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ac3dsp_init_arm.c File Reference
#include <stdint.h>
#include "libavutil/arm/cpu.h"
#include "libavutil/attributes.h"
#include "libavcodec/ac3dsp.h"
#include "config.h"

Go to the source code of this file.

Functions

void ff_ac3_exponent_min_neon (uint8_t *exp, int num_reuse_blocks, int nb_coefs)
 
int ff_ac3_max_msb_abs_int16_neon (const int16_t *src, int len)
 
void ff_ac3_lshift_int16_neon (int16_t *src, unsigned len, unsigned shift)
 
void ff_ac3_rshift_int32_neon (int32_t *src, unsigned len, unsigned shift)
 
void ff_float_to_fixed24_neon (int32_t *dst, const float *src, unsigned int len)
 
void ff_ac3_extract_exponents_neon (uint8_t *exp, int32_t *coef, int nb_coefs)
 
void ff_apply_window_int16_neon (int16_t *dst, const int16_t *src, const int16_t *window, unsigned n)
 
void ff_ac3_sum_square_butterfly_int32_neon (int64_t sum[4], const int32_t *coef0, const int32_t *coef1, int len)
 
void ff_ac3_sum_square_butterfly_float_neon (float sum[4], const float *coef0, const float *coef1, int len)
 
void ff_ac3_bit_alloc_calc_bap_armv6 (int16_t *mask, int16_t *psd, int start, int end, int snr_offset, int floor, const uint8_t *bap_tab, uint8_t *bap)
 
void ff_ac3_update_bap_counts_arm (uint16_t mant_cnt[16], uint8_t *bap, int len)
 
av_cold void ff_ac3dsp_init_arm (AC3DSPContext *c, int bit_exact)
 

Function Documentation

void ff_ac3_exponent_min_neon ( uint8_t exp,
int  num_reuse_blocks,
int  nb_coefs 
)

Referenced by ff_ac3dsp_init_arm().

int ff_ac3_max_msb_abs_int16_neon ( const int16_t *  src,
int  len 
)

Referenced by ff_ac3dsp_init_arm().

void ff_ac3_lshift_int16_neon ( int16_t *  src,
unsigned  len,
unsigned  shift 
)

Referenced by ff_ac3dsp_init_arm().

void ff_ac3_rshift_int32_neon ( int32_t src,
unsigned  len,
unsigned  shift 
)

Referenced by ff_ac3dsp_init_arm().

void ff_float_to_fixed24_neon ( int32_t dst,
const float *  src,
unsigned int  len 
)

Referenced by ff_ac3dsp_init_arm().

void ff_ac3_extract_exponents_neon ( uint8_t exp,
int32_t coef,
int  nb_coefs 
)

Referenced by ff_ac3dsp_init_arm().

void ff_apply_window_int16_neon ( int16_t *  dst,
const int16_t *  src,
const int16_t *  window,
unsigned  n 
)

Referenced by ff_ac3dsp_init_arm().

void ff_ac3_sum_square_butterfly_int32_neon ( int64_t  sum[4],
const int32_t coef0,
const int32_t coef1,
int  len 
)

Referenced by ff_ac3dsp_init_arm().

void ff_ac3_sum_square_butterfly_float_neon ( float  sum[4],
const float *  coef0,
const float *  coef1,
int  len 
)

Referenced by ff_ac3dsp_init_arm().

void ff_ac3_bit_alloc_calc_bap_armv6 ( int16_t *  mask,
int16_t *  psd,
int  start,
int  end,
int  snr_offset,
int  floor,
const uint8_t bap_tab,
uint8_t bap 
)

Referenced by ff_ac3dsp_init_arm().

void ff_ac3_update_bap_counts_arm ( uint16_t  mant_cnt[16],
uint8_t bap,
int  len 
)

Referenced by ff_ac3dsp_init_arm().

av_cold void ff_ac3dsp_init_arm ( AC3DSPContext c,
int  bit_exact 
)

Definition at line 52 of file ac3dsp_init_arm.c.

Referenced by ff_ac3dsp_init().