#include "libavutil/intreadwrite.h"
#include "avcodec.h"
#include "adx.h"
#include "get_bits.h"
Go to the source code of this file.
Functions | |
static av_cold int | adx_decode_init (AVCodecContext *avctx) |
static int | adx_decode (ADXContext *c, int16_t *out, const uint8_t *in, int ch) |
Decode 32 samples from 18 bytes. | |
static int | adx_decode_frame (AVCodecContext *avctx, void *data, int *got_frame_ptr, AVPacket *avpkt) |
Variables | |
AVCodec | ff_adpcm_adx_decoder |
Reference documents: http://ku-www.ss.titech.ac.jp/~yatsushi/adx.html adx2wav & wav2adx http://www.geocities.co.jp/Playtown/2004/
Definition in file adxdec.c.
static int adx_decode | ( | ADXContext * | c, | |
int16_t * | out, | |||
const uint8_t * | in, | |||
int | ch | |||
) | [static] |
Decode 32 samples from 18 bytes.
A 16-bit scalar value is applied to 32 residuals, which then have a 2nd-order LPC filter applied to it to form the output signal for a single channel.
Definition at line 66 of file adxdec.c.
Referenced by adx_decode_frame().
static int adx_decode_frame | ( | AVCodecContext * | avctx, | |
void * | data, | |||
int * | got_frame_ptr, | |||
AVPacket * | avpkt | |||
) | [static] |
static av_cold int adx_decode_init | ( | AVCodecContext * | avctx | ) | [static] |
Initial value:
{ .name = "adpcm_adx", .type = AVMEDIA_TYPE_AUDIO, .id = CODEC_ID_ADPCM_ADX, .priv_data_size = sizeof(ADXContext), .init = adx_decode_init, .decode = adx_decode_frame, .capabilities = CODEC_CAP_DR1, .long_name = NULL_IF_CONFIG_SMALL("SEGA CRI ADX ADPCM"), }