FFmpeg
libavutil
ffmath.h
Go to the documentation of this file.
1
/*
2
* copyright (c) 2016 Ganesh Ajjanagadde <gajjanag@gmail.com>
3
*
4
* This file is part of FFmpeg.
5
*
6
* FFmpeg is free software; you can redistribute it and/or
7
* modify it under the terms of the GNU Lesser General Public
8
* License as published by the Free Software Foundation; either
9
* version 2.1 of the License, or (at your option) any later version.
10
*
11
* FFmpeg is distributed in the hope that it will be useful,
12
* but WITHOUT ANY WARRANTY; without even the implied warranty of
13
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14
* Lesser General Public License for more details.
15
*
16
* You should have received a copy of the GNU Lesser General Public
17
* License along with FFmpeg; if not, write to the Free Software
18
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19
*/
20
21
/**
22
* @file
23
* internal math functions header
24
*/
25
26
#ifndef AVUTIL_FFMATH_H
27
#define AVUTIL_FFMATH_H
28
29
#include "
attributes.h
"
30
#include "
libm.h
"
31
32
/**
33
* Compute 10^x for floating point values. Note: this function is by no means
34
* "correctly rounded", and is meant as a fast, reasonably accurate approximation.
35
* For instance, maximum relative error for the double precision variant is
36
* ~ 1e-13 for very small and very large values.
37
* This is ~2x faster than GNU libm's approach, which is still off by 2ulp on
38
* some inputs.
39
* @param x exponent
40
* @return 10^x
41
*/
42
static
av_always_inline
double
ff_exp10
(
double
x)
43
{
44
return
exp2
(
M_LOG2_10
* x);
45
}
46
47
static
av_always_inline
float
ff_exp10f
(
float
x)
48
{
49
return
exp2f
(
M_LOG2_10
* x);
50
}
51
52
/**
53
* Compute x^y for floating point x, y. Note: this function is faster than the
54
* libm variant due to mainly 2 reasons:
55
* 1. It does not handle any edge cases. In particular, this is only guaranteed
56
* to work correctly for x > 0.
57
* 2. It is not as accurate as a standard nearly "correctly rounded" libm variant.
58
* @param x base
59
* @param y exponent
60
* @return x^y
61
*/
62
static
av_always_inline
float
ff_fast_powf
(
float
x,
float
y)
63
{
64
return
expf
(logf(x) * y);
65
}
66
67
#endif
/* AVUTIL_FFMATH_H */
ff_exp10
static av_always_inline double ff_exp10(double x)
Compute 10^x for floating point values.
Definition:
ffmath.h:42
libm.h
M_LOG2_10
#define M_LOG2_10
Definition:
mathematics.h:46
ff_fast_powf
static av_always_inline float ff_fast_powf(float x, float y)
Compute x^y for floating point x, y.
Definition:
ffmath.h:62
expf
#define expf(x)
Definition:
libm.h:283
exp2f
#define exp2f(x)
Definition:
libm.h:293
attributes.h
exp2
#define exp2(x)
Definition:
libm.h:288
av_always_inline
#define av_always_inline
Definition:
attributes.h:49
ff_exp10f
static av_always_inline float ff_exp10f(float x)
Definition:
ffmath.h:47
Generated on Wed Aug 24 2022 21:42:22 for FFmpeg by
1.8.17