Go to the documentation of this file.
31 #include "config_components.h"
79 gsm_option(avctx->
priv_data, GSM_OPT_WAV49, &one);
119 #if CONFIG_LIBGSM_ENCODER
134 .p.wrapper_name =
"libgsm",
138 #if CONFIG_LIBGSM_MS_ENCODER
140 .
p.
name =
"libgsm_ms",
153 .p.wrapper_name =
"libgsm",
static void error(const char *err)
int frame_size
Number of samples per channel in an audio frame.
int sample_rate
samples per second
#define AV_CH_LAYOUT_MONO
This structure describes decoded (raw) audio or video data.
#define FF_CODEC_CAP_NOT_INIT_THREADSAFE
The codec is not known to be init-threadsafe (i.e.
static const FFCodecDefault libgsm_defaults[]
AVCodec p
The public AVCodec.
#define FF_CODEC_ENCODE_CB(func)
static av_cold int libgsm_encode_init(AVCodecContext *avctx)
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
#define AV_CODEC_CAP_ENCODER_REORDERED_OPAQUE
This encoder can reorder user opaque values from input AVFrames and return them with corresponding ou...
#define CODEC_OLD_CHANNEL_LAYOUTS(...)
static int libgsm_encode_frame(AVCodecContext *avctx, AVPacket *avpkt, const AVFrame *frame, int *got_packet_ptr)
#define CODEC_LONG_NAME(str)
#define GSM_MS_BLOCK_SIZE
const FFCodec ff_libgsm_encoder
int64_t bit_rate
the average bitrate
@ AV_CODEC_ID_GSM
as in Berlin toast format
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
An AVChannelLayout holds information about the channel layout of audio data.
#define FF_COMPLIANCE_UNOFFICIAL
Allow unofficial extensions.
const FFCodec ff_libgsm_ms_encoder
AVSampleFormat
Audio sample formats.
@ AV_SAMPLE_FMT_S16
signed 16 bits
const char * name
Name of the codec implementation.
static av_cold int libgsm_encode_close(AVCodecContext *avctx)
int block_align
number of bytes per packet if constant and known or 0 Used by some WAV based audio codecs.
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
int strict_std_compliance
strictly follow the standard (MPEG-4, ...).
main external API structure.
int ff_get_encode_buffer(AVCodecContext *avctx, AVPacket *avpkt, int64_t size, int flags)
Get a buffer for a packet.
Filter the word “frame” indicates either a video frame or a group of audio samples
#define AV_CHANNEL_LAYOUT_MONO
This structure stores compressed data.