FFmpeg
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libSDL output device More...
#include <SDL.h>
#include "libavutil/avstring.h"
#include "libavutil/opt.h"
#include "libavutil/parseutils.h"
#include "libavutil/pixdesc.h"
#include "avdevice.h"
Go to the source code of this file.
Data Structures | |
struct | SDLContext |
struct | sdl_overlay_pix_fmt_entry |
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#define | OFFSET(x) offsetof(SDLContext,x) |
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static int | sdl_write_trailer (AVFormatContext *s) |
static int | sdl_write_header (AVFormatContext *s) |
static int | sdl_write_packet (AVFormatContext *s, AVPacket *pkt) |
Variables | |
static struct sdl_overlay_pix_fmt_entry | sdl_overlay_pix_fmt_map [] |
static const AVOption | options [] |
static const AVClass | sdl_class |
AVOutputFormat | ff_sdl_muxer |
libSDL output device
Definition in file sdl.c.
#define OFFSET | ( | x | ) | offsetof(SDLContext,x) |
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Definition at line 55 of file sdl.c.
Referenced by sdl_write_header().
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Referenced by sdl_write_header().
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AVOutputFormat ff_sdl_muxer |