[FFmpeg-devel] [PATCH] lavc/qsvenc_h264: don't support P010 format

James Almer jamrial at gmail.com
Sat Nov 26 03:00:42 EET 2022


On 11/25/2022 9:58 PM, Soft Works wrote:
> 
> 
>> -----Original Message-----
>> From: ffmpeg-devel <ffmpeg-devel-bounces at ffmpeg.org> On Behalf Of
>> James Almer
>> Sent: Saturday, November 26, 2022 12:58 AM
>> To: ffmpeg-devel at ffmpeg.org
>> Subject: Re: [FFmpeg-devel] [PATCH] lavc/qsvenc_h264: don't support
>> P010 format
>>
>> On 11/25/2022 8:51 PM, Soft Works wrote:
>>>
>>>
>>>> -----Original Message-----
>>>> From: ffmpeg-devel <ffmpeg-devel-bounces at ffmpeg.org> On Behalf Of
>>>> James Almer
>>>> Sent: Saturday, November 26, 2022 12:35 AM
>>>> To: ffmpeg-devel at ffmpeg.org
>>>> Subject: Re: [FFmpeg-devel] [PATCH] lavc/qsvenc_h264: don't
>> support
>>>> P010 format
>>>>
>>>> On 11/25/2022 8:26 PM, Dong, Ruijing wrote:
>>>>> [AMD Official Use Only - General]
>>>>>
>>>>> Will it make sense to accept P010 input, however encode to h264
>>>> 8bit?
>>>>
>>>> If it works (the encoder accepts the 10 bit input even if it
>> encodes
>>>> it
>>>> as 8bit), then i don't see why not. I assume it would also be
>> faster
>>>> than using swscale to convert said 10bit input to nv12 before
>> passing
>>>> that to the encoder.
>>>>
>>>> Removing support for a pixel format as input in an encoder needs a
>>>> reason other than "It's rarely used", more so when it's a single
>>>> line.
>>>> It either needs to not work, or somehow get in the way of further
>>>> improvements.
>>>
>>> Oh sorry, I noticed that there was a misunderstanding.
>>>
>>> When I said "It's rarely used", I didn't mean that as a
>> justification
>>> for the removal, it was meant as an explanation why none of the
>>> hwaccels has implemented it.
>>>
>>> softworkz
>>
>> Alright, then i'll repeat my question: Does it work?
> 
> No.

What does this encoder currently do when you feed it p010 input? What 
does it output?

> 
>> If it does
>> not,
>> then that should have been mentioned in the patch as the reason why
>> this
>> is being done.
> 
> For me it was clear, albeit a bit short. Anyway, I'll let Haihao, respond.
> 
> Best,
> softworkz
> 
> 
> 
> 
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