static void bit_depth(AudioStatsContext *s, uint64_t mask, uint64_t imask, AVRational *depth)
av_cold void ff_h264chroma_init_arm(H264ChromaContext *c, int bit_depth)
int av_get_cpu_flags(void)
Return the flags which specify extensions supported by the CPU.
static atomic_int cpu_flags
void ff_put_h264_chroma_mc4_neon(uint8_t *dst, uint8_t *src, ptrdiff_t stride, int h, int x, int y)
void ff_put_h264_chroma_mc2_neon(uint8_t *dst, uint8_t *src, ptrdiff_t stride, int h, int x, int y)
void ff_avg_h264_chroma_mc4_neon(uint8_t *dst, uint8_t *src, ptrdiff_t stride, int h, int x, int y)
void ff_put_h264_chroma_mc8_neon(uint8_t *dst, uint8_t *src, ptrdiff_t stride, int h, int x, int y)
Undefined Behavior In the C some operations are like signed integer dereferencing freed accessing outside allocated Undefined Behavior must not occur in a C it is not safe even if the output of undefined operations is unused The unsafety may seem nit picking but Optimizing compilers have in fact optimized code on the assumption that no undefined Behavior occurs Optimizing code based on wrong assumptions can and has in some cases lead to effects beyond the output of computations The signed integer overflow problem in speed critical code Code which is highly optimized and works with signed integers sometimes has the problem that often the output of the computation does not c
void ff_avg_h264_chroma_mc2_neon(uint8_t *dst, uint8_t *src, ptrdiff_t stride, int h, int x, int y)
void ff_avg_h264_chroma_mc8_neon(uint8_t *dst, uint8_t *src, ptrdiff_t stride, int h, int x, int y)