[FFmpeg-devel] [PATCH] lavfi/vaapi: Don't use fixed-size frame pools
Xiang, Haihao
haihao.xiang at intel.com
Mon Feb 26 08:11:04 EET 2024
On So, 2024-02-25 at 19:51 +0000, Mark Thompson wrote:
> Since e0da916b8f5b079a4865eef7f64863f50785463d the ffmpeg utility has
> held multiple frames output by the filter graph in internal queues
> without telling the filter which created the frames that it is going to
> do so. This broke many VAAPI filter->encode cases because a fixed-size
> frame pool is used in each filter; this avoids the problem by changing
> VAAPI filtering to always use a dynamically-sized pool. (Note that
> other cases with fixed-size pools my still be broken, since the ffmpeg
> utility is still lying to libavfilter by not setting extra_hw_frames.)
> Fixed-size frame pool support remains in the decoder, where it may still
> be needed for compatibility.
> ---
> On 08/02/2024 04:15, Xiang, Haihao wrote:
> > Is there any comment or concern about adding a quirk for workable drivers ?
> We
> > may use a dynamic frame pool in vaapi decoders and filters for workable
> drivers
> > only.
> >
> > Note since commit e0da916b, a command below doesn't work with the current
> fixed
> > frame pool used in vaapi filters.
> >
> > $ ffmpeg -hwaccel_output_format vaapi -hwaccel vaapi -i input.mp4 -vf
> > 'scale_vaapi=w=720:h=480' -c:v hevc_vaapi -f null -
> > [...]
> > [vf#0:0 @ 0x562847b01050] Error while filtering: Cannot allocate memory
> > [vf#0:0 @ 0x562847b01050] Task finished with error code: -12 (Cannot
> allocate
> > memory)
> > [vf#0:0 @ 0x562847b01050] Terminating thread with return code -12 (Cannot
> > allocate memory)
> > [...]
>
> Having thought about this more carefully:
>
> There is plenty of decoder hardware out there which effectively has one
> address register for the reference frames and therefore requires them in array
> form. VAAPI originally enforced this, but more recent drivers avoid requiring
> it by various methods (updated hardware or dual output). It is still required
> by DXVA/D3D11, where the restriction is enforced directly and can't be
> avoided.
>
> Filters do not have the same problem with reference frames since none of the
> current forms read back in their own outputs, and therefore the restriction on
> array textures for output frames doesn't really make sense for them. The one
> possible case I can see which could plausibly be relevant are filters with
> temporal inputs (the deinterlacer), but the inputs could always be allocated
> freely so this doesn't really change anything.
>
> Hence these two changes:
>
> * <https://lists.ffmpeg.org/pipermail/ffmpeg-devel/2024-February/322125.html>,
> which fixes the ffmpeg utility to set extra_hw_frames properly to account for
> frames stored in queues.
>
> * This patch, which removes the fixed-size pools for VAAPI filtering.
>
> I believe this fixes all of the VAAPI problem cases (and also DXVA/D3D11 at
> the same time). Any thoughts?
* There are still some issue after applying the above two changes manually.
For example (you may find more cases from https://trac.ffmpeg.org/ticket/10856
):
$ ffmpeg -hwaccel vaapi -hwaccel_output_format vaapi -i 4k.mp4 -c:v h264_vaapi -
f null -
This is because lots of vaapi frames are being used in the downstream elements
(h264_vaapi encoder in the above case). We may reduce the error with the change
in https://github.com/intel-media-ci/ffmpeg/pull/709/files
* Some command lines never work, for example:
$ ffmpeg -hwaccel vaapi -hwaccel_output_format vaapi -i 1000frames.mp4 -vf
reverse -an -f null -
The above two issues disappear if using a dynamically-sized pool. So could we
use a dynamically-sized pool in vaapi decoders for all known backend drivers
(e.g. iHD, i965 ) ? For other backend drivers, we still use fixed-size frame
pools in vaapi decoders, and apply your two changes and
https://github.com/intel-media-ci/ffmpeg/pull/709/files
BTW seems there are format errors in your patches, I failed to apply your
patches with 'git am'.
Thanks
Haihao
>
> Thanks,
>
> - Mark
>
>
> libavfilter/vaapi_vpp.c | 11 +++--------
> 1 file changed, 3 insertions(+), 8 deletions(-)
>
> diff --git a/libavfilter/vaapi_vpp.c b/libavfilter/vaapi_vpp.c
> index 59961bfa4a..19e7fdae97 100644
> --- a/libavfilter/vaapi_vpp.c
> +++ b/libavfilter/vaapi_vpp.c
> @@ -104,7 +104,6 @@ int ff_vaapi_vpp_config_output(AVFilterLink *outlink)
> AVVAAPIHWConfig *hwconfig = NULL;
> AVHWFramesConstraints *constraints = NULL;
> AVHWFramesContext *output_frames;
> - AVVAAPIFramesContext *va_frames;
> VAStatus vas;
> int err, i;
>
> @@ -203,9 +202,9 @@ int ff_vaapi_vpp_config_output(AVFilterLink *outlink)
> output_frames->width = ctx->output_width;
> output_frames->height = ctx->output_height;
>
> - output_frames->initial_pool_size = 4;
> + output_frames->initial_pool_size = 0;
>
> - err = ff_filter_init_hw_frames(avctx, outlink, 10);
> + err = ff_filter_init_hw_frames(avctx, outlink, 0);
> if (err < 0)
> goto fail;
>
> @@ -216,14 +215,10 @@ int ff_vaapi_vpp_config_output(AVFilterLink *outlink)
> goto fail;
> }
>
> - va_frames = output_frames->hwctx;
> -
> av_assert0(ctx->va_context == VA_INVALID_ID);
> vas = vaCreateContext(ctx->hwctx->display, ctx->va_config,
> ctx->output_width, ctx->output_height,
> - VA_PROGRESSIVE,
> - va_frames->surface_ids, va_frames->nb_surfaces,
> - &ctx->va_context);
> + VA_PROGRESSIVE, NULL, 0, &ctx->va_context);
> if (vas != VA_STATUS_SUCCESS) {
> av_log(avctx, AV_LOG_ERROR, "Failed to create processing pipeline "
> "context: %d (%s).\n", vas, vaErrorStr(vas));
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