34 #define vs16(v) ((vector signed short) (v))
35 #define vs32(v) ((vector signed int) (v))
36 #define vu8(v) ((vector unsigned char) (v))
37 #define vu16(v) ((vector unsigned short) (v))
38 #define vu32(v) ((vector unsigned int) (v))
40 #define C1 0.98078528040323044912618224
41 #define C2 0.92387953251128675612818319
42 #define C3 0.83146961230254523707878838
43 #define C4 0.70710678118654752440084436
44 #define C5 0.55557023301960222474283081
45 #define C6 0.38268343236508977172845998
46 #define C7 0.19509032201612826784828487
50 #define W2 (M_SQRT2 * C6)
51 #define W3 (M_SQRT2 * C3)
52 #define W4 (M_SQRT2 * (-C1 + C3 + C5 - C7))
53 #define W5 (M_SQRT2 * (C1 + C3 - C5 + C7))
54 #define W6 (M_SQRT2 * (C1 + C3 + C5 - C7))
55 #define W7 (M_SQRT2 * (C1 + C3 - C5 - C7))
56 #define W8 (M_SQRT2 * (C7 - C3))
57 #define W9 (M_SQRT2 * (-C1 - C3))
58 #define WA (M_SQRT2 * (-C3 - C5))
59 #define WB (M_SQRT2 * (C5 - C3))
61 static const vector
float fdctconsts[3] = {
67 #define LD_W0 vec_splat(cnsts0, 0)
68 #define LD_W1 vec_splat(cnsts0, 1)
69 #define LD_W2 vec_splat(cnsts0, 2)
70 #define LD_W3 vec_splat(cnsts0, 3)
71 #define LD_W4 vec_splat(cnsts1, 0)
72 #define LD_W5 vec_splat(cnsts1, 1)
73 #define LD_W6 vec_splat(cnsts1, 2)
74 #define LD_W7 vec_splat(cnsts1, 3)
75 #define LD_W8 vec_splat(cnsts2, 0)
76 #define LD_W9 vec_splat(cnsts2, 1)
77 #define LD_WA vec_splat(cnsts2, 2)
78 #define LD_WB vec_splat(cnsts2, 3)
80 #define FDCTROW(b0, b1, b2, b3, b4, b5, b6, b7) \
81 x0 = vec_add(b0, b7); \
82 x7 = vec_sub(b0, b7); \
83 x1 = vec_add(b1, b6); \
84 x6 = vec_sub(b1, b6); \
85 x2 = vec_add(b2, b5); \
86 x5 = vec_sub(b2, b5); \
87 x3 = vec_add(b3, b4); \
88 x4 = vec_sub(b3, b4); \
90 b7 = vec_add(x0, x3); \
91 b1 = vec_add(x1, x2); \
92 b0 = vec_add(b7, b1); \
93 b4 = vec_sub(b7, b1); \
95 b2 = vec_sub(x0, x3); \
96 b6 = vec_sub(x1, x2); \
97 b5 = vec_add(b6, b2); \
99 b5 = vec_madd(cnst, b5, mzero); \
101 b2 = vec_madd(cnst, b2, b5); \
103 b6 = vec_madd(cnst, b6, b5); \
105 x0 = vec_add(x4, x7); \
106 x1 = vec_add(x5, x6); \
107 x2 = vec_add(x4, x6); \
108 x3 = vec_add(x5, x7); \
109 x8 = vec_add(x2, x3); \
111 x8 = vec_madd(cnst, x8, mzero); \
114 x0 = vec_madd(cnst, x0, mzero); \
116 x1 = vec_madd(cnst, x1, mzero); \
118 x2 = vec_madd(cnst, x2, x8); \
120 x3 = vec_madd(cnst, x3, x8); \
123 b7 = vec_madd(cnst, x4, x0); \
125 b5 = vec_madd(cnst, x5, x1); \
127 b3 = vec_madd(cnst, x6, x1); \
129 b1 = vec_madd(cnst, x7, x0); \
131 b7 = vec_add(b7, x2); \
132 b5 = vec_add(b5, x3); \
133 b3 = vec_add(b3, x2); \
134 b1 = vec_add(b1, x3) \
137 #define FDCTCOL(b0, b1, b2, b3, b4, b5, b6, b7) \
138 x0 = vec_add(b0, b7); \
139 x7 = vec_sub(b0, b7); \
140 x1 = vec_add(b1, b6); \
141 x6 = vec_sub(b1, b6); \
142 x2 = vec_add(b2, b5); \
143 x5 = vec_sub(b2, b5); \
144 x3 = vec_add(b3, b4); \
145 x4 = vec_sub(b3, b4); \
147 b7 = vec_add(x0, x3); \
148 b1 = vec_add(x1, x2); \
149 b0 = vec_add(b7, b1); \
150 b4 = vec_sub(b7, b1); \
152 b2 = vec_sub(x0, x3); \
153 b6 = vec_sub(x1, x2); \
154 b5 = vec_add(b6, b2); \
156 b5 = vec_madd(cnst, b5, mzero); \
158 b2 = vec_madd(cnst, b2, b5); \
160 b6 = vec_madd(cnst, b6, b5); \
162 x0 = vec_add(x4, x7); \
163 x1 = vec_add(x5, x6); \
164 x2 = vec_add(x4, x6); \
165 x3 = vec_add(x5, x7); \
166 x8 = vec_add(x2, x3); \
168 x8 = vec_madd(cnst, x8, mzero); \
171 x0 = vec_madd(cnst, x0, mzero); \
173 x1 = vec_madd(cnst, x1, mzero); \
175 x2 = vec_madd(cnst, x2, x8); \
177 x3 = vec_madd(cnst, x3, x8); \
180 b7 = vec_madd(cnst, x4, x0); \
182 b5 = vec_madd(cnst, x5, x1); \
184 b3 = vec_madd(cnst, x6, x1); \
186 b1 = vec_madd(cnst, x7, x0); \
188 b7 = vec_add(b7, x2); \
189 b5 = vec_add(b5, x3); \
190 b3 = vec_add(b3, x2); \
191 b1 = vec_add(b1, x3) \
197 vector
signed short *bp;
198 const vector
float *cp = fdctconsts;
199 vector
float b00, b10, b20, b30, b40, b50, b60, b70;
200 vector
float b01, b11, b21, b31, b41, b51, b61, b71;
201 vector
float mzero, cnst, cnsts0, cnsts1, cnsts2;
202 vector
float x0, x1, x2, x3, x4, x5, x6, x7, x8;
206 mzero = ((vector
float) vec_splat_u32(-1));
207 mzero = ((vector
float) vec_sl(vu32(mzero), vu32(mzero)));
208 cnsts0 = vec_ld(0, cp);
210 cnsts1 = vec_ld(0, cp);
212 cnsts2 = vec_ld(0, cp);
216 #define MERGE_S16(hl, a, b) vec_merge ## hl(vs16(a), vs16(b))
218 bp = (vector
signed short *)
block;
219 b00 = ((vector
float) vec_ld(0, bp));
220 b40 = ((vector
float) vec_ld(16 * 4, bp));
221 b01 = ((vector
float) MERGE_S16(
h, b00, b40));
222 b11 = ((vector
float) MERGE_S16(l, b00, b40));
224 b10 = ((vector
float) vec_ld(0, bp));
225 b50 = ((vector
float) vec_ld(16 * 4, bp));
226 b21 = ((vector
float) MERGE_S16(
h, b10, b50));
227 b31 = ((vector
float) MERGE_S16(l, b10, b50));
229 b20 = ((vector
float) vec_ld(0, bp));
230 b60 = ((vector
float) vec_ld(16 * 4, bp));
231 b41 = ((vector
float) MERGE_S16(
h, b20, b60));
232 b51 = ((vector
float) MERGE_S16(l, b20, b60));
234 b30 = ((vector
float) vec_ld(0, bp));
235 b70 = ((vector
float) vec_ld(16 * 4, bp));
236 b61 = ((vector
float) MERGE_S16(
h, b30, b70));
237 b71 = ((vector
float) MERGE_S16(l, b30, b70));
239 x0 = ((vector
float) MERGE_S16(
h, b01, b41));
240 x1 = ((vector
float) MERGE_S16(l, b01, b41));
241 x2 = ((vector
float) MERGE_S16(
h, b11, b51));
242 x3 = ((vector
float) MERGE_S16(l, b11, b51));
243 x4 = ((vector
float) MERGE_S16(
h, b21, b61));
244 x5 = ((vector
float) MERGE_S16(l, b21, b61));
245 x6 = ((vector
float) MERGE_S16(
h, b31, b71));
246 x7 = ((vector
float) MERGE_S16(l, b31, b71));
248 b00 = ((vector
float) MERGE_S16(
h, x0, x4));
249 b10 = ((vector
float) MERGE_S16(l, x0, x4));
250 b20 = ((vector
float) MERGE_S16(
h, x1, x5));
251 b30 = ((vector
float) MERGE_S16(l, x1, x5));
252 b40 = ((vector
float) MERGE_S16(
h, x2, x6));
253 b50 = ((vector
float) MERGE_S16(l, x2, x6));
254 b60 = ((vector
float) MERGE_S16(
h, x3, x7));
255 b70 = ((vector
float) MERGE_S16(l, x3, x7));
265 x0 = ((vector
float) vec_add(vs16(b00), vs16(b70)));
266 x7 = ((vector
float) vec_sub(vs16(b00), vs16(b70)));
267 x1 = ((vector
float) vec_add(vs16(b10), vs16(b60)));
268 x6 = ((vector
float) vec_sub(vs16(b10), vs16(b60)));
269 x2 = ((vector
float) vec_add(vs16(b20), vs16(b50)));
270 x5 = ((vector
float) vec_sub(vs16(b20), vs16(b50)));
271 x3 = ((vector
float) vec_add(vs16(b30), vs16(b40)));
272 x4 = ((vector
float) vec_sub(vs16(b30), vs16(b40)));
274 b70 = ((vector
float) vec_add(vs16(x0), vs16(x3)));
275 b10 = ((vector
float) vec_add(vs16(x1), vs16(x2)));
277 b00 = ((vector
float) vec_add(vs16(b70), vs16(b10)));
278 b40 = ((vector
float) vec_sub(vs16(b70), vs16(b10)));
281 b ## n ## 1 = ((vector float) vec_unpackl(vs16(b ## n ## 0))); \
282 b ## n ## 0 = ((vector float) vec_unpackh(vs16(b ## n ## 0))); \
283 b ## n ## 1 = vec_ctf(vs32(b ## n ## 1), 0); \
284 b ## n ## 0 = vec_ctf(vs32(b ## n ## 0), 0)
289 b20 = ((vector
float) vec_sub(vs16(x0), vs16(x3)));
290 b60 = ((vector
float) vec_sub(vs16(x1), vs16(x2)));
297 x0 = vec_add(b60, b20);
298 x1 = vec_add(b61, b21);
301 x0 = vec_madd(cnst, x0, mzero);
302 x1 = vec_madd(cnst, x1, mzero);
304 b20 = vec_madd(cnst, b20, x0);
305 b21 = vec_madd(cnst, b21, x1);
307 b60 = vec_madd(cnst, b60, x0);
308 b61 = vec_madd(cnst, b61, x1);
311 b ## 0 = ((vector float) vec_unpackh(vs16(x))); \
312 b ## 1 = ((vector float) vec_unpackl(vs16(x))); \
313 b ## 0 = vec_ctf(vs32(b ## 0), 0); \
314 b ## 1 = vec_ctf(vs32(b ## 1), 0)
323 x0 = vec_add(b70, b10);
324 x1 = vec_add(b50, b30);
325 x2 = vec_add(b70, b30);
326 x3 = vec_add(b50, b10);
327 x8 = vec_add(x2, x3);
329 x8 = vec_madd(cnst, x8, mzero);
332 x0 = vec_madd(cnst, x0, mzero);
334 x1 = vec_madd(cnst, x1, mzero);
336 x2 = vec_madd(cnst, x2, x8);
338 x3 = vec_madd(cnst, x3, x8);
341 b70 = vec_madd(cnst, b70, x0);
343 b50 = vec_madd(cnst, b50, x1);
345 b30 = vec_madd(cnst, b30, x1);
347 b10 = vec_madd(cnst, b10, x0);
349 b70 = vec_add(b70, x2);
350 b50 = vec_add(b50, x3);
351 b30 = vec_add(b30, x2);
352 b10 = vec_add(b10, x3);
354 x0 = vec_add(b71, b11);
355 x1 = vec_add(b51, b31);
356 x2 = vec_add(b71, b31);
357 x3 = vec_add(b51, b11);
358 x8 = vec_add(x2, x3);
360 x8 = vec_madd(cnst, x8, mzero);
363 x0 = vec_madd(cnst, x0, mzero);
365 x1 = vec_madd(cnst, x1, mzero);
367 x2 = vec_madd(cnst, x2, x8);
369 x3 = vec_madd(cnst, x3, x8);
372 b71 = vec_madd(cnst, b71, x0);
374 b51 = vec_madd(cnst, b51, x1);
376 b31 = vec_madd(cnst, b31, x1);
378 b11 = vec_madd(cnst, b11, x0);
380 b71 = vec_add(b71, x2);
381 b51 = vec_add(b51, x3);
382 b31 = vec_add(b31, x2);
383 b11 = vec_add(b11, x3);
387 x0 = vec_mergel(b00, b20);
388 x1 = vec_mergeh(b00, b20);
389 x2 = vec_mergel(b10, b30);
390 x3 = vec_mergeh(b10, b30);
392 b00 = vec_mergeh(x1, x3);
393 b10 = vec_mergel(x1, x3);
394 b20 = vec_mergeh(x0, x2);
395 b30 = vec_mergel(x0, x2);
397 x4 = vec_mergel(b41, b61);
398 x5 = vec_mergeh(b41, b61);
399 x6 = vec_mergel(b51, b71);
400 x7 = vec_mergeh(b51, b71);
402 b41 = vec_mergeh(x5, x7);
403 b51 = vec_mergel(x5, x7);
404 b61 = vec_mergeh(x4, x6);
405 b71 = vec_mergel(x4, x6);
407 x0 = vec_mergel(b01, b21);
408 x1 = vec_mergeh(b01, b21);
409 x2 = vec_mergel(b11, b31);
410 x3 = vec_mergeh(b11, b31);
412 x4 = vec_mergel(b40, b60);
413 x5 = vec_mergeh(b40, b60);
414 x6 = vec_mergel(b50, b70);
415 x7 = vec_mergeh(b50, b70);
417 b40 = vec_mergeh(x1, x3);
418 b50 = vec_mergel(x1, x3);
419 b60 = vec_mergeh(x0, x2);
420 b70 = vec_mergel(x0, x2);
422 b01 = vec_mergeh(x5, x7);
423 b11 = vec_mergel(x5, x7);
424 b21 = vec_mergeh(x4, x6);
425 b31 = vec_mergel(x4, x6);
428 FDCTCOL(b00, b10, b20, b30, b40, b50, b60, b70);
429 FDCTCOL(b01, b11, b21, b31, b41, b51, b61, b71);
433 b ## n ## 0 = vec_round(b ## n ## 0); \
434 b ## n ## 1 = vec_round(b ## n ## 1); \
435 b ## n ## 0 = ((vector float) vec_cts(b ## n ## 0, 0)); \
436 b ## n ## 1 = ((vector float) vec_cts(b ## n ## 1, 0)); \
437 b ## n ## 0 = ((vector float) vec_pack(vs32(b ## n ## 0), \
438 vs32(b ## n ## 1))); \
439 vec_st(vs16(b ## n ## 0), 0, bp)
441 bp = (vector
signed short *)
block;
465 unsigned high_bit_depth)
471 if (!high_bit_depth) {