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67 unsigned high_bit_depth)
71 if (!avctx->
lowres && !high_bit_depth) {
static void simple_idct_arm_put(uint8_t *dest, ptrdiff_t line_size, int16_t *block)
av_cold void ff_idctdsp_init_arm(IDCTDSPContext *c, AVCodecContext *avctx, unsigned high_bit_depth)
static void simple_idct_arm_add(uint8_t *dest, ptrdiff_t line_size, int16_t *block)
static void j_rev_dct_arm_put(uint8_t *dest, ptrdiff_t line_size, int16_t *block)
int av_get_cpu_flags(void)
Return the flags which specify extensions supported by the CPU.
static atomic_int cpu_flags
void ff_idctdsp_init_neon(IDCTDSPContext *c, AVCodecContext *avctx, unsigned high_bit_depth)
void ff_add_pixels_clamped_arm(const int16_t *block, uint8_t *dest, ptrdiff_t line_size)
int flags
AV_CODEC_FLAG_*.
void ff_idctdsp_init_armv6(IDCTDSPContext *c, AVCodecContext *avctx, unsigned high_bit_depth)
#define have_armv5te(flags)
#define FF_IDCT_SIMPLEARM
static void j_rev_dct_arm_add(uint8_t *dest, ptrdiff_t line_size, int16_t *block)
Undefined Behavior In the C some operations are like signed integer dereferencing freed accessing outside allocated Undefined Behavior must not occur in a C it is not safe even if the output of undefined operations is unused The unsafety may seem nit picking but Optimizing compilers have in fact optimized code on the assumption that no undefined Behavior occurs Optimizing code based on wrong assumptions can and has in some cases lead to effects beyond the output of computations The signed integer overflow problem in speed critical code Code which is highly optimized and works with signed integers sometimes has the problem that often the output of the computation does not c
void ff_simple_idct_arm(int16_t *data)
int lowres
low resolution decoding, 1-> 1/2 size, 2->1/4 size
int idct_algo
IDCT algorithm, see FF_IDCT_* below.
main external API structure.
void ff_idctdsp_init_armv5te(IDCTDSPContext *c, AVCodecContext *avctx, unsigned high_bit_depth)
#define AV_CODEC_FLAG_BITEXACT
Use only bitexact stuff (except (I)DCT).
void ff_put_pixels_clamped_c(const int16_t *block, uint8_t *restrict pixels, ptrdiff_t line_size)
#define have_armv6(flags)
The exact code depends on how similar the blocks are and how related they are to the block
void ff_j_rev_dct_arm(int16_t *data)