[Libav-user] Hardware decoding via libva
faeem.ali at gmail.com
Sat Dec 22 13:00:19 CET 2012
Hi Claudio ...
I'll look into patching ffplay.c with my OpenGL changes and submitting
the code once I've gotten the direct rendering problem sorted out.
I am aware of the performance loss caused by OpenGL. It was chosen over
overlays because it makes adding in special effects much easier,
especially time critical stuff.
On 22/12/2012 03:35, Claudio Freire wrote:
> On Fri, Dec 21, 2012 at 9:53 PM, Carl Eugen Hoyos <cehoyos at ag.or.at> wrote:
>>> - The main modification I've made is to render the video via OpenGL
>>> instead of using an overlay.
>> I sounds like a very welcome addition to the FFmpeg
>> codebase, please consider sending a patch.
> Have in mind that overlays tend to perform better than naively
> implemented OpenGL rendering.
> It's good to have the option though.
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