[FFmpeg-devel] [PATCH] lavc/texturedsp: require explicitly-set frame dimensions
Marton Balint
cus at passwd.hu
Thu Feb 15 00:30:23 EET 2024
On Sun, 11 Feb 2024, Connor Worley wrote:
> This change decouples the frame dimensions from avctx, which is useful
> for DXV decoding, and fixes incorrect behavior in the existing
> implementation.
Keep in mind that avctx->coded_width/height can change on a per-frame
basis. So most likely it is better to assign width/height right before
the call to ff_texturedsp_exec*
Regards,
Marton
>
> Tested with `make fate THREADS=7` and
> `make fate THREADS=7 THREAD_TYPE=slice`.
>
> Signed-off-by: Connor Worley <connorbworley at gmail.com>
> ---
> libavcodec/dds.c | 3 +++
> libavcodec/dxv.c | 19 ++++++++++---------
> libavcodec/dxvenc.c | 3 +++
> libavcodec/hapdec.c | 5 +++++
> libavcodec/hapenc.c | 3 +++
> libavcodec/texturedsp.h | 1 +
> libavcodec/texturedsp_template.c | 4 ++--
> libavcodec/vbndec.c | 3 +++
> libavcodec/vbnenc.c | 3 +++
> 9 files changed, 33 insertions(+), 11 deletions(-)
>
> diff --git a/libavcodec/dds.c b/libavcodec/dds.c
> index 67e2325a2a..83f51be802 100644
> --- a/libavcodec/dds.c
> +++ b/libavcodec/dds.c
> @@ -339,6 +339,9 @@ static int parse_pixel_format(AVCodecContext *avctx)
> av_log(avctx, AV_LOG_ERROR, "Unsupported %s fourcc.\n", av_fourcc2str(fourcc));
> return AVERROR_INVALIDDATA;
> }
> +
> + ctx->dec.width = avctx->coded_width;
> + ctx->dec.height = avctx->coded_height;
> } else if (ctx->paletted) {
> if (bpp == 8) {
> avctx->pix_fmt = AV_PIX_FMT_PAL8;
> diff --git a/libavcodec/dxv.c b/libavcodec/dxv.c
> index 2eca14c129..4eaa6dc224 100644
> --- a/libavcodec/dxv.c
> +++ b/libavcodec/dxv.c
> @@ -843,7 +843,6 @@ static int dxv_decode(AVCodecContext *avctx, AVFrame *frame,
> {
> DXVContext *ctx = avctx->priv_data;
> GetByteContext *gbc = &ctx->gbc;
> - AVCodecContext cavctx = *avctx;
> TextureDSPThreadContext texdsp_ctx, ctexdsp_ctx;
> int (*decompress_tex)(AVCodecContext *avctx);
> const char *msgcomp, *msgtext;
> @@ -854,9 +853,6 @@ static int dxv_decode(AVCodecContext *avctx, AVFrame *frame,
>
> bytestream2_init(gbc, avpkt->data, avpkt->size);
>
> - cavctx.coded_height = avctx->coded_height / 2;
> - cavctx.coded_width = avctx->coded_width / 2;
> -
> avctx->pix_fmt = AV_PIX_FMT_RGBA;
> avctx->colorspace = AVCOL_SPC_RGB;
>
> @@ -943,7 +939,12 @@ static int dxv_decode(AVCodecContext *avctx, AVFrame *frame,
> texdsp_ctx.slice_count = av_clip(avctx->thread_count, 1,
> avctx->coded_height / TEXTURE_BLOCK_H);
> ctexdsp_ctx.slice_count = av_clip(avctx->thread_count, 1,
> - cavctx.coded_height / TEXTURE_BLOCK_H);
> + avctx->coded_height / 2 / TEXTURE_BLOCK_H);
> + texdsp_ctx.width = avctx->coded_width;
> + texdsp_ctx.height = avctx->coded_height;
> + ctexdsp_ctx.width = avctx->coded_width / 2;
> + ctexdsp_ctx.height = avctx->coded_height / 2;
> +
> /* New header is 12 bytes long. */
> if (!old_type) {
> version_major = bytestream2_get_byte(gbc) - 1;
> @@ -979,8 +980,8 @@ static int dxv_decode(AVCodecContext *avctx, AVFrame *frame,
> if (avctx->pix_fmt != AV_PIX_FMT_RGBA) {
> int i;
>
> - ctx->ctex_size = cavctx.coded_width / ctexdsp_ctx.raw_ratio *
> - cavctx.coded_height / TEXTURE_BLOCK_H *
> + ctx->ctex_size = avctx->coded_width / 2 / ctexdsp_ctx.raw_ratio *
> + avctx->coded_height / 2 / TEXTURE_BLOCK_H *
> ctexdsp_ctx.tex_ratio;
>
> ctx->op_size[0] = avctx->coded_width * avctx->coded_height / 16;
> @@ -1022,13 +1023,13 @@ static int dxv_decode(AVCodecContext *avctx, AVFrame *frame,
> ctexdsp_ctx.tex_data.in = ctx->ctex_data;
> ctexdsp_ctx.frame_data.out = frame->data[2];
> ctexdsp_ctx.stride = frame->linesize[2];
> - ret = ff_texturedsp_exec_decompress_threads(&cavctx, &ctexdsp_ctx);
> + ret = ff_texturedsp_exec_decompress_threads(avctx, &ctexdsp_ctx);
> if (ret < 0)
> return ret;
> ctexdsp_ctx.tex_data.in = ctx->ctex_data + ctexdsp_ctx.tex_ratio / 2;
> ctexdsp_ctx.frame_data.out = frame->data[1];
> ctexdsp_ctx.stride = frame->linesize[1];
> - ret = ff_texturedsp_exec_decompress_threads(&cavctx, &ctexdsp_ctx);
> + ret = ff_texturedsp_exec_decompress_threads(avctx, &ctexdsp_ctx);
> if (ret < 0)
> return ret;
> /* fallthrough */
> diff --git a/libavcodec/dxvenc.c b/libavcodec/dxvenc.c
> index bb2c2f8526..62ac812226 100644
> --- a/libavcodec/dxvenc.c
> +++ b/libavcodec/dxvenc.c
> @@ -298,6 +298,9 @@ static av_cold int dxv_init(AVCodecContext *avctx)
> ctx->enc.tex_ratio;
> ctx->enc.slice_count = av_clip(avctx->thread_count, 1, avctx->height / TEXTURE_BLOCK_H);
>
> + ctx->enc.width = avctx->width;
> + ctx->enc.height = avctx->height;
> +
> ctx->tex_data = av_malloc(ctx->tex_size);
> if (!ctx->tex_data) {
> return AVERROR(ENOMEM);
> diff --git a/libavcodec/hapdec.c b/libavcodec/hapdec.c
> index 3a848e9f67..cca15afa15 100644
> --- a/libavcodec/hapdec.c
> +++ b/libavcodec/hapdec.c
> @@ -399,6 +399,11 @@ static av_cold int hap_init(AVCodecContext *avctx)
> return AVERROR_DECODER_NOT_FOUND;
> }
>
> + ctx->dec[0].width = avctx->coded_width;
> + ctx->dec[0].height = avctx->coded_height;
> + ctx->dec[1].width = avctx->coded_width;
> + ctx->dec[1].height = avctx->coded_height;
> +
> av_log(avctx, AV_LOG_DEBUG, "%s texture\n", texture_name);
>
> return 0;
> diff --git a/libavcodec/hapenc.c b/libavcodec/hapenc.c
> index 1464f743d6..ce537c67c9 100644
> --- a/libavcodec/hapenc.c
> +++ b/libavcodec/hapenc.c
> @@ -276,6 +276,9 @@ static av_cold int hap_init(AVCodecContext *avctx)
> ctx->enc.raw_ratio = 16;
> ctx->enc.slice_count = av_clip(avctx->thread_count, 1, avctx->height / TEXTURE_BLOCK_H);
>
> + ctx->enc.width = avctx->width;
> + ctx->enc.height = avctx->height;
> +
> /* Texture compression ratio is constant, so can we computer
> * beforehand the final size of the uncompressed buffer. */
> ctx->tex_size = avctx->width / TEXTURE_BLOCK_W *
> diff --git a/libavcodec/texturedsp.h b/libavcodec/texturedsp.h
> index 86c8eea02d..0bf49e8729 100644
> --- a/libavcodec/texturedsp.h
> +++ b/libavcodec/texturedsp.h
> @@ -72,6 +72,7 @@ typedef struct TextureDSPThreadContext {
> uint8_t *out; // Output frame data
> } frame_data;
> ptrdiff_t stride; // Frame linesize
> + int width, height; // Frame width / height
> union {
> const uint8_t *in; // Compressed texture for decompression
> uint8_t *out; // Compressed texture of compression
> diff --git a/libavcodec/texturedsp_template.c b/libavcodec/texturedsp_template.c
> index 9589cc4187..b9caf494cc 100644
> --- a/libavcodec/texturedsp_template.c
> +++ b/libavcodec/texturedsp_template.c
> @@ -27,8 +27,8 @@ static int exec_func(AVCodecContext *avctx, void *arg,
> {
> const TextureDSPThreadContext *ctx = arg;
> uint8_t *d = ctx->tex_data.out;
> - int w_block = avctx->coded_width / TEXTURE_BLOCK_W;
> - int h_block = avctx->coded_height / TEXTURE_BLOCK_H;
> + int w_block = ctx->width / TEXTURE_BLOCK_W;
> + int h_block = ctx->height / TEXTURE_BLOCK_H;
> int x, y;
> int start_slice, end_slice;
> int base_blocks_per_slice = h_block / ctx->slice_count;
> diff --git a/libavcodec/vbndec.c b/libavcodec/vbndec.c
> index 83ce9e994b..a044c9be3c 100644
> --- a/libavcodec/vbndec.c
> +++ b/libavcodec/vbndec.c
> @@ -131,6 +131,9 @@ static int vbn_decode_frame(AVCodecContext *avctx,
> ctx->dec.tex_ratio = 16;
> linesize = avctx->coded_width;
> }
> +
> + ctx->dec.width = avctx->coded_width;
> + ctx->dec.height = avctx->coded_height;
> } else {
> av_log(avctx, AV_LOG_ERROR, "Unsupported VBN format: 0x%02x\n", format);
> return AVERROR_PATCHWELCOME;
> diff --git a/libavcodec/vbnenc.c b/libavcodec/vbnenc.c
> index abdc33c2c9..ce413e028b 100644
> --- a/libavcodec/vbnenc.c
> +++ b/libavcodec/vbnenc.c
> @@ -88,6 +88,9 @@ static int vbn_encode(AVCodecContext *avctx, AVPacket *pkt,
> return AVERROR(EINVAL);
> }
>
> + ctx->enc.width = avctx->width;
> + ctx->enc.height = avctx->height;
> +
> pkt_size = VBN_HEADER_SIZE + linesize * frame->height;
> if (pkt_size > INT_MAX)
> return AVERROR(EINVAL);
> --
> 2.43.1
>
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