FFmpeg
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#include "libavutil/bswap.h"
#include "libavutil/channel_layout.h"
#include "libavutil/intreadwrite.h"
#include "avformat.h"
#include "internal.h"
Go to the source code of this file.
Data Structures | |
struct | SmackerContext |
struct | SmackerFrame |
Macros | |
#define | SMACKER_PAL 0x01 |
#define | SMACKER_FLAG_RING_FRAME 0x01 |
Enumerations | |
enum | SAudFlags { SMK_AUD_PACKED = 0x80, SMK_AUD_16BITS = 0x20, SMK_AUD_STEREO = 0x10, SMK_AUD_BINKAUD = 0x08, SMK_AUD_USEDCT = 0x04 } |
Functions | |
static int | smacker_probe (AVProbeData *p) |
static int | smacker_read_header (AVFormatContext *s) |
static int | smacker_read_packet (AVFormatContext *s, AVPacket *pkt) |
static int | smacker_read_close (AVFormatContext *s) |
Variables | |
static const uint8_t | smk_pal [64] |
AVInputFormat | ff_smacker_demuxer |
#define SMACKER_PAL 0x01 |
Definition at line 32 of file smacker.c.
Referenced by smacker_read_packet().
#define SMACKER_FLAG_RING_FRAME 0x01 |
Definition at line 33 of file smacker.c.
Referenced by smacker_read_header().
enum SAudFlags |
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Definition at line 81 of file smacker.c.
Referenced by smacker_read_packet().
AVInputFormat ff_smacker_demuxer |