FFmpeg
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#include <nvEncodeAPI.h>
Data Fields | |
uint32_t | texture |
[in]: The name of the texture to be used. More... | |
uint32_t | target |
[in]: Accepted values are GL_TEXTURE_RECTANGLE and GL_TEXTURE_2D. More... | |
Definition at line 1727 of file nvEncodeAPI.h.
uint32_t NV_ENC_INPUT_RESOURCE_OPENGL_TEX::texture |
[in]: The name of the texture to be used.
Definition at line 1729 of file nvEncodeAPI.h.
uint32_t NV_ENC_INPUT_RESOURCE_OPENGL_TEX::target |
[in]: Accepted values are GL_TEXTURE_RECTANGLE and GL_TEXTURE_2D.
Definition at line 1730 of file nvEncodeAPI.h.