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79 for (j = 0; j <
f->plane_count; j++) {
103 for (j = 1; j < 256; j++) {
104 sc->
c. one_state[ j] =
f->state_transition[j];
115 for (
i = 0;
i <
f->max_slice_count;
i++) {
124 int max_slice_count =
f->num_h_slices *
f->num_v_slices;
128 f->slices =
av_calloc(max_slice_count,
sizeof(*
f->slices));
132 f->max_slice_count = max_slice_count;
134 for (
int i = 0;
i < max_slice_count;
i++) {
136 int sx =
i %
f->num_h_slices;
137 int sy =
i /
f->num_h_slices;
138 int sxs =
f->avctx->width * sx /
f->num_h_slices;
139 int sxe =
f->avctx->width * (sx + 1) /
f->num_h_slices;
140 int sys =
f->avctx->height * sy /
f->num_v_slices;
141 int sye =
f->avctx->height * (sy + 1) /
f->num_v_slices;
167 for (
i = 0;
i <
f->quant_table_count;
i++) {
169 sizeof(*
f->initial_states[
i]));
170 if (!
f->initial_states[
i])
172 memset(
f->initial_states[
i], 128,
173 f->context_count[
i] *
sizeof(*
f->initial_states[
i]));
182 for (
i = 0;
i <
f->plane_count;
i++) {
208 for (j = 0; j <
s->max_slice_count; j++) {
220 for (j = 0; j <
s->quant_table_count; j++) {
222 for (
i = 0;
i <
s->max_slice_count;
i++) {
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
static void * ff_refstruct_alloc_ext(size_t size, unsigned flags, void *opaque, void(*free_cb)(FFRefStructOpaque opaque, void *obj))
A wrapper around ff_refstruct_alloc_ext_c() for the common case of a non-const qualified opaque.
av_cold int ff_ffv1_common_init(AVCodecContext *avctx)
uint8_t(* state)[CONTEXT_SIZE]
static void planes_free(FFRefStructOpaque opaque, void *obj)
RefStruct is an API for creating reference-counted objects with minimal overhead.
#define AC_RANGE_CUSTOM_TAB
void ff_ffv1_clear_slice_state(const FFV1Context *f, FFV1SliceContext *sc)
av_cold int ff_ffv1_init_slices_state(FFV1Context *f)
int flags
AV_CODEC_FLAG_*.
#define av_assert0(cond)
assert() equivalent, that is always enabled.
uint64_t(*[MAX_QUANT_TABLES] rc_stat2)[32][2]
char * stats_out
pass1 encoding statistics output buffer
av_cold int ff_ffv1_close(AVCodecContext *avctx)
av_cold int ff_ffv1_init_slice_state(const FFV1Context *f, FFV1SliceContext *sc)
#define i(width, name, range_min, range_max)
#define av_malloc_array(a, b)
int32_t * sample_buffer32
void * av_calloc(size_t nmemb, size_t size)
PlaneContext * ff_ffv1_planes_alloc(void)
int ff_ffv1_allocate_initial_states(FFV1Context *f)
main external API structure.
int width
picture width / height.
av_cold int ff_ffv1_init_slice_contexts(FFV1Context *f)
#define AVERROR_INVALIDDATA
Invalid data found when processing input.
void ff_refstruct_unref(void *objp)
Decrement the reference count of the underlying object and automatically free the object if there are...
static const struct @450 planes[]