[FFmpeg-devel] [PATCH] lavc/dxv: align to 4x4 blocks instead of 16x16
Andreas Rheinhardt
andreas.rheinhardt at outlook.com
Fri Feb 9 12:06:59 EET 2024
Connor Worley:
> The previous assumption that DXV needs to be aligned to 16x16 was
> erroneous. 4x4 works just as well, and FATE decoder tests pass for all
> texture formats.
>
> On the encoder side, we should reject input that isn't 4x4 aligned,
> like the HAP encoder does, and stop aligning to 16x16. This both solves
> the uninitialized reads causing current FATE tests to fail and produces
> smaller encoded outputs.
Given that this is a lossy format, one also has to investigate whether
the quality is affected.
>
> Signed-off-by: Connor Worley <connorbworley at gmail.com>
> ---
> libavcodec/dxv.c | 6 +++---
> libavcodec/dxvenc.c | 13 ++++++++++---
> tests/ref/fate/dxv3enc-dxt1 | 2 +-
> 3 files changed, 14 insertions(+), 7 deletions(-)
>
> diff --git a/libavcodec/dxv.c b/libavcodec/dxv.c
> index e1c7cee3e8..9261a5cac1 100644
> --- a/libavcodec/dxv.c
> +++ b/libavcodec/dxv.c
> @@ -1238,9 +1238,9 @@ static int dxv_init(AVCodecContext *avctx)
> return ret;
> }
>
> - /* Codec requires 16x16 alignment. */
> - avctx->coded_width = FFALIGN(avctx->width, 16);
> - avctx->coded_height = FFALIGN(avctx->height, 16);
> + /* Since codec is based on 4x4 blocks, size is aligned to 4 */
> + avctx->coded_width = FFALIGN(avctx->width, TEXTURE_BLOCK_W);
> + avctx->coded_height = FFALIGN(avctx->height, TEXTURE_BLOCK_H);
>
> ff_texturedsp_init(&ctx->texdsp);
>
> diff --git a/libavcodec/dxvenc.c b/libavcodec/dxvenc.c
> index ebc48aace3..3023a6da6c 100644
> --- a/libavcodec/dxvenc.c
> +++ b/libavcodec/dxvenc.c
> @@ -216,6 +216,13 @@ static av_cold int dxv_init(AVCodecContext *avctx)
> return ret;
> }
>
> + if (avctx->width % TEXTURE_BLOCK_W || avctx->height % TEXTURE_BLOCK_H) {
> + av_log(avctx, AV_LOG_ERROR, "Video size %dx%d is not multiple of %dx%d.\n",
> + avctx->width, avctx->height,
> + TEXTURE_BLOCK_W, TEXTURE_BLOCK_H);
There is really no reason to pass this via arguments.
> + return AVERROR_INVALIDDATA;
> + }
> +
> ff_texturedspenc_init(&texdsp);
>
> switch (ctx->tex_fmt) {
> @@ -229,10 +236,10 @@ static av_cold int dxv_init(AVCodecContext *avctx)
> return AVERROR_INVALIDDATA;
> }
> ctx->enc.raw_ratio = 16;
> - ctx->tex_size = FFALIGN(avctx->width, 16) / TEXTURE_BLOCK_W *
> - FFALIGN(avctx->height, 16) / TEXTURE_BLOCK_H *
> + ctx->tex_size = avctx->width / TEXTURE_BLOCK_W *
> + avctx->height / TEXTURE_BLOCK_H *
> ctx->enc.tex_ratio;
> - ctx->enc.slice_count = av_clip(avctx->thread_count, 1, FFALIGN(avctx->height, 16) / TEXTURE_BLOCK_H);
> + ctx->enc.slice_count = av_clip(avctx->thread_count, 1, avctx->height / TEXTURE_BLOCK_H);
>
> ctx->tex_data = av_malloc(ctx->tex_size);
> if (!ctx->tex_data) {
> diff --git a/tests/ref/fate/dxv3enc-dxt1 b/tests/ref/fate/dxv3enc-dxt1
> index 3cfd73397e..74849a8031 100644
> --- a/tests/ref/fate/dxv3enc-dxt1
> +++ b/tests/ref/fate/dxv3enc-dxt1
> @@ -3,4 +3,4 @@
> #codec_id 0: dxv
> #dimensions 0: 1920x1080
> #sar 0: 1/1
> -0, 0, 0, 1, 76767, 0x932ecbfa
> +0, 0, 0, 1, 76521, 0xed387a5e
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