[FFmpeg-user] Retry network for a live stream
basteon
basteon at gmail.com
Sun Jun 30 03:17:27 CEST 2013
How long that streaming before crashing? If you could make short pcap dump
of that stream in time when that crashed, that may help.
On 30 June 2013 00:00, Andrew Sinclair <ajsinclair at gmail.com> wrote:
> On 29 June 2013 22:41, basteon <basteon at gmail.com> wrote:
>
> > hi,
> > Do you use wowza on another size?
> > Well, tecticaly for make infinity output and not hangap you should use
> > -loop_output 0, but socket wasn't closed and ffmpeg still streaming with
> > skiping packets. Perhaps, that trouble with right pts, that loose
> > consecuence. After reconnect by hand that works again?
> >
> >
> Yes it is Wowza on the other side for this one.
>
> The source is off a camera so do I still need to use -loop_output 0 ? The
> documentation also says that this is a deprecated option.
>
> Streaming is fine with an immediate restart by hand so currently I am also
> working on a hack script that watches the output for the time (as in line
> below) that is reported as this slows down about the time the stream stops
> which seems a little strange and wondering if it may indicate an ffmpeg
> bug.
>
> frame=32468 fps= 18 q=44.0 size= 49134kB time=00:21:37.76 bitrate=
> 310.2kbits/s
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