Go to the documentation of this file.
30 #define randomize_buffers(buf, size) \
33 for (j = 0; j < size; j++) { \
35 AV_WN16A(buf + j, r >> 3); \
39 #define randomize_buffers2(buf, size) \
42 for (j = 0; j < size; j++) \
43 AV_WN16A(buf + j * 2, rnd() & 0x3FF); \
59 memcpy(res1, res0,
sizeof(*res0) *
size);
60 memcpy(dst1, dst0,
sizeof(int16_t) *
size);
64 if (memcmp(dst0, dst1,
size))
73 for (
i = 2;
i <= 5;
i++) {
74 int block_size = 1 <<
i;
75 int size = block_size * block_size;
#define declare_func_emms(cpu_flags, ret,...)
static void bit_depth(AudioStatsContext *s, uint64_t mask, uint64_t imask, AVRational *depth)
#define check_func(func,...)
static void compare_add_res(int size, ptrdiff_t stride, int overflow_test)
void checkasm_check_hevc_add_res(void)
#define randomize_buffers(buf, size)
static void check_add_res(HEVCDSPContext h, int bit_depth)
#define LOCAL_ALIGNED_32(t, v,...)
#define i(width, name, range_min, range_max)
void ff_hevc_dsp_init(HEVCDSPContext *hevcdsp, int bit_depth)
#define AV_CPU_FLAG_MMX
standard MMX
#define randomize_buffers2(buf, size)