FFmpeg
vulkan.h
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1 /*
2  * This file is part of FFmpeg.
3  *
4  * FFmpeg is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * FFmpeg is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with FFmpeg; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
17  */
18 
19 #ifndef AVUTIL_VULKAN_H
20 #define AVUTIL_VULKAN_H
21 
22 #define VK_NO_PROTOTYPES
23 
24 #include <stdatomic.h>
25 
26 #include "thread.h"
27 #include "pixdesc.h"
28 #include "bprint.h"
29 #include "hwcontext.h"
30 #include "vulkan_functions.h"
31 #include "hwcontext_vulkan.h"
32 
33 /* GLSL management macros */
34 #define INDENT(N) INDENT_##N
35 #define INDENT_0
36 #define INDENT_1 INDENT_0 " "
37 #define INDENT_2 INDENT_1 INDENT_1
38 #define INDENT_3 INDENT_2 INDENT_1
39 #define INDENT_4 INDENT_3 INDENT_1
40 #define INDENT_5 INDENT_4 INDENT_1
41 #define INDENT_6 INDENT_5 INDENT_1
42 #define C(N, S) INDENT(N) #S "\n"
43 
44 #define GLSLC(N, S) \
45  do { \
46  av_bprintf(&shd->src, C(N, S)); \
47  } while (0)
48 
49 #define GLSLA(...) \
50  do { \
51  av_bprintf(&shd->src, __VA_ARGS__); \
52  } while (0)
53 
54 #define GLSLF(N, S, ...) \
55  do { \
56  av_bprintf(&shd->src, C(N, S), __VA_ARGS__); \
57  } while (0)
58 
59 #define GLSLD(D) \
60  do { \
61  av_bprintf(&shd->src, "\n"); \
62  av_bprint_append_data(&shd->src, D, strlen(D)); \
63  av_bprintf(&shd->src, "\n"); \
64  } while (0)
65 
66 /* Helper, pretty much every Vulkan return value needs to be checked */
67 #define RET(x) \
68  do { \
69  if ((err = (x)) < 0) \
70  goto fail; \
71  } while (0)
72 
73 #define DUP_SAMPLER(x) { x, x, x, x }
74 
76  const char *name;
77  VkDescriptorType type;
78  const char *mem_layout; /* Storage images (rgba8, etc.) and buffers (std430, etc.) */
79  const char *mem_quali; /* readonly, writeonly, etc. */
80  const char *buf_content; /* For buffers */
81  uint32_t dimensions; /* Needed for e.g. sampler%iD */
82  uint32_t elems; /* 0 - scalar, 1 or more - vector */
83  VkShaderStageFlags stages;
84  uint32_t buf_elems; /* Appends [buf_elems] to the contents. Avoids manually printing to a string. */
85  VkSampler samplers[4]; /* Sampler to use for all elems */
87 
88 typedef struct FFVkBuffer {
89  VkBuffer buf;
90  VkDeviceMemory mem;
91  VkMemoryPropertyFlagBits flags;
92  size_t size;
93  VkDeviceAddress address;
94 
95  /* Local use only */
96  VkPipelineStageFlags2 stage;
97  VkAccessFlags2 access;
98 
99  /* Only valid when allocated via ff_vk_get_pooled_buffer with HOST_VISIBLE */
100  uint8_t *mapped_mem;
101 } FFVkBuffer;
102 
103 typedef struct FFVkExecContext {
104  uint32_t idx;
105  const struct FFVkExecPool *parent;
108 
109  /* Queue for the execution context */
110  VkQueue queue;
111  int qf;
112  int qi;
113 
114  /* Command buffer for the context */
115  VkCommandBuffer buf;
116 
117  /* Fence for the command buffer */
118  VkFence fence;
119 
120  /* Opaque data, untouched, free to use by users */
121  void *opaque;
122 
123  void *query_data;
125 
126  /* Buffer dependencies */
129  unsigned int buf_deps_alloc_size;
130 
131  /* Frame dependencies */
133  unsigned int frame_deps_alloc_size;
135 
136  /* Software frame dependencies */
140 
141  VkSemaphoreSubmitInfo *sem_wait;
142  unsigned int sem_wait_alloc;
144 
145  VkSemaphoreSubmitInfo *sem_sig;
146  unsigned int sem_sig_alloc;
148 
149  uint64_t **sem_sig_val_dst;
150  unsigned int sem_sig_val_dst_alloc;
152 
153  uint8_t *frame_locked;
155 
156  VkAccessFlagBits *access_dst;
157  unsigned int access_dst_alloc;
158 
159  VkImageLayout *layout_dst;
160  unsigned int layout_dst_alloc;
161 
162  uint32_t *queue_family_dst;
164 
165  uint8_t *frame_update;
168 
169 typedef struct FFVulkanDescriptorSet {
170  /* Descriptor buffer */
171  VkDeviceSize layout_size;
172  VkDeviceSize aligned_size; /* descriptorBufferOffsetAlignment */
173  VkBufferUsageFlags usage;
174 
175  VkDescriptorSetLayoutBinding *binding;
176  VkDeviceSize *binding_offset;
178 
179  /* Descriptor set is shared between all submissions */
180  int singular;
182 
183 typedef struct FFVulkanShader {
184  /* Name for id/debugging purposes */
185  const char *name;
186 
187  /* Shader text */
188  AVBPrint src;
189 
190  /* Compute shader local group sizes */
191  int lg_size[3];
192 
193  /* Shader bind point/type */
194  VkPipelineStageFlags stage;
195  VkPipelineBindPoint bind_point;
196 
197  /* Creation info */
198  VkPipelineShaderStageRequiredSubgroupSizeCreateInfo subgroup_info;
199 
200  /* Base shader object */
201  VkShaderEXT object;
202  VkPipeline pipeline;
203 
204  /* Pipeline layout */
205  VkPipelineLayout pipeline_layout;
206 
207  /* Push consts */
208  VkPushConstantRange *push_consts;
210 
211  /* Descriptor sets */
214 
215  /* Descriptor buffer */
216  VkDescriptorSetLayout *desc_layout;
218 
219  /* Descriptor pool */
220  int use_push;
221  VkDescriptorPoolSize *desc_pool_size;
224 
226  /* Descriptor buffer */
228  uint8_t *desc_mem;
230 
231 typedef struct FFVulkanShaderData {
232  /* Shader to which this data belongs to */
235 
236  /* Descriptor buffer */
238  VkDescriptorBufferBindingInfoEXT *desc_bind;
239 
240  /* Descriptor pools */
241  VkDescriptorSet *desc_sets;
242  VkDescriptorPool desc_pool;
244 
245 typedef struct FFVkExecPool {
248 
249  VkCommandPool cmd_buf_pool;
250  VkCommandBuffer *cmd_bufs;
252 
253  VkQueryPool query_pool;
254  void *query_data;
260  size_t qd_size;
261 
262  /* Registered shaders' data */
265 } FFVkExecPool;
266 
267 typedef struct FFVulkanContext {
268  const AVClass *class;
269  void *log_parent;
270 
273  VkPhysicalDeviceProperties2 props;
274  VkPhysicalDeviceVulkan11Properties props_11;
275  VkPhysicalDeviceDriverProperties driver_props;
276  VkPhysicalDeviceMemoryProperties mprops;
277  VkPhysicalDeviceExternalMemoryHostPropertiesEXT hprops;
278  VkPhysicalDeviceDescriptorBufferPropertiesEXT desc_buf_props;
279  VkPhysicalDeviceSubgroupSizeControlProperties subgroup_props;
280  VkPhysicalDeviceCooperativeMatrixPropertiesKHR coop_matrix_props;
281  VkPhysicalDeviceOpticalFlowPropertiesNV optical_flow_props;
282  VkQueueFamilyQueryResultStatusPropertiesKHR *query_props;
283  VkQueueFamilyVideoPropertiesKHR *video_props;
284  VkQueueFamilyProperties2 *qf_props;
286 
287  VkCooperativeMatrixPropertiesKHR *coop_mat_props;
289 
290  VkPhysicalDeviceShaderAtomicFloatFeaturesEXT atomic_float_feats;
291  VkPhysicalDeviceVulkan12Features feats_12;
292  VkPhysicalDeviceFeatures2 feats;
293 
297 
302 
303  uint32_t qfs[64];
304  int nb_qfs;
305 
306  /* Properties */
312 
313 static inline int ff_vk_count_images(AVVkFrame *f)
314 {
315  int cnt = 0;
316  while (cnt < FF_ARRAY_ELEMS(f->img) && f->img[cnt])
317  cnt++;
318 
319  return cnt;
320 }
321 
322 static inline const void *ff_vk_find_struct(const void *chain, VkStructureType stype)
323 {
324  const VkBaseInStructure *in = chain;
325  while (in) {
326  if (in->sType == stype)
327  return in;
328 
329  in = in->pNext;
330  }
331 
332  return NULL;
333 }
334 
335 static inline void ff_vk_link_struct(void *chain, const void *in)
336 {
337  VkBaseOutStructure *out = chain;
338  while (out->pNext)
339  out = out->pNext;
340 
341  out->pNext = (void *)in;
342 }
343 
344 /* Identity mapping - r = r, b = b, g = g, a = a */
345 extern const VkComponentMapping ff_comp_identity_map;
346 
347 /**
348  * Initializes the AVClass, in case this context is not used
349  * as the main user's context.
350  * May use either a frames context reference, or a device context reference.
351  */
352 int ff_vk_init(FFVulkanContext *s, void *log_parent,
353  AVBufferRef *device_ref, AVBufferRef *frames_ref);
354 
355 /**
356  * Converts Vulkan return values to strings
357  */
358 const char *ff_vk_ret2str(VkResult res);
359 
360 /**
361  * Returns 1 if pixfmt is a usable RGB format.
362  */
364 
365 /**
366  * Get the aspect flag for a plane from an image.
367  */
368 VkImageAspectFlags ff_vk_aspect_flag(AVFrame *f, int p);
369 
370 /**
371  * Returns the format to use for images in shaders.
372  */
374  /* Native format with no conversion. May require casting. */
376  /* Float conversion of the native format. */
378  /* Signed integer version of the native format */
380  /* Unsigned integer version of the native format */
382 };
384  enum FFVkShaderRepFormat rep_fmt);
385 
386 /**
387  * Loads props/mprops/driver_props
388  */
390 
391 /**
392  * Chooses an appropriate QF.
393  */
395  VkQueueFlagBits dev_family,
396  VkVideoCodecOperationFlagBitsKHR vid_ops);
397 
398 /**
399  * Allocates/frees an execution pool.
400  * If used in a multi-threaded context, there must be at least as many contexts
401  * as there are threads.
402  * ff_vk_exec_pool_init_desc() MUST be called if ff_vk_exec_descriptor_set_add()
403  * has been called.
404  */
406  FFVkExecPool *pool, int nb_contexts,
407  int nb_queries, VkQueryType query_type, int query_64bit,
408  const void *query_create_pnext);
410 
411 /**
412  * Retrieve an execution pool. Threadsafe.
413  */
415 
416 /**
417  * Performs nb_queries queries and returns their results and statuses.
418  * 64_BIT and WITH_STATUS flags are ignored as 64_BIT must be specified via
419  * query_64bit in ff_vk_exec_pool_init() and WITH_STATUS is always enabled.
420  */
422  void **data, VkQueryResultFlagBits flags);
423 
424 /**
425  * Start/submit/wait an execution.
426  * ff_vk_exec_start() always waits on a submission, so using ff_vk_exec_wait()
427  * is not necessary (unless using it is just better).
428  */
432 
433 /**
434  * Execution dependency management.
435  * Can attach buffers to executions that will only be unref'd once the
436  * buffer has finished executing.
437  * Adding a frame dep will *lock the frame*, until either the dependencies
438  * are discarded, the execution is submitted, or a failure happens.
439  * update_frame will update the frame's properties before it is unlocked,
440  * only if submission was successful.
441  */
443  AVBufferRef **deps, int nb_deps, int ref);
445  VkSemaphore *sem, int nb,
446  VkPipelineStageFlagBits2 stage,
447  int wait); /* Ownership transferred if !wait */
449  VkPipelineStageFlagBits2 wait_stage,
450  VkPipelineStageFlagBits2 signal_stage);
452  AVFrame *f);
454  VkImageMemoryBarrier2 *bar, uint32_t *nb_img_bar);
456  VkSemaphore *dst, uint64_t *dst_val,
457  AVFrame *f);
459 
460 /**
461  * Create an imageview and add it as a dependency to an execution.
462  */
464  VkImageView views[AV_NUM_DATA_POINTERS],
465  AVFrame *f, enum FFVkShaderRepFormat rep_fmt);
466 
468  AVFrame *pic, VkImageMemoryBarrier2 *bar, int *nb_bar,
469  VkPipelineStageFlags src_stage,
470  VkPipelineStageFlags dst_stage,
471  VkAccessFlagBits new_access,
472  VkImageLayout new_layout,
473  uint32_t new_qf);
474 
475 /**
476  * Memory/buffer/image allocation helpers.
477  */
478 int ff_vk_alloc_mem(FFVulkanContext *s, VkMemoryRequirements *req,
479  VkMemoryPropertyFlagBits req_flags, void *alloc_extension,
480  VkMemoryPropertyFlagBits *mem_flags, VkDeviceMemory *mem);
482  void *pNext, void *alloc_pNext,
483  VkBufferUsageFlags usage, VkMemoryPropertyFlagBits flags);
485  void *pNext, void *alloc_pNext,
486  VkBufferUsageFlags usage, VkMemoryPropertyFlagBits flags);
487 
488 /**
489  * Buffer management code.
490  */
491 int ff_vk_map_buffers(FFVulkanContext *s, FFVkBuffer **buf, uint8_t *mem[],
492  int nb_buffers, int invalidate);
493 int ff_vk_unmap_buffers(FFVulkanContext *s, FFVkBuffer **buf, int nb_buffers,
494  int flush);
495 
496 static inline int ff_vk_map_buffer(FFVulkanContext *s, FFVkBuffer *buf, uint8_t **mem,
497  int invalidate)
498 {
499  return ff_vk_map_buffers(s, (FFVkBuffer *[]){ buf }, mem,
500  1, invalidate);
501 }
502 
503 static inline int ff_vk_unmap_buffer(FFVulkanContext *s, FFVkBuffer *buf, int flush)
504 {
505  return ff_vk_unmap_buffers(s, (FFVkBuffer *[]){ buf }, 1, flush);
506 }
507 
509 
510 /** Initialize a pool and create AVBufferRefs containing FFVkBuffer.
511  * Threadsafe to use. Buffers are automatically mapped on creation if
512  * VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT is set in mem_props. Users should
513  * synchronize access themselvesd. Mainly meant for device-local buffers. */
515  AVBufferRef **buf, VkBufferUsageFlags usage,
516  void *create_pNext, size_t size,
517  VkMemoryPropertyFlagBits mem_props);
518 
519 /**
520  * Create a sampler.
521  */
522 int ff_vk_init_sampler(FFVulkanContext *s, VkSampler *sampler,
523  int unnorm_coords, VkFilter filt);
524 
525 /**
526  * Initialize a shader object, with a specific set of extensions, type+bind,
527  * local group size, and subgroup requirements.
528  */
529 int ff_vk_shader_init(FFVulkanContext *s, FFVulkanShader *shd, const char *name,
530  VkPipelineStageFlags stage,
531  const char *extensions[], int nb_extensions,
532  int lg_x, int lg_y, int lg_z,
533  uint32_t required_subgroup_size);
534 
535 /**
536  * Output the shader code as logging data, with a specific
537  * priority.
538  */
539 void ff_vk_shader_print(void *ctx, FFVulkanShader *shd, int prio);
540 
541 /**
542  * Link a shader into an executable.
543  */
545  uint8_t *spirv, size_t spirv_len,
546  const char *entrypoint);
547 
548 /**
549  * Add/update push constants for execution.
550  */
552  VkShaderStageFlagBits stage);
553 
554 /**
555  * Add descriptor to a shader. Must be called before shader init.
556  */
559  int singular, int print_to_shader_only);
560 
561 /**
562  * Register a shader with an exec pool.
563  * Pool may be NULL if all descriptor sets are read-only.
564  */
566  FFVulkanShader *shd);
567 
568 /**
569  * Bind a shader.
570  */
572  FFVulkanShader *shd);
573 
574 /**
575  * Update push constant in a shader.
576  * Must be called before binding the shader.
577  */
579  FFVulkanShader *shd,
580  VkShaderStageFlagBits stage,
581  int offset, size_t size, void *src);
582 
583 /**
584  * Update a descriptor in a buffer with a buffer.
585  * Must be called before binding the shader.
586  */
588  FFVulkanShader *shd,
589  int set, int bind, int elem,
590  FFVkBuffer *buf, VkDeviceSize offset, VkDeviceSize len,
591  VkFormat fmt);
592 
593 /**
594  * Update a descriptor in a buffer with an image array..
595  * Must be called before binding the shader.
596  */
598  FFVulkanShader *shd, AVFrame *f,
599  VkImageView *views, int set, int binding,
600  VkImageLayout layout, VkSampler sampler);
601 
602 /**
603  * Free a shader.
604  */
606 
607 /**
608  * Frees main context.
609  */
611 
612 #endif /* AVUTIL_VULKAN_H */
FFVulkanShader::bind_point
VkPipelineBindPoint bind_point
Definition: vulkan.h:195
ff_vk_ret2str
const char * ff_vk_ret2str(VkResult res)
Converts Vulkan return values to strings.
Definition: vulkan.c:35
pthread_mutex_t
_fmutex pthread_mutex_t
Definition: os2threads.h:53
ff_vk_exec_add_dep_bool_sem
int ff_vk_exec_add_dep_bool_sem(FFVulkanContext *s, FFVkExecContext *e, VkSemaphore *sem, int nb, VkPipelineStageFlagBits2 stage, int wait)
Definition: vulkan.c:625
ff_vk_map_buffers
int ff_vk_map_buffers(FFVulkanContext *s, FFVkBuffer **buf, uint8_t *mem[], int nb_buffers, int invalidate)
Buffer management code.
Definition: vulkan.c:1055
ff_vk_unmap_buffers
int ff_vk_unmap_buffers(FFVulkanContext *s, FFVkBuffer **buf, int nb_buffers, int flush)
Definition: vulkan.c:1102
AVPixelFormat
AVPixelFormat
Pixel format.
Definition: pixfmt.h:71
name
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf default minimum maximum flags name is the option name
Definition: writing_filters.txt:88
ff_vk_exec_discard_deps
void ff_vk_exec_discard_deps(FFVulkanContext *s, FFVkExecContext *e)
Definition: vulkan.c:521
FFVulkanContext::hwfc
AVVulkanFramesContext * hwfc
Definition: vulkan.h:301
ff_vk_uninit
void ff_vk_uninit(FFVulkanContext *s)
Frees main context.
Definition: vulkan.c:2613
ff_vk_exec_add_dep_frame
int ff_vk_exec_add_dep_frame(FFVulkanContext *s, FFVkExecContext *e, AVFrame *f, VkPipelineStageFlagBits2 wait_stage, VkPipelineStageFlagBits2 signal_stage)
Definition: vulkan.c:696
FFVulkanContext::output_height
int output_height
Definition: vulkan.h:308
FFVulkanContext::props_11
VkPhysicalDeviceVulkan11Properties props_11
Definition: vulkan.h:274
FFVkExecContext::frame_deps_alloc_size
unsigned int frame_deps_alloc_size
Definition: vulkan.h:133
out
FILE * out
Definition: movenc.c:55
FFVulkanExtensions
uint64_t FFVulkanExtensions
Definition: vulkan_functions.h:29
AVBufferPool
The buffer pool.
Definition: buffer_internal.h:88
ff_vk_load_props
int ff_vk_load_props(FFVulkanContext *s)
Loads props/mprops/driver_props.
Definition: vulkan.c:106
ff_vk_exec_pool_init
int ff_vk_exec_pool_init(FFVulkanContext *s, AVVulkanDeviceQueueFamily *qf, FFVkExecPool *pool, int nb_contexts, int nb_queries, VkQueryType query_type, int query_64bit, const void *query_create_pnext)
Allocates/frees an execution pool.
Definition: vulkan.c:296
ff_vk_exec_add_dep_sw_frame
int ff_vk_exec_add_dep_sw_frame(FFVulkanContext *s, FFVkExecContext *e, AVFrame *f)
Definition: vulkan.c:575
FFVulkanContext::device_ref
AVBufferRef * device_ref
Definition: vulkan.h:294
FFVkExecPool::contexts
FFVkExecContext * contexts
Definition: vulkan.h:246
FFVkExecPool::idx
atomic_uint_least64_t idx
Definition: vulkan.h:247
FFVulkanDescriptorSetData
Definition: vulkan.h:225
FFVulkanShader::nb_desc_pool_size
int nb_desc_pool_size
Definition: vulkan.h:222
thread.h
FFVulkanShaderData
Definition: vulkan.h:231
FFVkExecContext::qf
int qf
Definition: vulkan.h:111
FFVkBuffer::access
VkAccessFlags2 access
Definition: vulkan.h:97
FFVulkanDescriptorSet::aligned_size
VkDeviceSize aligned_size
Definition: vulkan.h:172
FFVulkanShaderData::shd
FFVulkanShader * shd
Definition: vulkan.h:233
ff_vk_init
int ff_vk_init(FFVulkanContext *s, void *log_parent, AVBufferRef *device_ref, AVBufferRef *frames_ref)
Initializes the AVClass, in case this context is not used as the main user's context.
Definition: vulkan.c:2624
FFVkBuffer::stage
VkPipelineStageFlags2 stage
Definition: vulkan.h:96
AVFrame
This structure describes decoded (raw) audio or video data.
Definition: frame.h:410
pixdesc.h
FFVulkanDescriptorSetBinding::stages
VkShaderStageFlags stages
Definition: vulkan.h:83
ff_vk_map_buffer
static int ff_vk_map_buffer(FFVulkanContext *s, FFVkBuffer *buf, uint8_t **mem, int invalidate)
Definition: vulkan.h:496
FFVulkanShader::subgroup_info
VkPipelineShaderStageRequiredSubgroupSizeCreateInfo subgroup_info
Definition: vulkan.h:198
ff_vk_find_struct
static const void * ff_vk_find_struct(const void *chain, VkStructureType stype)
Definition: vulkan.h:322
FFVulkanShader::pipeline
VkPipeline pipeline
Definition: vulkan.h:202
FFVkExecContext::sem_sig_alloc
unsigned int sem_sig_alloc
Definition: vulkan.h:146
ff_vk_frame_barrier
void ff_vk_frame_barrier(FFVulkanContext *s, FFVkExecContext *e, AVFrame *pic, VkImageMemoryBarrier2 *bar, int *nb_bar, VkPipelineStageFlags src_stage, VkPipelineStageFlags dst_stage, VkAccessFlagBits new_access, VkImageLayout new_layout, uint32_t new_qf)
Definition: vulkan.c:1672
FFVulkanShaderData::desc_bind
VkDescriptorBufferBindingInfoEXT * desc_bind
Definition: vulkan.h:238
FFVulkanShader::src
AVBPrint src
Definition: vulkan.h:188
FFVulkanShader::use_push
int use_push
Definition: vulkan.h:220
data
const char data[16]
Definition: mxf.c:149
ff_vk_shader_link
int ff_vk_shader_link(FFVulkanContext *s, FFVulkanShader *shd, uint8_t *spirv, size_t spirv_len, const char *entrypoint)
Link a shader into an executable.
Definition: vulkan.c:2004
FFVkBuffer::address
VkDeviceAddress address
Definition: vulkan.h:93
FFVkExecContext::sem_wait
VkSemaphoreSubmitInfo * sem_wait
Definition: vulkan.h:141
FF_VK_REP_NATIVE
@ FF_VK_REP_NATIVE
Definition: vulkan.h:375
FF_VK_REP_INT
@ FF_VK_REP_INT
Definition: vulkan.h:379
FFVulkanDescriptorSetBinding::buf_content
const char * buf_content
Definition: vulkan.h:80
ff_vk_shader_print
void ff_vk_shader_print(void *ctx, FFVulkanShader *shd, int prio)
Output the shader code as logging data, with a specific priority.
Definition: vulkan.c:1790
FFVkExecPool::query_pool
VkQueryPool query_pool
Definition: vulkan.h:253
FFVkExecPool::nb_reg_shd
int nb_reg_shd
Definition: vulkan.h:264
FFVulkanDescriptorSetData::desc_mem
uint8_t * desc_mem
Definition: vulkan.h:228
ff_vk_shader_add_descriptor_set
int ff_vk_shader_add_descriptor_set(FFVulkanContext *s, FFVulkanShader *shd, FFVulkanDescriptorSetBinding *desc, int nb, int singular, int print_to_shader_only)
Add descriptor to a shader.
Definition: vulkan.c:2079
FFVkExecContext::nb_sw_frame_deps
int nb_sw_frame_deps
Definition: vulkan.h:139
FFVulkanShaderData::desc_sets
VkDescriptorSet * desc_sets
Definition: vulkan.h:241
FFVulkanContext::tot_nb_qfs
int tot_nb_qfs
Definition: vulkan.h:285
FFVkShaderRepFormat
FFVkShaderRepFormat
Returns the format to use for images in shaders.
Definition: vulkan.h:373
FFVkBuffer::buf
VkBuffer buf
Definition: vulkan.h:89
FFVkExecContext::lock
pthread_mutex_t lock
Definition: vulkan.h:106
ff_vk_shader_free
void ff_vk_shader_free(FFVulkanContext *s, FFVulkanShader *shd)
Free a shader.
Definition: vulkan.c:2572
FFVkExecContext::frame_update_alloc_size
unsigned int frame_update_alloc_size
Definition: vulkan.h:166
FFVulkanShader::desc_layout
VkDescriptorSetLayout * desc_layout
Definition: vulkan.h:216
ff_vk_shader_register_exec
int ff_vk_shader_register_exec(FFVulkanContext *s, FFVkExecPool *pool, FFVulkanShader *shd)
Register a shader with an exec pool.
Definition: vulkan.c:2212
ff_vk_shader_rep_fmt
const char * ff_vk_shader_rep_fmt(enum AVPixelFormat pix_fmt, enum FFVkShaderRepFormat rep_fmt)
Definition: vulkan.c:1322
FFVulkanDescriptorSet::nb_bindings
int nb_bindings
Definition: vulkan.h:177
FFVulkanContext::feats
VkPhysicalDeviceFeatures2 feats
Definition: vulkan.h:292
ff_vk_exec_mirror_sem_value
int ff_vk_exec_mirror_sem_value(FFVulkanContext *s, FFVkExecContext *e, VkSemaphore *dst, uint64_t *dst_val, AVFrame *f)
Definition: vulkan.c:785
FFVulkanDescriptorSet::layout_size
VkDeviceSize layout_size
Definition: vulkan.h:171
AVVulkanFramesContext
Allocated as AVHWFramesContext.hwctx, used to set pool-specific options.
Definition: hwcontext_vulkan.h:213
FFVkExecPool::query_64bit
int query_64bit
Definition: vulkan.h:257
FFVulkanContext::subgroup_props
VkPhysicalDeviceSubgroupSizeControlProperties subgroup_props
Definition: vulkan.h:279
FFVulkanContext::frames_ref
AVBufferRef * frames_ref
Definition: vulkan.h:299
FFVulkanContext::atomic_float_feats
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT atomic_float_feats
Definition: vulkan.h:290
FFVkExecPool::query_statuses
int query_statuses
Definition: vulkan.h:256
AVHWDeviceContext
This struct aggregates all the (hardware/vendor-specific) "high-level" state, i.e.
Definition: hwcontext.h:61
FFVulkanDescriptorSet::binding
VkDescriptorSetLayoutBinding * binding
Definition: vulkan.h:175
FFVulkanDescriptorSetBinding::type
VkDescriptorType type
Definition: vulkan.h:77
ff_vk_exec_get_query
VkResult ff_vk_exec_get_query(FFVulkanContext *s, FFVkExecContext *e, void **data, VkQueryResultFlagBits flags)
Performs nb_queries queries and returns their results and statuses.
Definition: vulkan.c:449
FFVulkanDescriptorSetData::buf
FFVkBuffer buf
Definition: vulkan.h:227
FF_ARRAY_ELEMS
#define FF_ARRAY_ELEMS(a)
Definition: sinewin_tablegen.c:29
FFVulkanDescriptorSetBinding::samplers
VkSampler samplers[4]
Definition: vulkan.h:85
FFVkExecContext::frame_deps
AVFrame ** frame_deps
Definition: vulkan.h:132
ff_vk_link_struct
static void ff_vk_link_struct(void *chain, const void *in)
Definition: vulkan.h:335
set
static void set(uint8_t *a[], int ch, int index, int ch_count, enum AVSampleFormat f, double v)
Definition: swresample.c:59
FFVkExecContext::queue_family_dst
uint32_t * queue_family_dst
Definition: vulkan.h:162
FFVulkanDescriptorSetBinding::elems
uint32_t elems
Definition: vulkan.h:82
FFVulkanContext::output_width
int output_width
Definition: vulkan.h:307
ff_vk_shader_update_desc_buffer
int ff_vk_shader_update_desc_buffer(FFVulkanContext *s, FFVkExecContext *e, FFVulkanShader *shd, int set, int bind, int elem, FFVkBuffer *buf, VkDeviceSize offset, VkDeviceSize len, VkFormat fmt)
Update a descriptor in a buffer with a buffer.
Definition: vulkan.c:2449
FFVulkanShader::push_consts
VkPushConstantRange * push_consts
Definition: vulkan.h:208
s
#define s(width, name)
Definition: cbs_vp9.c:198
FFVulkanContext::log_parent
void * log_parent
Definition: vulkan.h:269
FFVulkanContext::driver_props
VkPhysicalDeviceDriverProperties driver_props
Definition: vulkan.h:275
pix_fmt
static enum AVPixelFormat pix_fmt
Definition: demux_decode.c:41
FFVkExecContext::fence
VkFence fence
Definition: vulkan.h:118
ff_vk_free_buf
void ff_vk_free_buf(FFVulkanContext *s, FFVkBuffer *buf)
Definition: vulkan.c:1142
FF_VK_REP_FLOAT
@ FF_VK_REP_FLOAT
Definition: vulkan.h:377
FFVkExecContext::nb_buf_deps
int nb_buf_deps
Definition: vulkan.h:128
FFVulkanShader::stage
VkPipelineStageFlags stage
Definition: vulkan.h:194
ctx
AVFormatContext * ctx
Definition: movenc.c:49
ff_vk_create_buf
int ff_vk_create_buf(FFVulkanContext *s, FFVkBuffer *buf, size_t size, void *pNext, void *alloc_pNext, VkBufferUsageFlags usage, VkMemoryPropertyFlagBits flags)
Definition: vulkan.c:928
FFVulkanDescriptorSetBinding::mem_layout
const char * mem_layout
Definition: vulkan.h:78
FFVkExecContext::frame_update
uint8_t * frame_update
Definition: vulkan.h:165
FFVkExecContext::query_idx
int query_idx
Definition: vulkan.h:124
FFVkExecPool::query_status_stride
int query_status_stride
Definition: vulkan.h:258
FFVkExecContext::parent
const struct FFVkExecPool * parent
Definition: vulkan.h:105
ff_vk_shader_update_push_const
void ff_vk_shader_update_push_const(FFVulkanContext *s, FFVkExecContext *e, FFVulkanShader *shd, VkShaderStageFlagBits stage, int offset, size_t size, void *src)
Update push constant in a shader.
Definition: vulkan.c:2528
AVVulkanDeviceContext
Main Vulkan context, allocated as AVHWDeviceContext.hwctx.
Definition: hwcontext_vulkan.h:59
FFVulkanShaderData::desc_set_buf
FFVulkanDescriptorSetData * desc_set_buf
Definition: vulkan.h:237
AVClass
Describe the class of an AVClass context structure.
Definition: log.h:75
FFVkExecContext::sw_frame_deps_alloc_size
unsigned int sw_frame_deps_alloc_size
Definition: vulkan.h:138
FFVkExecContext::sem_sig_val_dst_alloc
unsigned int sem_sig_val_dst_alloc
Definition: vulkan.h:150
NULL
#define NULL
Definition: coverity.c:32
FFVulkanDescriptorSetBinding::buf_elems
uint32_t buf_elems
Definition: vulkan.h:84
ff_vk_create_imageviews
int ff_vk_create_imageviews(FFVulkanContext *s, FFVkExecContext *e, VkImageView views[AV_NUM_DATA_POINTERS], AVFrame *f, enum FFVkShaderRepFormat rep_fmt)
Create an imageview and add it as a dependency to an execution.
Definition: vulkan.c:1589
FFVkExecContext::access_dst_alloc
unsigned int access_dst_alloc
Definition: vulkan.h:157
FFVulkanDescriptorSet::singular
int singular
Definition: vulkan.h:180
FFVkExecContext::sem_sig_cnt
int sem_sig_cnt
Definition: vulkan.h:147
FFVulkanDescriptorSetBinding::dimensions
uint32_t dimensions
Definition: vulkan.h:81
FFVulkanContext::coop_matrix_props
VkPhysicalDeviceCooperativeMatrixPropertiesKHR coop_matrix_props
Definition: vulkan.h:280
FFVulkanContext::qf_props
VkQueueFamilyProperties2 * qf_props
Definition: vulkan.h:284
hwcontext_vulkan.h
flush
void(* flush)(AVBSFContext *ctx)
Definition: dts2pts.c:370
FFVkExecContext::qi
int qi
Definition: vulkan.h:112
FFVkExecContext::had_submission
int had_submission
Definition: vulkan.h:107
FFVkBuffer::size
size_t size
Definition: vulkan.h:92
FFVkExecPool::nb_queries
int nb_queries
Definition: vulkan.h:259
FFVkBuffer::mapped_mem
uint8_t * mapped_mem
Definition: vulkan.h:100
FFVulkanContext
Definition: vulkan.h:267
FFVulkanShader::nb_descriptor_sets
int nb_descriptor_sets
Definition: vulkan.h:213
FFVulkanShader::bound_buffer_indices
uint32_t * bound_buffer_indices
Definition: vulkan.h:217
ff_vk_init_sampler
int ff_vk_init_sampler(FFVulkanContext *s, VkSampler *sampler, int unnorm_coords, VkFilter filt)
Create a sampler.
Definition: vulkan.c:1252
FFVkExecContext::query_data
void * query_data
Definition: vulkan.h:123
ff_vk_shader_add_push_const
int ff_vk_shader_add_push_const(FFVulkanShader *shd, int offset, int size, VkShaderStageFlagBits stage)
Add/update push constants for execution.
Definition: vulkan.c:1231
ff_vk_create_avbuf
int ff_vk_create_avbuf(FFVulkanContext *s, AVBufferRef **ref, size_t size, void *pNext, void *alloc_pNext, VkBufferUsageFlags usage, VkMemoryPropertyFlagBits flags)
Definition: vulkan.c:1028
ff_vk_exec_wait
void ff_vk_exec_wait(FFVulkanContext *s, FFVkExecContext *e)
Definition: vulkan.c:482
FFVulkanContext::device
AVHWDeviceContext * device
Definition: vulkan.h:295
usage
const char * usage
Definition: floatimg_cmp.c:60
f
f
Definition: af_crystalizer.c:122
FFVkExecContext::layout_dst
VkImageLayout * layout_dst
Definition: vulkan.h:159
ff_vk_get_pooled_buffer
int ff_vk_get_pooled_buffer(FFVulkanContext *ctx, AVBufferPool **buf_pool, AVBufferRef **buf, VkBufferUsageFlags usage, void *create_pNext, size_t size, VkMemoryPropertyFlagBits mem_props)
Initialize a pool and create AVBufferRefs containing FFVkBuffer.
Definition: vulkan.c:1178
FFVkExecContext::queue_family_dst_alloc
unsigned int queue_family_dst_alloc
Definition: vulkan.h:163
FFVulkanDescriptorSetBinding
Definition: vulkan.h:75
ff_vk_exec_start
int ff_vk_exec_start(FFVulkanContext *s, FFVkExecContext *e)
Start/submit/wait an execution.
Definition: vulkan.c:489
FFVulkanShaderData::nb_descriptor_sets
int nb_descriptor_sets
Definition: vulkan.h:234
dst
uint8_t ptrdiff_t const uint8_t ptrdiff_t int intptr_t intptr_t int int16_t * dst
Definition: dsp.h:83
AVVkFrame
Definition: hwcontext_vulkan.h:302
size
int size
Definition: twinvq_data.h:10344
FFVulkanShader::desc_pool_size
VkDescriptorPoolSize * desc_pool_size
Definition: vulkan.h:221
AV_NUM_DATA_POINTERS
#define AV_NUM_DATA_POINTERS
Definition: frame.h:411
FFVkExecContext::nb_frame_deps
int nb_frame_deps
Definition: vulkan.h:134
FFVulkanShader
Definition: vulkan.h:183
FFVulkanShader::pipeline_layout
VkPipelineLayout pipeline_layout
Definition: vulkan.h:205
FFVkExecContext::sem_sig_val_dst_cnt
int sem_sig_val_dst_cnt
Definition: vulkan.h:151
FFVulkanContext::output_format
enum AVPixelFormat output_format
Definition: vulkan.h:309
FFVkBuffer::flags
VkMemoryPropertyFlagBits flags
Definition: vulkan.h:91
ff_vk_aspect_flag
VkImageAspectFlags ff_vk_aspect_flag(AVFrame *f, int p)
Get the aspect flag for a plane from an image.
Definition: vulkan.c:1284
offset
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf offset
Definition: writing_filters.txt:86
FFVkExecContext
Definition: vulkan.h:103
FFVulkanDescriptorSetBinding::name
const char * name
Definition: vulkan.h:76
ff_vk_exec_add_dep_buf
int ff_vk_exec_add_dep_buf(FFVulkanContext *s, FFVkExecContext *e, AVBufferRef **deps, int nb_deps, int ref)
Execution dependency management.
Definition: vulkan.c:551
ff_vk_exec_bind_shader
void ff_vk_exec_bind_shader(FFVulkanContext *s, FFVkExecContext *e, FFVulkanShader *shd)
Bind a shader.
Definition: vulkan.c:2538
FFVulkanContext::input_frames_ref
AVBufferRef * input_frames_ref
Definition: vulkan.h:298
FFVkExecContext::sem_wait_cnt
int sem_wait_cnt
Definition: vulkan.h:143
layout
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel layout
Definition: filter_design.txt:18
FFVkExecContext::queue
VkQueue queue
Definition: vulkan.h:110
FFVulkanContext::qfs
uint32_t qfs[64]
Definition: vulkan.h:303
ff_vk_exec_submit
int ff_vk_exec_submit(FFVulkanContext *s, FFVkExecContext *e)
Definition: vulkan.c:811
bprint.h
FF_VK_REP_UINT
@ FF_VK_REP_UINT
Definition: vulkan.h:381
FFVulkanShaderData::desc_pool
VkDescriptorPool desc_pool
Definition: vulkan.h:242
VkFormat
enum VkFormat VkFormat
Definition: hwcontext_stub.c:25
FFVulkanShader::push_consts_num
int push_consts_num
Definition: vulkan.h:209
FFVkExecContext::layout_dst_alloc
unsigned int layout_dst_alloc
Definition: vulkan.h:160
ff_vk_exec_get
FFVkExecContext * ff_vk_exec_get(FFVulkanContext *s, FFVkExecPool *pool)
Retrieve an execution pool.
Definition: vulkan.c:477
ff_vk_mt_is_np_rgb
int ff_vk_mt_is_np_rgb(enum AVPixelFormat pix_fmt)
Returns 1 if pixfmt is a usable RGB format.
Definition: vulkan.c:1301
FFVkExecPool::reg_shd
FFVulkanShaderData * reg_shd
Definition: vulkan.h:263
ff_vk_unmap_buffer
static int ff_vk_unmap_buffer(FFVulkanContext *s, FFVkBuffer *buf, int flush)
Definition: vulkan.h:503
FFVkBuffer::mem
VkDeviceMemory mem
Definition: vulkan.h:90
ff_vk_shader_init
int ff_vk_shader_init(FFVulkanContext *s, FFVulkanShader *shd, const char *name, VkPipelineStageFlags stage, const char *extensions[], int nb_extensions, int lg_x, int lg_y, int lg_z, uint32_t required_subgroup_size)
Initialize a shader object, with a specific set of extensions, type+bind, local group size,...
Definition: vulkan.c:1715
ff_vk_qf_find
AVVulkanDeviceQueueFamily * ff_vk_qf_find(FFVulkanContext *s, VkQueueFlagBits dev_family, VkVideoCodecOperationFlagBitsKHR vid_ops)
Chooses an appropriate QF.
Definition: vulkan.c:220
FFVulkanContext::hprops
VkPhysicalDeviceExternalMemoryHostPropertiesEXT hprops
Definition: vulkan.h:277
FFVulkanContext::props
VkPhysicalDeviceProperties2 props
Definition: vulkan.h:273
FFVkExecContext::frame_locked_alloc_size
unsigned int frame_locked_alloc_size
Definition: vulkan.h:154
len
int len
Definition: vorbis_enc_data.h:426
filt
static const int8_t filt[NUMTAPS *2]
Definition: af_earwax.c:40
FFVulkanContext::extensions
FFVulkanExtensions extensions
Definition: vulkan.h:272
FFVulkanContext::nb_qfs
int nb_qfs
Definition: vulkan.h:304
FFVulkanContext::mprops
VkPhysicalDeviceMemoryProperties mprops
Definition: vulkan.h:276
FFVulkanDescriptorSet::binding_offset
VkDeviceSize * binding_offset
Definition: vulkan.h:176
FFVkExecContext::sem_wait_alloc
unsigned int sem_wait_alloc
Definition: vulkan.h:142
AVHWFramesContext
This struct describes a set or pool of "hardware" frames (i.e.
Definition: hwcontext.h:116
ff_vk_shader_update_img_array
void ff_vk_shader_update_img_array(FFVulkanContext *s, FFVkExecContext *e, FFVulkanShader *shd, AVFrame *f, VkImageView *views, int set, int binding, VkImageLayout layout, VkSampler sampler)
Update a descriptor in a buffer with an image array.
Definition: vulkan.c:2515
FFVulkanContext::desc_buf_props
VkPhysicalDeviceDescriptorBufferPropertiesEXT desc_buf_props
Definition: vulkan.h:278
ff_comp_identity_map
const VkComponentMapping ff_comp_identity_map
Definition: vulkan.c:27
FFVulkanShader::name
const char * name
Definition: vulkan.h:185
FFVulkanContext::vkfn
FFVulkanFunctions vkfn
Definition: vulkan.h:271
FFVkExecContext::opaque
void * opaque
Definition: vulkan.h:121
FFVkExecPool
Definition: vulkan.h:245
FFVkExecContext::frame_locked
uint8_t * frame_locked
Definition: vulkan.h:153
FFVkExecPool::query_data
void * query_data
Definition: vulkan.h:254
FFVkExecContext::sem_sig
VkSemaphoreSubmitInfo * sem_sig
Definition: vulkan.h:145
FFVkExecContext::buf
VkCommandBuffer buf
Definition: vulkan.h:115
ff_vk_alloc_mem
int ff_vk_alloc_mem(FFVulkanContext *s, VkMemoryRequirements *req, VkMemoryPropertyFlagBits req_flags, void *alloc_extension, VkMemoryPropertyFlagBits *mem_flags, VkDeviceMemory *mem)
Memory/buffer/image allocation helpers.
Definition: vulkan.c:877
FFVulkanContext::input_format
enum AVPixelFormat input_format
Definition: vulkan.h:310
FFVulkanShader::desc_set
FFVulkanDescriptorSet * desc_set
Definition: vulkan.h:212
FFVulkanContext::coop_mat_props_nb
uint32_t coop_mat_props_nb
Definition: vulkan.h:288
vulkan_functions.h
ff_vk_exec_update_frame
void ff_vk_exec_update_frame(FFVulkanContext *s, FFVkExecContext *e, AVFrame *f, VkImageMemoryBarrier2 *bar, uint32_t *nb_img_bar)
Definition: vulkan.c:766
FFVulkanContext::video_props
VkQueueFamilyVideoPropertiesKHR * video_props
Definition: vulkan.h:283
FFVulkanShader::object
VkShaderEXT object
Definition: vulkan.h:201
ref
static int ref[MAX_W *MAX_W]
Definition: jpeg2000dwt.c:117
FFVulkanDescriptorSet::usage
VkBufferUsageFlags usage
Definition: vulkan.h:173
ff_vk_exec_pool_free
void ff_vk_exec_pool_free(FFVulkanContext *s, FFVkExecPool *pool)
Definition: vulkan.c:233
desc
const char * desc
Definition: libsvtav1.c:79
FFVulkanContext::hwctx
AVVulkanDeviceContext * hwctx
Definition: vulkan.h:296
AVBufferRef
A reference to a data buffer.
Definition: buffer.h:82
FFVkExecPool::cmd_bufs
VkCommandBuffer * cmd_bufs
Definition: vulkan.h:250
FFVulkanContext::feats_12
VkPhysicalDeviceVulkan12Features feats_12
Definition: vulkan.h:291
FFVkExecContext::sw_frame_deps
AVFrame ** sw_frame_deps
Definition: vulkan.h:137
ff_vk_count_images
static int ff_vk_count_images(AVVkFrame *f)
Definition: vulkan.h:313
FFVkExecContext::buf_deps_alloc_size
unsigned int buf_deps_alloc_size
Definition: vulkan.h:129
FFVkExecContext::buf_deps
AVBufferRef ** buf_deps
Definition: vulkan.h:127
FFVkBuffer
Definition: vulkan.h:88
flags
#define flags(name, subs,...)
Definition: cbs_av1.c:482
hwcontext.h
AVVulkanDeviceQueueFamily
Definition: hwcontext_vulkan.h:33
FFVkExecPool::qd_size
size_t qd_size
Definition: vulkan.h:260
FFVulkanContext::frames
AVHWFramesContext * frames
Definition: vulkan.h:300
FFVulkanDescriptorSet
Definition: vulkan.h:169
FFVulkanContext::optical_flow_props
VkPhysicalDeviceOpticalFlowPropertiesNV optical_flow_props
Definition: vulkan.h:281
FFVkExecPool::query_results
int query_results
Definition: vulkan.h:255
FFVkExecContext::sem_sig_val_dst
uint64_t ** sem_sig_val_dst
Definition: vulkan.h:149
FFVulkanContext::query_props
VkQueueFamilyQueryResultStatusPropertiesKHR * query_props
Definition: vulkan.h:282
FFVulkanDescriptorSetBinding::mem_quali
const char * mem_quali
Definition: vulkan.h:79
FFVulkanFunctions
Definition: vulkan_functions.h:263
FFVkExecPool::pool_size
int pool_size
Definition: vulkan.h:251
FFVkExecPool::cmd_buf_pool
VkCommandPool cmd_buf_pool
Definition: vulkan.h:249
FFVulkanContext::coop_mat_props
VkCooperativeMatrixPropertiesKHR * coop_mat_props
Definition: vulkan.h:287
FFVkExecContext::idx
uint32_t idx
Definition: vulkan.h:104
src
#define src
Definition: vp8dsp.c:248
atomic_uint_least64_t
intptr_t atomic_uint_least64_t
Definition: stdatomic.h:69
FFVulkanShader::lg_size
int lg_size[3]
Definition: vulkan.h:191
FFVkExecContext::access_dst
VkAccessFlagBits * access_dst
Definition: vulkan.h:156