> + for (int i = 0; i < lut3d->prelut.size; ++i) {
> + float mix = (float) i / (float)(lut3d->prelut.size - 1);
> + float x = lerpf(in_min[c], in_max[c], mix);
> +
> + int idx = nearest_sample_index(in_prelut[c], x, 0,
> prelut_sizes[c]-1);
> + av_assert0(idx + 1 < prelut_sizes[c]);
> +
> + float a = out_prelut[c][idx + 0];
> + float b = out_prelut[c][idx + 1];
> + mix = x - in_prelut[c][idx];
> +
> + float outval = lerpf(a, b, mix);
> + lut3d->prelut.lut[c][i] = sanitizef(outval);
> + }
> + }
> + lut3d->scale.r = 1.00f;
> + lut3d->scale.g = 1.00f;
> + lut3d->scale.b = 1.00f;
> +
> + } else {
> + lut3d->scale.r = av_clipf(1. / (in_max[0] - in_min[0]), 0.f, 1.f);
> + lut3d->scale.g = av_clipf(1. / (in_max[1] - in_min[1]), 0.f, 1.f);
> + lut3d->scale.b = av_clipf(1. / (in_max[2] - in_min[2]), 0.f, 1.f);
> + }
> +
> +end:
> + for (int c = 0; c < 3; c++) {
> + av_freep(&in_prelut[c]);
> + av_freep(&out_prelut[c]);
> + }
> + return ret;
> }
>
> static int set_identity_matrix(AVFilterContext *ctx, int size)
> @@ -755,7 +1013,7 @@ static int set_identity_matrix(AVFilterContext *ctx,
> int size)
> const int size2 = size * size;
> const float c = 1. / (size - 1);
>
> - ret = allocate_3dlut(ctx, size);
> + ret = allocate_3dlut(ctx, size, 0);
> if (ret < 0)
> return ret;
>
> @@ -939,8 +1197,12 @@ end:
> static av_cold void lut3d_uninit(AVFilterContext *ctx)
> {
> LUT3DContext *lut3d = ctx->priv;
> -
> + int i;
> av_freep(&lut3d->lut);
> +
> + for (i = 0; i < 3; i++) {
> + av_freep(&lut3d->prelut.lut[i]);
> + }
> }
>
> static const AVFilterPad lut3d_inputs[] = {
> @@ -1158,7 +1420,7 @@ static int config_clut(AVFilterLink *inlink)
> return AVERROR(EINVAL);
> }
>
> - return allocate_3dlut(ctx, level);
> + return allocate_3dlut(ctx, level, 0);
> }
>
> static int update_apply_clut(FFFrameSync *fs)
> --
> 2.25.0
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