FFmpeg
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sctp url_protocol More...
#include <netinet/in.h>
#include <netinet/sctp.h>
#include "config.h"
#include "libavutil/intreadwrite.h"
#include "libavutil/parseutils.h"
#include "avformat.h"
#include "internal.h"
#include "network.h"
#include "os_support.h"
#include "url.h"
Go to the source code of this file.
Data Structures | |
struct | SCTPContext |
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static int | ff_sctp_recvmsg (int s, void *msg, size_t len, struct sockaddr *from, socklen_t *fromlen, struct sctp_sndrcvinfo *sinfo, int *msg_flags) |
static int | ff_sctp_send (int s, const void *msg, size_t len, const struct sctp_sndrcvinfo *sinfo, int flags) |
static int | sctp_open (URLContext *h, const char *uri, int flags) |
static int | sctp_wait_fd (int fd, int write) |
static int | sctp_read (URLContext *h, uint8_t *buf, int size) |
static int | sctp_write (URLContext *h, const uint8_t *buf, int size) |
static int | sctp_close (URLContext *h) |
static int | sctp_get_file_handle (URLContext *h) |
Variables | |
URLProtocol | ff_sctp_protocol |
sctp url_protocol
url syntax: sctp://host:port[?option=val...] option: 'listen' : listen for an incoming connection 'max_streams=n' : set the maximum number of streams 'reuse=1' : enable reusing the socket [TBD]
by setting the maximum number of streams the protocol will use the first two bytes of the incoming/outgoing buffer to store the stream number of the packet being read/written.
Definition in file sctp.c.
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Definition at line 73 of file sctp.c.
Referenced by sctp_read().
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Definition at line 115 of file sctp.c.
Referenced by sctp_write().
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Definition at line 251 of file sctp.c.
Referenced by sctp_read(), and sctp_write().
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URLProtocol ff_sctp_protocol |