[Libav-user] Hardware decoding via libva
Carl Eugen Hoyos
cehoyos at ag.or.at
Sat Dec 22 13:22:16 CET 2012
faeem <faeem.ali at ...> writes:
> I'll need to run the YUV to RGB conversion on each frame
> if I'm running OpenGL and this will still be CPU intensive.
(I don't think this is correct but it is not related to
va-api at all, consider testing mplayer -vo gl, it is
very fast because it does not need CPU conversion of
> Is this correct?
I am certainly no expert for va-api, but I wonder if
you already realized that ffmpeg and ffplay (the
applications) do not support va-api in any way,
libavcodec contains code that application may use
to decode using va-api, see vlc source code and
the linked MPlayer patch for examples.
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